Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BerCreis
Sylvanus
Level 53
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 113L
1,303 Elo+
Solo
Thor
Thor
CALBOSS_Tdot
Thor
Level 86
God Stats
3W - 6L
1,360 SR
Queue Stats
655W - 655L
1,372 Elo+
Solo
Freya
Freya
Il Lewis Il
Freya
Level 117
God Stats
1W - 1L
1,707 SR
Queue Stats
18W - 26L
1,349 Elo+
Solo
Zeus
Zeus
sickamore
Zeus
Level 120
God Stats
8W - 10L
1,878 SR
Queue Stats
618W - 661L
1,351 Elo+
Solo
Team Averages
Level 103
1,574 SR
1,396 Elo+

VS

Team Averages
Level 118
1,388 SR
1,403 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Charadarc22
Ah Puch
Level 106
God Stats
9W - 4L
1,393 SR
Queue Stats
293W - 324L
1,386 Elo+
Party 3
Skadi
Skadi
DreadedPapi24
Skadi
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 112L
1,349 Elo+
Party 4
Danzaburou
Danzaburou
Trapordiety
Danzaburou
Level 107
God Stats
4W - 6L
1,211 SR
Queue Stats
195W - 255L
1,293 Elo+
Party 4
Athena
Athena
juninrc10
Athena
Level 120
God Stats
2W - 1L
1,224 SR
Queue Stats
256W - 282L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 5 / 5
8,251
750
8,587
10,494
3,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
 
Hun Batz
14
4 / 5 / 5
8,251
750
8,587
10,494
3,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
BerCreis
Sylvanus
15
1 / 4 / 9
8,718
793
8,292
13,648
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 7 / 7
9,202
837
10,639
13,381
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 4 / 8
8,328
757
6,288
9,236
3,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
14
1 / 5 / 4
7,866
715
6,739
8,971
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 5 / 12
9,656
878
7,089
18,394
19,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
 
Guan Yu
16
4 / 5 / 12
9,656
878
7,089
18,394
19,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Charadarc22
Ah Puch
17
5 / 3 / 10
10,105
919
16,452
7,158
2,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 3 / 8
8,875
807
4,903
6,458
1,957
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Trapordiety
Danzaburou
18
10 / 0 / 10
10,776
980
13,552
8,993
3,236
Athena
juninrc10
Athena
12
1 / 5 / 6
7,854
714
3,077
9,741
8,518
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
85
20
Kills
27
30
Deaths
21
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
5
1.3
L
Hun Batz
 
Hun Batz
4
5
5
1.3
W
Guan Yu
 
Guan Yu
4
5
12
2
W
Guan Yu
 
Guan Yu
4
5
12
2
L
Sylvanus
BerCreis
Sylvanus
1
4
9
1.38
L
7
7
7
1.5
W
Ah Puch
Charadarc22
Ah Puch
5
3
10
3.33
W
3
3
8
2.33
L
3
4
8
1.75
W
Danzaburou
Trapordiety
Danzaburou
10
0
10
15
W
Athena
juninrc10
Athena
1
5
6
0.8
L
Zeus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,132
Damage
52,162
66,224
Taken
69,138
29,556
Mitigated
54,634
14,747
Healing
34,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,587
1,248
576
533
10,494
3,831
0
3,641
6,853
0
17,122
L
Hun Batz
 
Hun Batz
8,587
1,248
576
533
10,494
3,831
0
3,641
6,853
0
17,122
W
Guan Yu
 
Guan Yu
7,089
742
4,456
8,274
18,394
19,366
58
6,750
11,380
0
13,127
W
Guan Yu
 
Guan Yu
7,089
742
4,456
8,274
18,394
19,366
58
6,750
11,380
0
13,127
L
Sylvanus
BerCreis
Sylvanus
8,292
1,261
2,626
4,395
13,648
8,881
56
4,653
8,995
19,367
0
L
10,639
2,380
313
1,048
13,381
6,502
19
2,729
10,652
0
15,572
W
Ah Puch
Charadarc22
Ah Puch
16,452
414
743
1,528
7,158
2,191
1,589
3,929
3,140
33,025
0
W
4,903
3,579
816
580
6,458
1,957
691
2,311
4,063
0
13,677
L
6,288
1,875
226
1,667
9,236
3,376
36
3,943
5,293
14,029
0
W
Danzaburou
Trapordiety
Danzaburou
13,552
3,492
1,212
3,348
8,993
3,236
2,507
5,583
3,368
0
25,489
W
Athena
juninrc10
Athena
3,077
484
0
440
9,741
8,518
94
2,746
6,718
5,555
0
L
Zeus
6,739
466
688
1,566
8,971
3,135
15
4,563
4,408
21,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,616
Gold Earned
56,922
129
Minions Killed
117
0
Camps Cleared
0
1,116,920
Distance Traveled
1,127,705
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,251
750
19
2
0
203,872
0
L
Hun Batz
8,251
750
19
2
0
203,872
0
W
Guan Yu
9,656
878
7
1
0
215,909
0
W
Guan Yu
9,656
878
7
1
0
215,909
0
L
Sylvanus
8,718
793
19
2
0
168,677
0
L
Thor
9,202
837
10
1
0
188,667
1
W
Ah Puch
10,105
919
48
4
0
169,172
0
W
Skadi
8,875
807
22
2
0
156,241
0
L
Freya
8,328
757
33
3
0
176,386
0
W
Danzaburou
10,776
980
27
2
0
215,608
0
W
Athena
7,854
714
6
1
0
154,866
0
L
Zeus
7,866
715
29
3
0
175,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role