Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
KingxCapone0
He Bo
Level 124
God Stats
2W - 4L
1,688 SR
Queue Stats
154W - 117L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
XTastelesschris
Cliodhna
Level 118
God Stats
14W - 13L
1,395 SR
Queue Stats
277W - 305L
1,407 Elo+
Party 1
Team Averages
Level 133
1,521 SR
1,489 Elo+

VS

Team Averages
Level 81
1,470 SR
1,476 Elo+
King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Jobbadahutt
Xbalanque
Level 144
God Stats
4W - 6L
1,284 SR
Queue Stats
132W - 132L
1,396 Elo+
Solo
Kukulkan
Kukulkan
mysticPHX
Kukulkan
Level 83
God Stats
7W - 6L
1,594 SR
Queue Stats
70W - 67L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 6 / 8
9,828
702
11,340
16,858
13,123
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tyr
 
Tyr
13
2 / 6 / 8
9,828
702
11,340
16,858
13,123
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
6 / 6 / 5
10,674
762
10,722
10,374
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
14
3 / 6 / 5
9,690
692
6,336
12,099
4,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
9 / 4 / 8
12,371
884
9,161
15,566
19,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
 
King Arthur
17
9 / 4 / 8
12,371
884
9,161
15,566
19,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Jobbadahutt
Xbalanque
16
4 / 3 / 12
10,509
751
12,889
9,439
3,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
mysticPHX
Kukulkan
14
3 / 5 / 14
10,237
731
9,704
10,250
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
13
Kills
25
24
Deaths
16
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
8
1
L
Tyr
 
Tyr
2
6
8
1
W
King Arthur
 
King Arthur
9
4
8
3.25
W
King Arthur
 
King Arthur
9
4
8
3.25
W
Xbalanque
Jobbadahutt
Xbalanque
4
3
12
3.33
L
6
6
5
1.42
L
Cliodhna
3
6
5
0.92
W
Kukulkan
mysticPHX
Kukulkan
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
40,915
56,189
Taken
50,821
34,497
Mitigated
46,189
6,742
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,340
2,302
0
2,755
16,858
13,123
1,101
4,665
12,193
2,986
23,078
L
Tyr
 
Tyr
11,340
2,302
0
2,755
16,858
13,123
1,101
4,665
12,193
2,986
23,078
W
King Arthur
 
King Arthur
9,161
1,694
104
3,497
15,566
19,838
178
5,214
10,352
0
32,188
W
King Arthur
 
King Arthur
9,161
1,694
104
3,497
15,566
19,838
178
5,214
10,352
0
32,188
W
Xbalanque
Jobbadahutt
Xbalanque
12,889
3,866
0
2,294
9,439
3,208
2,198
3,217
6,222
0
44,410
L
10,722
326
0
422
10,374
3,543
813
1,734
8,640
31,761
0
L
Cliodhna
6,336
370
272
538
12,099
4,708
812
3,498
8,601
0
19,500
W
Kukulkan
mysticPHX
Kukulkan
9,704
847
49
476
10,250
3,305
89
4,514
5,736
37,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
45,488
155
Minions Killed
173
5
Camps Cleared
10
919,673
Distance Traveled
1,027,211
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,828
702
36
3
1
228,718
2
L
Tyr
9,828
702
36
3
1
228,718
2
W
King Arthur
12,371
884
29
2
2
264,162
10
W
King Arthur
12,371
884
29
2
2
264,162
10
W
Xbalanque
10,509
751
65
5
4
267,303
1
L
He Bo
10,674
762
49
4
2
225,067
1
L
Cliodhna
9,690
692
34
2
1
237,170
4
W
Kukulkan
10,237
731
50
4
2
231,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role