Player Matchup

Ravana
Ravana
Bendii
Ravana
Level 117
God Stats
3W - 0L
1,507 SR
Queue Stats
151W - 102L
1,586 Elo+
Party 1
Discordia
Discordia
Synergy38
Discordia
Level 27
God Stats
7W - 5L
1,684 SR
Queue Stats
115W - 47L
1,639 Elo+
Party 1
Ymir
Ymir
TostyTheMighty
Ymir
Level 120
God Stats
16W - 9L
1,525 SR
Queue Stats
321W - 170L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
WombRaider059
Cthulhu
Level 67
God Stats
5W - 1L
1,736 SR
Queue Stats
104W - 55L
1,614 Elo+
Party 1
Medusa
Medusa
게이게이
Medusa
Level 29
God Stats
17W - 6L
1,722 SR
Queue Stats
259W - 131L
1,680 Elo+
Party 1
Team Averages
Level 72
1,635 SR
1,625 Elo+

VS

Team Averages
Level 87
1,619 SR
1,485 Elo+
Neith
Neith
Alnair
Neith
Level 124
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
CrUsHeRxD
Hercules
Level 127
God Stats
0W - 1L
1,396 SR
Queue Stats
3W - 7L
1,462 Elo+
Party 2
Merlin
Merlin
YourDeathMyLife
Merlin
Level 28
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
mitsakospn
Bellona
Level 28
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 2
Fenrir
Fenrir
panteleos
Fenrir
Level 126
God Stats
0W - 2L
1,699 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bendii
Ravana
12
10 / 0 / 5
7,428
743
7,783
3,671
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Synergy38
Discordia
11
6 / 0 / 6
6,793
679
3,327
1,602
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
4 / 1 / 11
6,199
620
3,216
7,831
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
9
1 / 1 / 8
5,873
587
5,611
6,379
5,470
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
11
7 / 3 / 10
6,876
688
11,421
7,514
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alnair
Neith
8
3 / 7 / 1
5,625
563
4,138
7,694
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
CrUsHeRxD
Hercules
7
2 / 6 / 2
5,088
509
2,700
9,953
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 0
4,476
448
2,731
5,098
933
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
mitsakospn
Bellona
8
0 / 2 / 2
4,711
471
2,334
6,717
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
panteleos
Fenrir
7
0 / 7 / 3
4,768
477
3,635
9,884
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
28
Kills
5
5
Deaths
28
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Alnair
Neith
3
7
1
0.5
W
Ravana
Bendii
Ravana
10
0
5
12.5
L
Hercules
CrUsHeRxD
Hercules
2
6
2
0.5
W
Discordia
Synergy38
Discordia
6
0
6
9
W
4
1
11
9.5
W
Cthulhu
1
1
8
5
L
0
6
0
0
L
Bellona
mitsakospn
Bellona
0
2
2
0.5
L
Fenrir
panteleos
Fenrir
0
7
3
0.21
W
Medusa
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,358
Damage
15,538
26,997
Taken
39,346
15,133
Mitigated
13,311
6,447
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alnair
Neith
4,138
1,859
0
964
7,694
1,431
62
1,859
5,835
0
18,592
W
Ravana
Bendii
Ravana
7,783
2,563
0
753
3,671
1,451
384
395
3,218
0
38,579
L
Hercules
CrUsHeRxD
Hercules
2,700
1,132
208
1,862
9,953
4,026
0
4,195
5,758
0
8,873
W
Discordia
Synergy38
Discordia
3,327
536
0
500
1,602
487
846
698
904
31,694
0
W
3,216
1,274
0
729
7,831
5,485
93
677
7,089
17,077
0
W
Cthulhu
5,611
426
428
1,802
6,379
5,470
207
635
5,744
26,764
0
L
2,731
98
0
250
5,098
933
0
1,535
3,563
17,626
0
L
Bellona
mitsakospn
Bellona
2,334
927
0
1,440
6,717
4,620
0
2,917
3,800
0
16,861
L
Fenrir
panteleos
Fenrir
3,635
701
0
1,641
9,884
2,301
0
1,648
8,236
0
19,726
W
Medusa
11,421
5,805
0
2,235
7,514
2,240
0
326
7,073
0
40,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
24,668
285
Minions Killed
168
0
Camps Cleared
0
1,081,688
Distance Traveled
982,351
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,625
563
36
4
0
179,346
0
W
Ravana
7,428
743
74
7
0
259,165
5
L
Hercules
5,088
509
21
2
0
216,908
2
W
Discordia
6,793
679
60
6
0
213,176
2
W
Ymir
6,199
620
21
2
0
204,353
10
W
Cthulhu
5,873
587
56
6
0
201,245
1
L
Merlin
4,476
448
39
4
0
180,340
4
L
Bellona
4,711
471
29
3
0
190,680
1
L
Fenrir
4,768
477
43
4
0
215,077
0
W
Medusa
6,876
688
74
7
0
203,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role