Player Matchup

Tiamat
Tiamat
SuPeRjOsI
Tiamat
Level 79
God Stats
55W - 63L
1,506 SR
Queue Stats
133W - 169L
1,464 Elo+
Solo
Achilles
Achilles
dude smitty bro
Achilles
Level 141
God Stats
15W - 23L
1,465 SR
Queue Stats
551W - 607L
1,400 Elo+
Party 2
Neith
Neith
xSophorusx
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,466 Elo+
Party 2
Team Averages
Level 108
1,490 SR
1,444 Elo+

VS

Team Averages
Level 103
1,389 SR
1,327 Elo+
Susano
Susano
 
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Shahkulu19
Kuzenbo
Level 103
God Stats
13W - 19L
1,242 SR
Queue Stats
79W - 133L
1,198 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
champy1025
Morgan Le Fay
Level 65
God Stats
21W - 28L
1,426 SR
Queue Stats
423W - 640L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SuPeRjOsI
Tiamat
11
5 / 2 / 0
8,477
652
6,780
6,495
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
11
0 / 5 / 2
7,310
562
5,820
12,340
8,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
12
0 / 3 / 4
8,020
617
5,824
9,732
3,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 1 / 2
8,866
682
8,843
7,027
3,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Shahkulu19
Kuzenbo
14
3 / 2 / 7
10,025
771
4,353
13,741
15,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
champy1025
Morgan Le Fay
15
2 / 2 / 8
9,128
702
11,383
6,103
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
9
10
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
2
5
W
Kuzenbo
Shahkulu19
Kuzenbo
3
2
7
3.25
L
Tiamat
SuPeRjOsI
Tiamat
5
2
0
2.5
W
Morgan Le Fay
champy1025
Morgan Le Fay
2
2
8
3
L
Achilles
0
5
2
0.2
L
Neith
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,424
Damage
24,579
28,567
Taken
26,871
15,939
Mitigated
20,506
3,541
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,843
286
0
1,220
7,027
3,340
557
2,342
4,507
0
28,223
W
Kuzenbo
Shahkulu19
Kuzenbo
4,353
1,365
199
4,470
13,741
15,001
299
2,942
10,524
17,065
0
L
Tiamat
SuPeRjOsI
Tiamat
6,780
363
0
1,090
6,495
3,929
48
2,320
4,175
18,663
0
W
Morgan Le Fay
champy1025
Morgan Le Fay
11,383
882
0
2,050
6,103
2,165
293
1,589
4,384
45,444
0
L
Achilles
5,820
405
208
1,569
12,340
8,700
0
6,712
5,628
0
23,705
L
Neith
5,824
1,711
0
674
9,732
3,310
24
6,801
2,931
0
30,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
28,019
141
Minions Killed
148
3
Camps Cleared
9
641,652
Distance Traveled
714,462
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,866
682
48
4
5
254,013
6
W
Kuzenbo
10,025
771
21
2
0
237,683
3
L
Tiamat
8,477
652
46
4
2
188,574
5
W
Morgan Le Fay
9,128
702
79
6
4
222,766
1
L
Achilles
7,310
562
26
2
0
239,733
4
L
Neith
8,020
617
69
5
1
213,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role