Player Matchup

Nox
Nox
SLASH_ROCK80
Nox
Level 66
God Stats
6W - 8L
1,495 SR
Queue Stats
86W - 117L
1,428 Elo+
Party 1
Odin
Odin
Sakuree
Odin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Kali
Kali
chichotorres
Kali
Level 105
God Stats
6W - 8L
1,483 SR
Queue Stats
82W - 112L
1,477 Elo+
Party 1
Ymir
Ymir
kafaya1
Ymir
Level 132
God Stats
154W - 124L
1,532 SR
Queue Stats
1,369W - 1,459L
1,440 Elo+
Solo
Sol
Sol
mimiboo
Sol
Level 36
God Stats
1W - 3L
1,702 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 79
1,542 SR
1,469 Elo+

VS

Team Averages
Level 110
1,459 SR
1,424 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
EinarTorbjorn
Skadi
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 229L
1,357 Elo+
Party 2
Loki
Loki
Sniper109083
Loki
Level 102
God Stats
35W - 34L
1,379 SR
Queue Stats
225W - 233L
1,303 Elo+
Party 2
Aphrodite
Aphrodite
juampyrey
Aphrodite
Level 108
God Stats
4W - 4L
1,301 SR
Queue Stats
328W - 350L
1,444 Elo+
Solo
Shiva
Shiva
scientistadnan
Shiva
Level 83
God Stats
2W - 2L
1,575 SR
Queue Stats
60W - 66L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,927
585
416
2,106
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Sakuree
Odin
1
0 / 0 / 0
966
193
0
0
0
6
0 / 0 / 1
3,331
666
581
1,961
510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
kafaya1
Ymir
7
2 / 0 / 0
4,148
830
2,099
2,997
1,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
3
0 / 3 / 0
2,707
541
500
1,857
165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,518
704
885
1,113
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
 
Merlin
6
0 / 0 / 0
3,518
704
885
1,113
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 0 / 2
3,558
712
448
1,276
312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,426
685
1,329
2,866
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
juampyrey
Aphrodite
5
0 / 1 / 0
3,194
639
1,113
3,586
1,234
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

5
2 / 0 / 1
3,538
708
701
2,568
939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
W
Merlin
 
Merlin
0
0
0
0
W
1
0
2
2
L
0
0
0
0
L
Odin
Sakuree
Odin
0
0
0
0
W
0
1
0
0
L
0
0
1
0.5
W
Aphrodite
juampyrey
Aphrodite
0
1
0
0
L
Ymir
kafaya1
Ymir
2
0
0
2
L
Sol
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,596
Damage
5,361
8,921
Taken
12,522
3,160
Mitigated
3,618
1,988
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
885
155
0
436
1,113
238
0
0
1,113
16,002
0
W
Merlin
 
Merlin
885
155
0
436
1,113
238
0
0
1,113
16,002
0
W
448
170
0
784
1,276
312
189
223
1,053
0
16,071
L
416
0
0
240
2,106
565
0
541
1,565
8,226
0
L
Odin
Sakuree
Odin
0
0
0
0
0
0
0
0
0
0
0
W
1,329
405
0
1,436
2,866
657
0
377
2,489
0
11,577
L
581
132
0
218
1,961
510
0
344
1,617
0
11,455
W
Aphrodite
juampyrey
Aphrodite
1,113
274
0
2,367
3,586
1,234
0
2,028
1,558
11,682
0
L
Ymir
kafaya1
Ymir
2,099
949
0
1,530
2,997
1,920
28
1,113
1,884
15,772
0
L
Sol
500
337
0
0
1,857
165
0
0
1,857
4,147
0
W
701
125
264
1,296
2,568
939
0
387
2,181
0
6,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,079
Gold Earned
20,752
77
Minions Killed
165
0
Camps Cleared
0
377,517
Distance Traveled
576,118
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,518
704
37
7
0
94,068
0
W
Merlin
3,518
704
37
7
0
94,068
0
W
Skadi
3,558
712
36
7
0
93,254
1
L
Nox
2,927
585
12
2
0
98,131
2
L
Odin
966
193
0
0
0
0
0
W
Loki
3,426
685
31
6
0
108,588
2
L
Kali
3,331
666
30
6
0
120,241
1
W
Aphrodite
3,194
639
17
3
0
86,485
0
L
Ymir
4,148
830
27
5
0
94,379
3
L
Sol
2,707
541
8
2
0
64,766
0
W
Shiva
3,538
708
7
1
0
99,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role