Player Matchup

Chronos
Chronos
Flashmund
Chronos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
Nomen
Gilgamesh
Level 88
God Stats
0W - 4L
1,291 SR
Queue Stats
18W - 14L
1,624 Elo+
Party 1
Neith
Neith
Termit011
Neith
Level 157
God Stats
3W - 9L
1,204 SR
Queue Stats
368W - 361L
1,518 Elo+
Solo
Fenrir
Fenrir
grussilmos
Fenrir
Level 3
God Stats
7W - 6L
1,855 SR
Queue Stats
11W - 7L
1,777 Elo+
Party 1
Olorun
Olorun
werefighter
Olorun
Level 57
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 16L
1,624 Elo+
Party 1
Team Averages
Level 78
1,510 SR
1,633 Elo+

VS

Team Averages
Level 94
1,505 SR
1,483 Elo+
Hel
Hel
ChupNotChop
Hel
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 40L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
Espadam
Hun Batz
Level 109
God Stats
6W - 9L
1,720 SR
Queue Stats
249W - 270L
1,518 Elo+
Party 3
Nu Wa
Nu Wa
SoulerisGiedrius
Nu Wa
Level 38
God Stats
10W - 15L
1,399 SR
Queue Stats
134W - 128L
1,517 Elo+
Solo
Medusa
Medusa
Xithomas
Medusa
Level 159
God Stats
3W - 1L
1,340 SR
Queue Stats
33W - 33L
1,443 Elo+
Party 2
Sobek
Sobek
Yasinus
Sobek
Level 8
God Stats
8W - 6L
1,565 SR
Queue Stats
22W - 16L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Flashmund
Chronos
20
12 / 12 / 11
17,064
1,313
30,991
30,777
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Nomen
Gilgamesh
20
1 / 7 / 20
13,883
1,068
15,362
24,356
11,653
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Termit011
Neith
20
4 / 10 / 12
14,238
1,095
15,281
22,458
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
grussilmos
Fenrir
19
5 / 9 / 12
13,886
1,068
11,941
22,806
6,588
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
20
6 / 7 / 11
14,709
1,131
16,821
25,206
6,592
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 22
17,122
1,317
32,992
23,914
11,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Espadam
Hun Batz
20
9 / 10 / 20
15,715
1,209
35,608
24,924
10,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 20
15,859
1,220
26,070
8,319
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Xithomas
Medusa
20
9 / 3 / 9
14,641
1,126
12,665
11,372
4,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Yasinus
Sobek
20
5 / 5 / 26
15,410
1,185
11,606
26,174
48,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
142
28
Kills
45
45
Deaths
28
66
Assists
97
Player
Kills
Deaths
Assists
KDA
W
14
7
22
3.57
W
Hun Batz
Espadam
Hun Batz
9
10
20
1.9
L
Chronos
Flashmund
Chronos
12
12
11
1.46
L
Gilgamesh
Nomen
Gilgamesh
1
7
20
1.57
W
8
3
20
6
L
Neith
Termit011
Neith
4
10
12
1
W
Medusa
Xithomas
Medusa
9
3
9
4.5
W
Sobek
Yasinus
Sobek
5
5
26
3.6
L
Fenrir
grussilmos
Fenrir
5
9
12
1.22
L
Olorun
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,396
Damage
118,941
125,603
Taken
94,703
38,669
Mitigated
78,306
13,174
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,992
3,228
7,132
7,310
23,914
11,638
0
11,857
12,057
50,322
0
W
Hun Batz
Espadam
Hun Batz
35,608
5,259
0
128
24,924
10,334
0
11,614
13,310
0
50,765
L
Chronos
Flashmund
Chronos
30,991
9,227
0
2,700
30,777
7,872
0
16,945
13,832
69,946
0
L
Gilgamesh
Nomen
Gilgamesh
15,362
3,968
0
197
24,356
11,653
0
9,869
14,487
0
40,942
W
26,070
6,040
0
261
8,319
3,509
0
3,141
5,178
77,733
0
L
Neith
Termit011
Neith
15,281
2,924
0
2,800
22,458
5,964
0
13,522
8,936
0
51,953
W
Medusa
Xithomas
Medusa
12,665
6,961
0
1,593
11,372
4,618
0
5,682
5,690
0
25,293
W
Sobek
Yasinus
Sobek
11,606
1,124
621
2,909
26,174
48,207
0
15,518
10,656
28,368
0
L
Fenrir
grussilmos
Fenrir
11,941
3,335
0
1,934
22,806
6,588
0
14,105
8,701
0
24,712
L
Olorun
16,821
6,123
2,543
3,000
25,206
6,592
0
16,227
8,979
69,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,780
Gold Earned
78,747
326
Minions Killed
251
10
Camps Cleared
8
1,336,100
Distance Traveled
1,177,214
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,122
1,317
34
3
2
261,802
0
W
Hun Batz
15,715
1,209
48
4
1
266,166
0
L
Chronos
17,064
1,313
95
7
1
268,137
0
L
Gilgamesh
13,883
1,068
36
3
2
305,123
0
W
Nu Wa
15,859
1,220
105
8
5
242,230
3
L
Neith
14,238
1,095
65
5
4
265,636
1
W
Medusa
14,641
1,126
33
3
0
137,375
0
W
Sobek
15,410
1,185
31
2
0
269,641
0
L
Fenrir
13,886
1,068
20
2
0
258,899
3
L
Olorun
14,709
1,131
110
8
3
238,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role