Player Matchup

Eset
Eset
 
Eset
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Housted
Jormungandr
Level 124
God Stats
3W - 2L
1,520 SR
Queue Stats
112W - 82L
1,523 Elo+
Party 2
Merlin
Merlin
helerspvp
Merlin
Level 26
God Stats
5W - 0L
1,878 SR
Queue Stats
106W - 72L
1,525 Elo+
Party 2
Hera
Hera
xXChikoXx
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Team Averages
Level 68
1,580 SR
1,499 Elo+

VS

Team Averages
Level 20
1,509 SR
1,488 Elo+
Janus
Janus
Dmpsy22
Janus
Level 28
God Stats
3W - 2L
1,787 SR
Queue Stats
165W - 97L
1,730 Elo+
Solo
Tiamat
Tiamat
IAzorhai
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,349 Elo+
Party 1
Izanami
Izanami
Informatorul
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Ah Puch
Ah Puch
XbattosaiX2046
Ah Puch
Level 22
God Stats
0W - 2L
1,257 SR
Queue Stats
21W - 41L
1,429 Elo+
Solo
Thoth
Thoth
Zidan21
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
6 / 1 / 17
10,711
824
8,721
10,563
5,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
 
Cabrakan
17
8 / 1 / 25
10,543
811
9,536
25,301
30,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Housted
Jormungandr
18
8 / 3 / 22
10,539
811
14,314
16,938
16,639
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
helerspvp
Merlin
18
9 / 3 / 19
11,026
848
12,783
11,807
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
17
5 / 4 / 18
10,211
785
8,914
7,968
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dmpsy22
Janus
16
5 / 5 / 2
9,788
753
13,267
12,886
12,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
IAzorhai
Tiamat
15
0 / 10 / 2
8,219
632
3,266
14,863
6,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Informatorul
Izanami
12
1 / 10 / 5
8,222
632
7,880
14,043
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 6 / 2
7,990
615
4,360
7,202
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Zidan21
Thoth
16
4 / 5 / 2
9,204
708
19,156
7,856
2,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
24
36
Kills
11
12
Deaths
36
101
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
17
14.5
W
Cabrakan
 
Cabrakan
8
1
25
20.5
L
Janus
Dmpsy22
Janus
5
5
2
1.2
W
Jormungandr
Housted
Jormungandr
8
3
22
6.33
L
Tiamat
IAzorhai
Tiamat
0
10
2
0.1
L
Izanami
Informatorul
Izanami
1
10
5
0.35
L
1
6
2
0.33
L
Thoth
Zidan21
Thoth
4
5
2
1
W
Merlin
helerspvp
Merlin
9
3
19
6.17
W
Hera
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,268
Damage
47,929
72,577
Taken
56,850
62,113
Mitigated
29,663
34,080
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,721
285
4,918
3,870
10,563
5,604
1,646
7,063
3,319
30,382
0
W
Cabrakan
 
Cabrakan
9,536
925
2,135
9,934
25,301
30,702
478
11,924
11,938
14,300
0
L
Janus
Dmpsy22
Janus
13,267
259
806
2,497
12,886
12,958
0
12,138
682
29,682
0
W
Jormungandr
Housted
Jormungandr
14,314
1,965
4,914
3,474
16,938
16,639
751
6,718
9,983
26,407
0
L
Tiamat
IAzorhai
Tiamat
3,266
522
24
1,283
14,863
6,299
0
13,945
719
11,919
0
L
Izanami
Informatorul
Izanami
7,880
4,669
124
1,377
14,043
4,930
0
13,377
528
0
15,913
L
4,360
184
365
772
7,202
2,534
0
6,941
261
9,520
0
L
Thoth
Zidan21
Thoth
19,156
262
401
394
7,856
2,942
0
7,282
392
30,168
0
W
Merlin
helerspvp
Merlin
12,783
1,177
2,731
1,724
11,807
5,588
1,569
6,326
5,296
24,764
0
W
Hera
8,914
1,836
0
380
7,968
3,580
1,271
6,926
900
25,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
43,423
147
Minions Killed
105
0
Camps Cleared
0
1,286,164
Distance Traveled
931,664
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,711
824
48
4
0
279,765
0
W
Cabrakan
10,543
811
5
0
0
256,815
4
L
Janus
9,788
753
37
3
0
228,106
0
W
Jormungandr
10,539
811
20
2
0
257,568
3
L
Tiamat
8,219
632
18
1
0
178,092
0
L
Izanami
8,222
632
21
2
0
181,670
0
L
Ah Puch
7,990
615
5
0
0
110,606
0
L
Thoth
9,204
708
24
2
0
233,190
0
W
Merlin
11,026
848
38
3
0
269,239
0
W
Hera
10,211
785
36
3
0
222,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role