Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Kinept
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,572 Elo+
Party 2
Thoth
Thoth
Lslukeren
Thoth
Level 146
God Stats
2W - 0L
1,783 SR
Queue Stats
72W - 62L
1,628 Elo+
Solo
The Morrigan
The Morrigan
Légo13
The Morrigan
Level 148
God Stats
1W - 2L
1,319 SR
Queue Stats
94W - 112L
1,550 Elo+
Solo
Fafnir
Fafnir
incindio
Fafnir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,671 Elo+
Party 2
Team Averages
Level 150
1,517 SR
1,570 Elo+

VS

Team Averages
Level 144
1,544 SR
1,515 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Greenrabbit
Rama
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 107L
1,421 Elo+
Solo
Charybdis
Charybdis
Jackson
Charybdis
Level 158
God Stats
0W - 3L
1,318 SR
Queue Stats
175W - 147L
1,605 Elo+
Solo
Atlas
Atlas
Yumma
Atlas
Level 160
God Stats
2W - 6L
1,704 SR
Queue Stats
454W - 461L
1,579 Elo+
Solo
Fafnir
Fafnir
Yurcat
Fafnir
Level 128
God Stats
1W - 2L
1,741 SR
Queue Stats
329W - 345L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
7 / 2 / 16
9,197
1,022
9,705
9,870
4,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
 
Chronos
15
7 / 2 / 16
9,197
1,022
9,705
9,870
4,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Kinept
Da Ji
14
8 / 7 / 11
9,202
1,022
9,394
9,423
3,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Lslukeren
Thoth
15
7 / 2 / 10
9,151
1,017
12,763
4,849
2,307
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Légo13
The Morrigan
16
6 / 1 / 14
9,245
1,027
9,232
5,350
6,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
incindio
Fafnir
14
1 / 2 / 21
8,786
976
4,572
10,305
10,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 8 / 3
6,669
741
4,601
7,873
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
 
Thoth
10
1 / 8 / 3
6,669
741
4,601
7,873
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 6
7,919
880
5,114
8,625
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Jackson
Charybdis
13
3 / 5 / 5
7,214
802
8,516
7,540
3,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Yumma
Atlas
14
3 / 7 / 6
8,563
951
3,943
16,068
17,503
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
Yurcat
Fafnir
15
4 / 4 / 10
8,709
968
4,552
11,406
14,990
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
36
Kills
14
16
Deaths
38
88
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
2
16
7.5
W
Chronos
 
Chronos
7
2
16
7.5
L
Thoth
 
Thoth
1
8
3
0.31
L
Thoth
 
Thoth
1
8
3
0.31
L
2
6
6
0.83
L
Charybdis
Jackson
Charybdis
3
5
5
1.1
W
Da Ji
Kinept
Da Ji
8
7
11
1.93
W
Thoth
Lslukeren
Thoth
7
2
10
6
W
The Morrigan
Légo13
The Morrigan
6
1
14
13
L
Atlas
Yumma
Atlas
3
7
6
0.86
L
Fafnir
Yurcat
Fafnir
4
4
10
2.25
W
Fafnir
incindio
Fafnir
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,371
Damage
31,327
49,667
Taken
59,385
32,056
Mitigated
44,352
19,900
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,705
2,260
2,571
3,788
9,870
4,511
1,577
4,406
5,464
22,909
0
W
Chronos
 
Chronos
9,705
2,260
2,571
3,788
9,870
4,511
1,577
4,406
5,464
22,909
0
L
Thoth
 
Thoth
4,601
153
0
0
7,873
2,695
0
5,207
2,526
10,423
0
L
Thoth
 
Thoth
4,601
153
0
0
7,873
2,695
0
5,207
2,526
10,423
0
L
5,114
3,919
0
245
8,625
3,315
1,254
5,269
3,253
0
12,530
L
Charybdis
Jackson
Charybdis
8,516
2,577
258
424
7,540
3,154
107
5,868
1,564
0
20,244
W
Da Ji
Kinept
Da Ji
9,394
2,175
0
0
9,423
3,730
0
2,587
6,836
0
14,220
W
Thoth
Lslukeren
Thoth
12,763
634
1,082
535
4,849
2,307
2,491
1,816
3,033
29,581
0
W
The Morrigan
Légo13
The Morrigan
9,232
1,587
1,265
1,228
5,350
6,205
938
1,397
3,953
15,313
3,038
L
Atlas
Yumma
Atlas
3,943
1,330
368
1,310
16,068
17,503
0
9,971
5,846
12,368
0
L
Fafnir
Yurcat
Fafnir
4,552
1,394
755
2,943
11,406
14,990
220
6,286
4,977
9,204
0
W
Fafnir
incindio
Fafnir
4,572
839
30
3,042
10,305
10,792
310
2,890
7,415
8,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,778
Gold Earned
45,743
116
Minions Killed
83
0
Camps Cleared
0
1,091,416
Distance Traveled
888,602
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,197
1,022
20
2
0
187,379
1
W
Chronos
9,197
1,022
20
2
0
187,379
1
L
Thoth
6,669
741
15
2
0
155,957
1
L
Thoth
6,669
741
15
2
0
155,957
1
L
Rama
7,919
880
22
2
0
141,107
2
L
Charybdis
7,214
802
15
2
0
142,921
1
W
Da Ji
9,202
1,022
10
1
0
168,972
0
W
Thoth
9,151
1,017
36
4
0
191,467
3
W
The Morrigan
9,245
1,027
28
3
0
166,214
1
L
Atlas
8,563
951
10
1
0
136,191
2
L
Fafnir
8,709
968
6
1
0
156,469
2
W
Fafnir
8,786
976
2
0
0
190,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role