Player Matchup

Bellona
Bellona
Bosalem_000
Bellona
Level 160
God Stats
1W - 1L
1,507 SR
Queue Stats
120W - 130L
1,578 Elo+
Party 1
Chiron
Chiron
LordXLost
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,541 Elo+
Party 2
Artio
Artio
Twisty-Qtr
Artio
Level 145
God Stats
1W - 4L
1,321 SR
Queue Stats
222W - 225L
1,505 Elo+
Party 1
Scylla
Scylla
m1qatar
Scylla
Level 108
God Stats
1W - 5L
1,287 SR
Queue Stats
265W - 250L
1,543 Elo+
Party 1
Arachne
Arachne
xCinimod
Arachne
Level 127
God Stats
1W - 1L
1,751 SR
Queue Stats
64W - 54L
1,541 Elo+
Party 2
Team Averages
Level 126
1,473 SR
1,542 Elo+

VS

Team Averages
Level 93
1,458 SR
1,510 Elo+
Nike
Nike
K0sTniiX
Nike
Level 138
God Stats
9W - 9L
1,345 SR
Queue Stats
1,115W - 1,113L
1,446 Elo+
Solo
Agni
Agni
KillerOneMen
Agni
Level 109
God Stats
1W - 1L
1,656 SR
Queue Stats
47W - 35L
1,678 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lonely1
Tsukuyomi
Level 68
God Stats
3W - 2L
1,289 SR
Queue Stats
62W - 68L
1,496 Elo+
Solo
Bacchus
Bacchus
LorikTheGreat
Bacchus
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 64L
1,482 Elo+
Solo
Pele
Pele
iiBarbasPT
Pele
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bosalem_000
Bellona
12
1 / 7 / 4
7,349
735
6,006
13,005
15,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
LordXLost
Chiron
13
1 / 4 / 3
7,176
718
9,333
9,550
4,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
12
0 / 5 / 3
6,690
669
5,518
15,789
17,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
m1qatar
Scylla
16
4 / 4 / 5
9,245
925
14,315
7,905
3,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xCinimod
Arachne
13
3 / 6 / 3
7,641
764
8,435
14,384
6,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
7 / 1 / 13
9,258
926
7,136
14,340
12,016
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 2 / 17
8,807
881
15,749
8,103
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Lonely1
Tsukuyomi
15
5 / 2 / 15
9,036
904
12,172
8,583
3,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
14
2 / 2 / 17
9,121
912
8,701
12,210
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
9 / 2 / 12
9,723
972
12,111
11,148
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
9
Kills
26
26
Deaths
9
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bosalem_000
Bellona
1
7
4
0.43
W
Nike
7
1
13
13.5
W
3
2
17
5.75
W
Tsukuyomi
Lonely1
Tsukuyomi
5
2
15
6.25
L
Chiron
LordXLost
Chiron
1
4
3
0.63
W
Bacchus
2
2
17
5.25
L
Artio
0
5
3
0.3
W
9
2
12
7.5
L
Scylla
m1qatar
Scylla
4
4
5
1.63
L
Arachne
xCinimod
Arachne
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,607
Damage
55,869
60,633
Taken
54,384
45,835
Mitigated
42,395
17,317
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bosalem_000
Bellona
6,006
1,507
1,008
2,111
13,005
15,076
0
4,635
8,370
0
9,592
W
Nike
7,136
908
3,590
4,323
14,340
12,016
635
6,459
7,881
0
15,926
W
15,749
947
187
1,373
8,103
3,240
871
2,956
5,147
27,286
0
W
Tsukuyomi
Lonely1
Tsukuyomi
12,172
4,196
2,138
2,440
8,583
3,795
944
2,535
6,048
0
19,094
L
Chiron
LordXLost
Chiron
9,333
1,599
769
2,424
9,550
4,031
0
5,382
4,168
0
19,006
W
Bacchus
8,701
741
2,962
2,872
12,210
17,054
578
3,634
8,576
15,345
0
L
Artio
5,518
634
1,612
2,462
15,789
17,574
0
6,551
9,238
8,359
0
W
12,111
3,437
1,024
1,138
11,148
6,290
1,308
4,249
6,899
0
25,435
L
Scylla
m1qatar
Scylla
14,315
394
503
1,047
7,905
3,046
0
2,961
4,944
27,758
0
L
Arachne
xCinimod
Arachne
8,435
4,896
500
4,881
14,384
6,108
0
4,921
9,463
0
12,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
45,945
79
Minions Killed
127
0
Camps Cleared
0
888,738
Distance Traveled
1,041,765
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,349
735
8
1
0
156,941
1
W
Nike
9,258
926
35
4
0
210,956
0
W
Agni
8,807
881
25
3
0
205,189
0
W
Tsukuyomi
9,036
904
11
1
0
212,519
1
L
Chiron
7,176
718
25
3
0
189,480
0
W
Bacchus
9,121
912
17
2
0
196,453
1
L
Artio
6,690
669
3
0
0
184,221
1
W
Pele
9,723
972
39
4
0
216,648
0
L
Scylla
9,245
925
31
3
0
186,156
0
L
Arachne
7,641
764
12
1
0
171,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role