Player Matchup

Cupid
Cupid
AllSmituhh
Cupid
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 2L
1,641 Elo+
Party 1
Geb
Geb
JoeFradella
Geb
Level 17
God Stats
23W - 1L
2,044 SR
Queue Stats
251W - 24L
1,968 Elo+
Party 1
Nox
Nox
swazyyyyy
Nox
Level 107
God Stats
33W - 11L
1,838 SR
Queue Stats
346W - 87L
1,909 Elo+
Party 1
Team Averages
Level 46
1,794 SR
1,839 Elo+

VS

Team Averages
Level 68
1,579 SR
1,218 Elo+
Chiron
Chiron
Phenomenal281
Chiron
Level 68
God Stats
7W - 12L
1,383 SR
Queue Stats
75W - 159L
1,110 Elo+
Solo
Ymir
Ymir
Reptarsaurusrex
Ymir
Level 40
God Stats
1W - 1L
1,726 SR
Queue Stats
43W - 61L
1,258 Elo+
Solo
Anubis
Anubis
centric-secret0
Anubis
Level 96
God Stats
2W - 3L
1,628 SR
Queue Stats
101W - 140L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
10 / 0 / 6
8,879
888
12,903
6,220
2,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 15
8,065
807
5,188
7,071
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 1 / 11
8,104
810
9,596
3,852
1,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,913
591
4,413
9,764
3,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 0
6,082
608
1,856
13,758
12,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 4 / 0
6,709
671
2,384
7,968
3,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
16
Kills
1
1
Deaths
16
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
10
0
6
13
W
1
0
15
8.5
L
0
5
0
0
L
0
7
0
0
L
1
4
0
0.25
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,687
Damage
8,653
17,143
Taken
31,490
9,496
Mitigated
18,211
5,186
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
12,903
7,925
161
1,542
6,220
2,293
1,101
1,644
4,576
0
38,519
W
5,188
930
167
2,082
7,071
5,512
466
1,868
5,203
14,134
0
L
4,413
2,180
140
1,037
9,764
3,016
0
4,739
4,976
0
20,202
L
1,856
127
210
1,063
13,758
12,022
0
6,595
7,163
6,654
0
L
2,384
333
0
1,204
7,968
3,173
0
3,984
3,984
20,262
0
W
9,596
1,683
0
1,234
3,852
1,691
786
1,272
2,580
30,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
18,704
118
Minions Killed
77
6
Camps Cleared
2
559,758
Distance Traveled
411,240
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,879
888
59
6
2
172,579
1
W
Geb
8,065
807
23
2
2
201,783
3
L
Chiron
5,913
591
37
4
0
143,745
0
L
Ymir
6,082
608
6
1
0
125,068
2
L
Anubis
6,709
671
34
3
2
142,427
3
W
Nox
8,104
810
36
4
2
185,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role