Player Matchup

Neith
Neith
Boltorezz
Neith
Level 65
God Stats
5W - 3L
1,568 SR
Queue Stats
48W - 34L
1,601 Elo+
Party 2
Athena
Athena
Zhuzzha
Athena
Level 154
God Stats
13W - 8L
1,754 SR
Queue Stats
88W - 58L
1,626 Elo+
Party 2
Agni
Agni
easywiner
Agni
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,901 Elo+
Party 2
Team Averages
Level 122
1,607 SR
1,709 Elo+

VS

Team Averages
Level 92
1,494 SR
1,469 Elo+
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
JohnHYO
Jormungandr
Level 8
God Stats
15W - 9L
1,474 SR
Queue Stats
231W - 285L
1,431 Elo+
Party 1
Skadi
Skadi
Warstag4623
Skadi
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 265L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boltorezz
Neith
16
6 / 0 / 8
10,529
752
9,233
5,332
2,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Zhuzzha
Athena
15
3 / 1 / 12
10,438
746
6,605
12,031
10,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
15
6 / 0 / 9
10,252
732
13,088
6,348
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 1
8,737
624
7,437
6,090
2,097
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
 
Merlin
13
0 / 2 / 1
8,737
624
7,437
6,090
2,097
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JohnHYO
Jormungandr
11
1 / 7 / 0
8,592
614
3,809
17,618
18,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 6 / 1
7,677
548
4,196
10,012
3,398

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
15
Kills
1
1
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
L
Merlin
 
Merlin
0
2
1
0.25
W
Neith
Boltorezz
Neith
6
0
8
10
L
Jormungandr
JohnHYO
Jormungandr
1
7
0
0.14
L
0
6
1
0.08
W
Athena
Zhuzzha
Athena
3
1
12
9
W
Agni
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
22,879
23,711
Taken
39,810
15,477
Mitigated
26,003
8,830
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,437
394
0
1,335
6,090
2,097
0
4,099
1,991
47,747
0
L
Merlin
 
Merlin
7,437
394
0
1,335
6,090
2,097
0
4,099
1,991
47,747
0
W
Neith
Boltorezz
Neith
9,233
4,502
0
2,894
5,332
2,010
1,813
3,183
2,149
0
47,745
L
Jormungandr
JohnHYO
Jormungandr
3,809
895
233
1,355
17,618
18,411
0
9,680
7,938
9,604
0
L
4,196
1,326
251
225
10,012
3,398
0
6,529
3,483
0
16,559
W
Athena
Zhuzzha
Athena
6,605
1,984
435
2,529
12,031
10,955
101
5,466
6,565
17,792
0
W
Agni
13,088
1,838
350
2,622
6,348
2,512
590
3,360
2,988
38,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
33,743
157
Minions Killed
210
12
Camps Cleared
2
849,232
Distance Traveled
782,428
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,737
624
88
6
1
196,377
2
L
Merlin
8,737
624
88
6
1
196,377
2
W
Neith
10,529
752
92
7
4
271,464
4
L
Jormungandr
8,592
614
6
0
0
189,725
2
L
Skadi
7,677
548
28
2
0
199,949
1
W
Athena
10,438
746
15
1
1
294,872
5
W
Agni
10,252
732
50
4
7
282,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role