Player Matchup

Danzaburou
Danzaburou
Silver II
Bonesaw9881
Danzaburou
Silver II
Level 149
God Stats
12W - 7L
1,472 SR
Queue Stats
149W - 127L
1,455 MMR
Solo
Jormungandr
Jormungandr
Gold III
GameSlayer2091
Jormungandr
Gold III
Level 125
God Stats
22W - 34L
1,399 SR
Queue Stats
268W - 269L
1,449 MMR
Solo
Hercules
Hercules
Silver II
Oki_Kashikoi
Hercules
Silver II
Level 119
God Stats
1W - 5L
1,288 SR
Queue Stats
192W - 192L
1,408 MMR
Party 2
Agni
Agni
Silver III
TekTonicZashhh
Agni
Silver III
Level 64
God Stats
1W - 1L
1,490 SR
Queue Stats
27W - 35L
1,499 MMR
Party 2
Bakasura
Bakasura
Gold II
TougherTester27
Bakasura
Gold II
Level 100
God Stats
6W - 4L
1,522 SR
Queue Stats
128W - 127L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,434 SR
1,453 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,576 SR
1,453 MMR
Loki
Loki
Gold II
DeadcrowX_-
Loki
Gold II
Level 147
God Stats
7W - 3L
1,613 SR
Queue Stats
140W - 137L
1,461 MMR
Solo
Chronos
Chronos
Gold V
Too_Tall_Taye
Chronos
Gold V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 74L
1,432 MMR
Solo
Mulan
Mulan
Gold III
jlondono369
Mulan
Gold III
Level 149
God Stats
1W - 2L
1,649 SR
Queue Stats
72W - 66L
1,515 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
juanpatoro0112
The Morrigan
Gold IV
Level 146
God Stats
4W - 10L
1,538 SR
Queue Stats
329W - 325L
1,397 MMR
Party 1
Fenrir
Fenrir
Gold IV
robotninjaattack
Fenrir
Gold IV
Level 159
God Stats
2W - 1L
1,581 SR
Queue Stats
94W - 90L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonesaw9881
Danzaburou
20
5 / 3 / 2
12,629
526
9,614
19,293
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
GameSlayer2091
Jormungandr
20
1 / 3 / 0
11,955
498
17,745
19,004
17,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Oki_Kashikoi
Hercules
14
1 / 6 / 7
9,397
392
7,532
29,795
33,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 8 / 0
9,702
404
3,737
13,045
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
19
5 / 1 / 3
11,524
480
10,804
16,139
6,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CliodhnaArtioPersephone

VS

Bans
AwilixZeusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 3
13,693
571
18,337
15,440
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
19
1 / 3 / 3
12,750
531
13,055
13,080
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 1 / 2
13,220
551
12,010
23,204
17,521
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
juanpatoro0112
The Morrigan
20
5 / 4 / 5
13,035
543
14,893
8,468
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 7 / 9
11,982
499
7,134
21,032
10,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
15
Kills
21
21
Deaths
15
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bonesaw9881
Danzaburou
5
3
2
2
W
10
0
3
11.5
L
Jormungandr
GameSlayer2091
Jormungandr
1
3
0
0.33
L
Hercules
Oki_Kashikoi
Hercules
1
6
7
0.75
L
3
8
0
0.38
W
Chronos
1
3
3
0.83
L
Bakasura
5
1
3
6.5
W
3
1
2
4
W
The Morrigan
juanpatoro0112
The Morrigan
5
4
5
1.88
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,432
Damage
65,429
97,276
Taken
81,224
68,055
Mitigated
43,091
29,518
Healing
30,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bonesaw9881
Danzaburou
9,614
2,666
0
8,647
19,293
6,373
420
6,000
13,293
0
97,965
W
18,337
5,046
0
8,537
15,440
6,338
108
2,226
12,959
0
104,353
L
Jormungandr
GameSlayer2091
Jormungandr
17,745
5,043
0
4,158
19,004
17,202
0
1,833
16,483
109,149
0
L
Hercules
Oki_Kashikoi
Hercules
7,532
3,197
0
8,483
29,795
33,713
0
8,450
21,345
0
33,209
L
3,737
724
0
2,697
13,045
3,936
0
4,448
8,597
54,373
0
W
Chronos
13,055
4,911
0
5,464
13,080
5,705
3,922
353
12,394
103,223
8,968
L
Bakasura
10,804
7,288
0
5,533
16,139
6,831
937
3,253
12,886
0
82,749
W
12,010
1,828
0
8,932
23,204
17,521
542
13,500
9,704
5,000
89,752
W
The Morrigan
juanpatoro0112
The Morrigan
14,893
2,648
155
2,560
8,468
3,422
562
2,601
5,606
99,102
2,815
W
7,134
2,452
2,302
2,640
21,032
10,105
108
3,219
16,990
0
35,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,207
Gold Earned
64,680
658
Minions Killed
710
0
Camps Cleared
0
2,127,743
Distance Traveled
2,413,741
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,629
526
177
7
0
428,384
5
W
Loki
13,693
571
149
6
0
562,634
7
L
Jormungandr
11,955
498
195
8
0
405,596
2
L
Hercules
9,397
392
30
1
0
456,428
11
L
Agni
9,702
404
97
4
0
333,600
3
W
Chronos
12,750
531
163
7
0
448,470
2
L
Bakasura
11,524
480
159
7
0
503,735
0
W
Mulan
13,220
551
192
8
0
482,275
3
W
The Morrigan
13,035
543
159
7
0
438,125
2
W
Fenrir
11,982
499
47
2
0
482,237
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role