Player Matchup

Set
Set
A2K8
Set
Level 83
God Stats
5W - 10L
1,149 SR
Queue Stats
24W - 43L
1,355 Elo+
Party 1
Janus
Janus
Daxexad
Janus
Level 90
God Stats
3W - 1L
1,659 SR
Queue Stats
20W - 28L
1,394 Elo+
Party 1
Horus
Horus
Spardavchuk
Horus
Level 38
God Stats
3W - 4L
1,679 SR
Queue Stats
44W - 51L
1,444 Elo+
Solo
Team Averages
Level 70
1,496 SR
1,398 Elo+

VS

Team Averages
Level 75
1,200 SR
1,139 Elo+
Cabrakan
Cabrakan
Jmill12345
Cabrakan
Level 51
God Stats
2W - 4L
1,099 SR
Queue Stats
16W - 35L
1,138 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RayRice22
Ah Muzen Cab
Level 82
God Stats
3W - 1L
1,246 SR
Queue Stats
14W - 24L
1,206 Elo+
Party 2
He Bo
He Bo
qcbulldog
He Bo
Level 91
God Stats
2W - 0L
1,255 SR
Queue Stats
5W - 10L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
A2K8
Set
13
0 / 4 / 0
8,721
545
2,972
9,011
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Daxexad
Janus
14
0 / 3 / 0
9,182
574
11,259
7,456
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 0
9,385
587
3,886
11,819
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jmill12345
Cabrakan
15
2 / 0 / 8
11,364
710
2,680
11,305
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
RayRice22
Ah Muzen Cab
17
5 / 0 / 5
11,418
714
10,535
8,711
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
qcbulldog
He Bo
16
3 / 0 / 7
10,546
659
10,300
3,559
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
A2K8
Set
0
4
0
0
L
Janus
Daxexad
Janus
0
3
0
0
W
Cabrakan
Jmill12345
Cabrakan
2
0
8
6
W
Ah Muzen Cab
RayRice22
Ah Muzen Cab
5
0
5
7.5
L
0
3
0
0
W
He Bo
qcbulldog
He Bo
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,117
Damage
23,515
28,286
Taken
23,575
19,685
Mitigated
19,828
6,337
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
A2K8
Set
2,972
1,402
0
286
9,011
4,758
0
5,100
3,911
0
22,126
L
Janus
Daxexad
Janus
11,259
116
0
384
7,456
2,681
0
3,808
3,648
55,909
0
W
Cabrakan
Jmill12345
Cabrakan
2,680
542
593
3,730
11,305
14,445
324
5,480
5,708
11,414
0
W
Ah Muzen Cab
RayRice22
Ah Muzen Cab
10,535
4,114
0
3,018
8,711
3,700
2,032
5,730
2,941
0
65,352
L
3,886
1,750
2,042
3,625
11,819
12,246
0
4,506
7,313
0
13,942
W
He Bo
qcbulldog
He Bo
10,300
75
0
0
3,559
1,683
666
436
3,123
42,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
33,328
172
Minions Killed
190
6
Camps Cleared
9
795,241
Distance Traveled
863,152
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,721
545
29
2
2
296,915
0
L
Janus
9,182
574
114
7
4
242,292
3
W
Cabrakan
11,364
710
15
1
1
297,921
5
W
Ah Muzen Cab
11,418
714
103
6
8
292,758
2
L
Horus
9,385
587
29
2
0
256,034
5
W
He Bo
10,546
659
72
5
0
272,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role