Player Matchup

Chronos
Chronos
AllSmituhh
Chronos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,680 Elo+
Party 2
Geb
Geb
JoeFradella
Geb
Level 18
God Stats
23W - 1L
2,053 SR
Queue Stats
251W - 24L
1,969 Elo+
Party 2
Medusa
Medusa
swazyyyyy
Medusa
Level 107
God Stats
14W - 1L
1,425 SR
Queue Stats
346W - 87L
1,910 Elo+
Party 2
Team Averages
Level 46
1,659 SR
1,853 Elo+

VS

Team Averages
Level 90
1,432 SR
1,369 Elo+
Nox
Nox
Felix_Misery
Nox
Level 124
God Stats
0W - 5L
1,088 SR
Queue Stats
10W - 23L
1,247 Elo+
Solo
Hercules
Hercules
Trini_StarBoy101
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,491 Elo+
Party 1
Izanami
Izanami
amos auguste
Izanami
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
22W - 18L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AllSmituhh
Chronos
12
5 / 0 / 9
7,891
789
8,971
3,300
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 10
8,384
838
4,365
6,623
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
swazyyyyy
Medusa
12
5 / 0 / 9
8,003
800
9,791
3,732
1,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,873
587
997
6,332
2,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 0
6,414
641
4,282
12,615
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
amos auguste
Izanami
10
0 / 5 / 2
6,110
611
1,221
7,997
2,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
2
2
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
AllSmituhh
Chronos
5
0
9
9.5
L
0
6
2
0.17
W
4
2
10
4.5
L
2
3
0
0.67
L
Izanami
amos auguste
Izanami
0
5
2
0.2
W
Medusa
swazyyyyy
Medusa
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
6,500
13,655
Taken
26,944
8,494
Mitigated
14,888
5,422
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AllSmituhh
Chronos
8,971
3,592
0
1,456
3,300
1,487
1,314
443
2,771
26,232
2,467
L
997
185
126
116
6,332
2,031
0
2,312
4,020
11,231
0
W
4,365
223
274
1,743
6,623
5,736
485
768
5,668
8,781
0
L
4,282
614
0
3,746
12,615
10,289
0
5,988
6,627
2,909
9,695
L
Izanami
amos auguste
Izanami
1,221
1,205
0
922
7,997
2,568
0
4,370
3,627
0
18,008
W
Medusa
swazyyyyy
Medusa
9,791
6,429
0
1,949
3,732
1,271
1,261
776
2,801
0
40,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,278
Gold Earned
18,397
114
Minions Killed
81
5
Camps Cleared
2
570,342
Distance Traveled
484,877
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,891
789
44
4
3
186,708
4
L
Nox
5,873
587
22
2
1
136,208
0
W
Geb
8,384
838
9
1
0
196,894
4
L
Hercules
6,414
641
15
2
0
188,209
1
L
Izanami
6,110
611
44
4
1
160,460
2
W
Medusa
8,003
800
61
6
2
186,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role