Player Matchup

Cthulhu
Cthulhu
Silver II
AIusky
Cthulhu
Silver II
Level 158
God Stats
1W - 1L
1,283 SR
Queue Stats
172W - 187L
856 MMR
Solo
Arachne
Arachne
Silver I
Fionnaghuala
Arachne
Silver I
Level 137
God Stats
7W - 1L
1,394 SR
Queue Stats
129W - 159L
1,157 MMR
Party 2
Merlin
Merlin
Silver II
Gymbus
Merlin
Silver II
Level 114
God Stats
9W - 9L
1,500 SR
Queue Stats
316W - 315L
1,044 MMR
Solo
Athena
Athena
Silver III
Justindarichboy
Athena
Silver III
Level 87
God Stats
13W - 7L
1,791 SR
Queue Stats
128W - 143L
888 MMR
Solo
Izanami
Izanami
Silver III
iMetrical
Izanami
Silver III
Level 69
God Stats
15W - 13L
1,483 SR
Queue Stats
313W - 350L
864 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,490 SR
962 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,513 SR
1,184 MMR
Achilles
Achilles
Silver V
 
Achilles
Silver V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver V
 
Achilles
Silver V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold V
Lost2Mind
Vulcan
Gold V
Level 137
God Stats
3W - 4L
1,505 SR
Queue Stats
167W - 163L
1,311 MMR
Solo
Mercury
Mercury
Silver IV
MrClutch812
Mercury
Silver IV
Level 116
God Stats
1W - 2L
1,484 SR
Queue Stats
27W - 60L
852 MMR
Solo
Hou Yi
Hou Yi
Silver III
andredupontg
Hou Yi
Silver III
Level 117
God Stats
3W - 3L
1,588 SR
Queue Stats
104W - 109L
912 MMR
Solo
Bacchus
Bacchus
Silver II
spoegwolf
Bacchus
Silver II
Level 155
God Stats
9W - 12L
1,500 SR
Queue Stats
211W - 242L
1,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AIusky
Cthulhu
19
3 / 4 / 16
13,728
549
18,716
23,167
23,621
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
Fionnaghuala
Arachne
20
13 / 7 / 7
14,434
577
23,069
30,271
20,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Gymbus
Merlin
20
2 / 6 / 4
12,857
514
15,345
17,882
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
3 / 1 / 15
13,423
537
9,524
28,853
27,905
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
iMetrical
Izanami
20
3 / 2 / 8
14,139
566
14,245
21,087
8,380
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
BastetGilgameshGeb

VS

Bans
ThothShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 6 / 3
11,987
479
13,745
25,548
31,220
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
 
Achilles
18
4 / 6 / 3
11,987
479
13,745
25,548
31,220
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
Lost2Mind
Vulcan
19
7 / 4 / 4
13,084
523
25,613
17,358
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MrClutch812
Mercury
20
3 / 5 / 7
12,873
515
12,801
25,546
10,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
20
4 / 4 / 4
13,165
527
14,977
16,921
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
spoegwolf
Bacchus
17
2 / 5 / 10
11,584
463
10,235
27,066
37,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
24
Kills
24
20
Deaths
30
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
6
3
0.92
L
Achilles
 
Achilles
4
6
3
0.92
W
Cthulhu
AIusky
Cthulhu
3
4
16
2.75
W
Arachne
Fionnaghuala
Arachne
13
7
7
2.36
W
Merlin
Gymbus
Merlin
2
6
4
0.67
W
3
1
15
10.5
L
Vulcan
Lost2Mind
Vulcan
7
4
4
2.25
L
Mercury
MrClutch812
Mercury
3
5
7
1.3
L
Hou Yi
4
4
4
1.5
W
Izanami
iMetrical
Izanami
3
2
8
3.5
L
Bacchus
spoegwolf
Bacchus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,899
Damage
91,116
121,260
Taken
137,987
87,134
Mitigated
122,783
36,694
Healing
37,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,745
3,274
0
4,522
25,548
31,220
350
11,145
14,403
0
69,340
L
Achilles
 
Achilles
13,745
3,274
0
4,522
25,548
31,220
350
11,145
14,403
0
69,340
W
Cthulhu
AIusky
Cthulhu
18,716
1,564
691
6,013
23,167
23,621
212
6,084
17,083
79,047
0
W
Arachne
Fionnaghuala
Arachne
23,069
15,172
0
7,591
30,271
20,110
868
11,913
18,358
0
102,733
W
Merlin
Gymbus
Merlin
15,345
1,076
164
3,914
17,882
7,118
0
9,942
7,940
92,479
0
W
9,524
2,667
3,039
5,045
28,853
27,905
117
12,548
16,305
44,285
0
L
Vulcan
Lost2Mind
Vulcan
25,613
4,548
190
4,859
17,358
5,895
54
11,733
5,625
114,361
0
L
Mercury
MrClutch812
Mercury
12,801
5,162
0
9,939
25,546
10,327
0
7,415
18,131
0
113,011
L
Hou Yi
14,977
6,211
0
6,251
16,921
6,486
860
3,214
13,707
0
108,400
W
Izanami
iMetrical
Izanami
14,245
9,188
0
10,237
21,087
8,380
6,543
2,370
18,717
0
150,061
L
Bacchus
spoegwolf
Bacchus
10,235
1,251
424
6,391
27,066
37,635
0
10,078
16,893
32,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,581
Gold Earned
74,680
684
Minions Killed
790
0
Camps Cleared
0
2,447,449
Distance Traveled
2,924,170
37
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,987
479
125
5
0
447,424
4
L
Achilles
11,987
479
125
5
0
447,424
4
W
Cthulhu
13,728
549
149
6
0
497,667
6
W
Arachne
14,434
577
111
4
0
506,827
3
W
Merlin
12,857
514
162
6
0
434,046
10
W
Athena
13,423
537
56
2
0
557,259
9
L
Vulcan
13,084
523
177
7
0
498,931
14
L
Mercury
12,873
515
160
6
0
577,213
10
L
Hou Yi
13,165
527
174
7
0
454,004
8
W
Izanami
14,139
566
206
8
0
451,650
9
L
Bacchus
11,584
463
29
1
0
499,174
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role