Player Matchup

Arachne
Arachne
ELLHO
Arachne
Level 89
God Stats
1W - 1L
1,281 SR
Queue Stats
26W - 30L
1,461 Elo+
Solo
Cthulhu
Cthulhu
HollowKing29
Cthulhu
Level 122
God Stats
4W - 2L
1,741 SR
Queue Stats
300W - 308L
1,470 Elo+
Solo
Chiron
Chiron
Jessebanshee
Chiron
Level 59
God Stats
3W - 0L
1,674 SR
Queue Stats
388W - 392L
1,419 Elo+
Solo
Osiris
Osiris
SauceB0ssR0ss
Osiris
Level 149
God Stats
14W - 9L
1,740 SR
Queue Stats
665W - 687L
1,426 Elo+
Solo
Kukulkan
Kukulkan
briinnk
Kukulkan
Level 144
God Stats
9W - 1L
1,500 SR
Queue Stats
148W - 139L
1,503 Elo+
Solo
Team Averages
Level 113
1,587 SR
1,456 Elo+

VS

Team Averages
Level 76
1,504 SR
1,379 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
A Moose Herd
Heimdallr
Level 81
God Stats
9W - 6L
1,766 SR
Queue Stats
326W - 306L
1,466 Elo+
Solo
Neith
Neith
MarIybear
Neith
Level 107
God Stats
1W - 2L
1,253 SR
Queue Stats
100W - 103L
1,437 Elo+
Solo
Nu Wa
Nu Wa
sanh1l_exe
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 1
Eset
Eset
scanie920
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ELLHO
Arachne
15
2 / 7 / 12
10,242
732
9,703
12,983
4,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
HollowKing29
Cthulhu
17
4 / 2 / 15
10,813
772
11,449
14,908
14,587
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
18
10 / 3 / 12
11,393
814
14,621
10,193
3,528
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 3 / 17
11,260
804
13,514
17,718
19,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
briinnk
Kukulkan
19
5 / 2 / 15
11,616
830
17,023
8,599
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
5 / 2 / 5
10,374
741
12,102
19,960
9,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
A Moose Herd
Heimdallr
14
0 / 8 / 9
8,581
613
8,558
13,648
4,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
MarIybear
Neith
19
12 / 4 / 3
11,535
824
12,770
11,235
4,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
15
0 / 7 / 11
9,099
650
11,007
11,770
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
12
0 / 7 / 5
7,857
561
6,307
12,490
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
28
Kills
17
17
Deaths
28
71
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
5
2
5
3.75
L
Heimdallr
A Moose Herd
Heimdallr
0
8
9
0.56
W
Arachne
ELLHO
Arachne
2
7
12
1.14
W
Cthulhu
HollowKing29
Cthulhu
4
2
15
5.75
W
Chiron
10
3
12
5.33
L
Neith
MarIybear
Neith
12
4
3
3.38
W
7
3
17
5.17
W
Kukulkan
briinnk
Kukulkan
5
2
15
6.25
L
Nu Wa
0
7
11
0.79
L
Eset
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,310
Damage
50,744
64,401
Taken
69,103
45,008
Mitigated
28,014
27,253
Healing
22,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
12,102
177
883
9,786
19,960
9,372
28
6,204
13,257
32,251
0
L
Heimdallr
A Moose Herd
Heimdallr
8,558
2,407
916
1,608
13,648
4,967
1,054
6,519
6,951
0
18,937
W
Arachne
ELLHO
Arachne
9,703
6,240
1,070
2,276
12,983
4,453
6
6,136
6,470
0
14,114
W
Cthulhu
HollowKing29
Cthulhu
11,449
425
3,560
3,871
14,908
14,587
68
4,132
10,364
18,405
0
W
Chiron
14,621
4,822
3,757
2,870
10,193
3,528
3,965
5,029
4,798
0
35,804
L
Neith
MarIybear
Neith
12,770
3,422
990
3,198
11,235
4,902
0
6,082
5,122
0
28,716
W
13,514
1,854
816
4,840
17,718
19,148
228
6,652
10,365
5,699
17,401
W
Kukulkan
briinnk
Kukulkan
17,023
462
1,865
2,328
8,599
3,292
795
5,139
2,988
50,744
0
L
Nu Wa
11,007
1,130
370
1,457
11,770
4,076
146
5,543
6,017
17,435
0
L
Eset
6,307
547
1,022
2,154
12,490
4,697
0
6,377
5,874
11,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,324
Gold Earned
47,446
156
Minions Killed
156
0
Camps Cleared
0
1,476,722
Distance Traveled
1,154,407
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,374
741
39
3
0
274,608
3
L
Heimdallr
8,581
613
32
2
0
225,426
1
W
Arachne
10,242
732
8
1
0
304,228
0
W
Cthulhu
10,813
772
13
1
0
329,739
0
W
Chiron
11,393
814
45
3
0
252,995
0
L
Neith
11,535
824
44
3
0
214,830
4
W
Osiris
11,260
804
19
1
0
320,992
0
W
Kukulkan
11,616
830
71
5
0
268,768
2
L
Nu Wa
9,099
650
24
2
0
228,946
0
L
Eset
7,857
561
17
1
0
210,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role