Player Matchup

Fenrir
Fenrir
BeastGD
Fenrir
Level 129
God Stats
0W - 3L
1,711 SR
Queue Stats
43W - 46L
1,159 Elo+
Party 2
Vamana
Vamana
Cuhmedyy
Vamana
Level 84
God Stats
5W - 3L
1,529 SR
Queue Stats
298W - 286L
1,509 Elo+
Solo
Zeus
Zeus
Lord_Darknraul
Zeus
Level 139
God Stats
21W - 12L
1,538 SR
Queue Stats
976W - 1,052L
1,424 Elo+
Solo
Geb
Geb
MrUntouchable561
Geb
Level 106
God Stats
2W - 3L
1,384 SR
Queue Stats
213W - 241L
1,400 Elo+
Solo
Cabrakan
Cabrakan
SpYdEr956
Cabrakan
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 51L
1,402 Elo+
Party 2
Team Averages
Level 113
1,532 SR
1,379 Elo+

VS

Team Averages
Level 106
1,468 SR
1,450 Elo+
Sobek
Sobek
Dr0nezy
Sobek
Level 85
God Stats
6W - 3L
1,556 SR
Queue Stats
178W - 181L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
GenKroniK
Cliodhna
Level 99
God Stats
11W - 9L
1,285 SR
Queue Stats
307W - 349L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
IfIDieYoureGay
Zhong Kui
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 107L
1,517 Elo+
Party 1
Ymir
Ymir
Wahuaro
Ymir
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
twinkie2
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeastGD
Fenrir
20
10 / 3 / 8
12,531
696
13,729
22,102
11,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Cuhmedyy
Vamana
20
5 / 3 / 12
12,549
697
16,162
23,237
20,820
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 8 / 14
13,373
743
26,649
15,090
4,723
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 6 / 15
11,751
653
10,814
20,676
28,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cabrakan
SpYdEr956
Cabrakan
17
0 / 10 / 13
10,784
599
8,963
29,627
35,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dr0nezy
Sobek
18
2 / 5 / 19
12,522
696
8,214
22,673
38,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
GenKroniK
Cliodhna
19
6 / 6 / 9
12,157
675
16,956
16,148
8,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
IfIDieYoureGay
Zhong Kui
20
15 / 3 / 12
14,665
815
35,812
21,261
16,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Wahuaro
Ymir
20
3 / 3 / 18
13,282
738
10,737
25,527
30,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
twinkie2
Ah Muzen Cab
19
4 / 6 / 16
12,760
709
20,649
16,645
10,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
104
23
Kills
30
30
Deaths
23
62
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BeastGD
Fenrir
10
3
8
4.67
L
Vamana
Cuhmedyy
Vamana
5
3
12
3.67
W
Sobek
Dr0nezy
Sobek
2
5
19
2.3
W
Cliodhna
GenKroniK
Cliodhna
6
6
9
1.75
W
Zhong Kui
IfIDieYoureGay
Zhong Kui
15
3
12
7
L
6
8
14
1.63
L
2
6
15
1.58
L
Cabrakan
SpYdEr956
Cabrakan
0
10
13
0.65
W
Ymir
Wahuaro
Ymir
3
3
18
4
W
Ah Muzen Cab
twinkie2
Ah Muzen Cab
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,317
Damage
92,368
110,732
Taken
102,254
101,281
Mitigated
105,647
38,015
Healing
45,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BeastGD
Fenrir
13,729
3,343
982
8,460
22,102
11,320
579
13,039
9,063
0
24,208
L
Vamana
Cuhmedyy
Vamana
16,162
9,165
4,694
11,054
23,237
20,820
600
11,220
12,017
37
34,415
W
Sobek
Dr0nezy
Sobek
8,214
1,024
4,664
4,150
22,673
38,972
231
8,727
13,946
12,988
0
W
Cliodhna
GenKroniK
Cliodhna
16,956
1,296
2,109
4,419
16,148
8,568
1,088
9,279
6,869
0
38,195
W
Zhong Kui
IfIDieYoureGay
Zhong Kui
35,812
3,087
2,727
10,476
21,261
16,819
1,978
8,970
12,291
57,889
0
L
26,649
954
1,249
2,350
15,090
4,723
78
10,079
5,011
42,251
0
L
10,814
669
1,605
1,929
20,676
28,910
254
9,714
10,962
29,100
0
L
Cabrakan
SpYdEr956
Cabrakan
8,963
344
179
5,513
29,627
35,508
140
10,711
18,916
18,980
0
W
Ymir
Wahuaro
Ymir
10,737
1,117
1,344
9,464
25,527
30,321
444
12,230
13,297
31,436
0
W
Ah Muzen Cab
twinkie2
Ah Muzen Cab
20,649
8,954
1,868
4,542
16,645
10,967
1,300
7,257
9,388
0
46,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,988
Gold Earned
65,386
175
Minions Killed
184
0
Camps Cleared
0
1,526,161
Distance Traveled
1,510,227
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,531
696
17
1
0
381,379
3
L
Vamana
12,549
697
56
3
0
300,262
2
W
Sobek
12,522
696
6
0
0
282,652
0
W
Cliodhna
12,157
675
43
2
0
330,500
0
W
Zhong Kui
14,665
815
43
2
0
292,143
0
L
Zeus
13,373
743
58
3
0
268,431
0
L
Geb
11,751
653
29
2
0
327,124
0
L
Cabrakan
10,784
599
15
1
0
248,965
0
W
Ymir
13,282
738
38
2
0
275,235
0
W
Ah Muzen Cab
12,760
709
54
3
0
329,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role