Player Matchup

Fenrir
Fenrir
Gold IV
CrypticCodeZ
Fenrir
Gold IV
Level 103
God Stats
0W - 3L
1,590 SR
Queue Stats
21W - 23L
1,518 MMR
Party 1
Geb
Geb
Gold V
HeniL
Geb
Gold V
Level 124
God Stats
5W - 7L
1,526 SR
Queue Stats
253W - 317L
1,441 MMR
Solo
Nu Wa
Nu Wa
Gold IV
player51221
Nu Wa
Gold IV
Level 88
God Stats
0W - 1L
1,509 SR
Queue Stats
21W - 23L
1,518 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,542 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,387 SR
1,568 MMR
Chronos
Chronos
Gold II
Albanian
Chronos
Gold II
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,650 MMR
Party 2
Thor
Thor
Silver I
Makten
Thor
Silver I
Level 160
God Stats
18W - 27L
1,356 SR
Queue Stats
264W - 333L
1,430 MMR
Solo
Bastet
Bastet
Gold IV
MightyEJK
Bastet
Gold IV
Level 160
God Stats
5W - 1L
1,306 SR
Queue Stats
44W - 39L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 6 / 4
10,704
714
8,697
20,521
19,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
HeniL
Geb
14
1 / 6 / 7
10,199
680
6,456
18,046
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 6 / 4
9,872
658
15,823
11,075
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaThothZeusGilgameshSol

VS

Bans
Ah Muzen CabAresHou YiAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Albanian
Chronos
16
5 / 5 / 12
11,321
755
16,971
16,502
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Makten
Thor
16
7 / 0 / 8
11,369
758
10,252
13,318
6,761
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
MightyEJK
Bastet
16
6 / 4 / 9
10,942
729
13,334
17,327
7,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
18
18
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
Albanian
Chronos
5
5
12
2.2
L
Fenrir
5
6
4
1.17
L
Geb
HeniL
Geb
1
6
7
0.75
W
Thor
Makten
Thor
7
0
8
11
W
Bastet
MightyEJK
Bastet
6
4
9
2.63
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,976
Damage
40,557
49,642
Taken
47,147
44,843
Mitigated
20,862
4,145
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Albanian
Chronos
16,971
4,304
111
3,806
16,502
6,200
1,720
7,778
8,265
54,070
0
L
Fenrir
8,697
1,427
0
1,387
20,521
19,077
406
7,398
12,717
0
21,188
L
Geb
HeniL
Geb
6,456
894
243
951
18,046
22,073
24
7,109
10,725
20,029
0
W
Thor
Makten
Thor
10,252
1,726
0
2,341
13,318
6,761
460
6,005
6,917
0
34,999
W
Bastet
MightyEJK
Bastet
13,334
3,854
0
5,283
17,327
7,901
878
8,119
8,496
0
33,489
L
15,823
3,408
152
1,412
11,075
3,693
192
2,725
8,212
50,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
33,632
114
Minions Killed
152
3
Camps Cleared
8
780,302
Distance Traveled
805,015
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,321
755
81
5
2
252,605
7
L
Fenrir
10,704
714
20
1
0
274,849
0
L
Geb
10,199
680
23
2
0
265,545
5
W
Thor
11,369
758
47
3
4
276,779
2
W
Bastet
10,942
729
24
2
2
275,631
4
L
Nu Wa
9,872
658
71
5
3
239,908
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role