Player Matchup

Jormungandr
Jormungandr
Gold III
InternalUzi
Jormungandr
Gold III
Level 106
God Stats
5W - 9L
1,519 SR
Queue Stats
377W - 382L
1,445 MMR
Solo
Izanami
Izanami
Silver III
TheMilkman5917
Izanami
Silver III
Level 65
God Stats
32W - 13L
1,730 SR
Queue Stats
51W - 43L
1,427 MMR
Party 1
Camazotz
Camazotz
Silver I
TyrWrecks
Camazotz
Silver I
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 30L
1,546 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
robotninjaattack
Ne Zha
Gold IV
Level 159
God Stats
3W - 1L
1,862 SR
Queue Stats
94W - 90L
1,461 MMR
Solo
Agni
Agni
Gold V
thfacu1232
Agni
Gold V
Level 126
God Stats
3W - 1L
1,844 SR
Queue Stats
116W - 121L
1,451 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,691 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,505 SR
1,481 MMR
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
Sistrum23
Cthulhu
Bronze IV
Level 103
God Stats
28W - 18L
1,566 SR
Queue Stats
90W - 85L
1,500 MMR
Solo
Thor
Thor
Gold IV
TBDBITLX
Thor
Gold IV
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
320W - 307L
1,448 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
ewaldo515
Ah Muzen Cab
Gold II
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
199W - 199L
1,479 MMR
Solo
Poseidon
Poseidon
Bronze V
jeremyaschikilin
Poseidon
Bronze V
Level 67
God Stats
1W - 2L
1,465 SR
Queue Stats
2W - 4L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
InternalUzi
Jormungandr
20
0 / 1 / 10
14,354
652
8,012
19,872
18,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
13 / 1 / 7
16,359
744
23,164
19,019
6,528
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
TyrWrecks
Camazotz
19
7 / 3 / 9
13,306
605
11,529
20,210
8,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 1 / 14
13,204
600
10,060
19,087
10,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 0 / 10
12,780
581
10,144
10,165
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetShivaLokiGeb

VS

Bans
CliodhnaPersephoneApolloBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 3 / 0
8,320
378
10,173
19,598
15,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
 
Atlas
13
0 / 3 / 0
8,320
378
10,173
19,598
15,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Sistrum23
Cthulhu
18
1 / 3 / 1
10,355
471
13,397
17,890
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
17
3 / 7 / 3
10,691
486
12,000
19,016
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
ewaldo515
Ah Muzen Cab
16
2 / 7 / 0
10,500
477
8,588
16,466
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 0
7,531
342
3,775
9,745
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
28
Kills
6
6
Deaths
31
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
0
0
L
Atlas
 
Atlas
0
3
0
0
W
Jormungandr
InternalUzi
Jormungandr
0
1
10
5
L
Cthulhu
Sistrum23
Cthulhu
1
3
1
0.5
L
Thor
3
7
3
0.64
W
13
1
7
16.5
W
Camazotz
TyrWrecks
Camazotz
7
3
9
3.83
L
Ah Muzen Cab
ewaldo515
Ah Muzen Cab
2
7
0
0.29
L
0
8
0
0
W
6
1
14
13
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,909
Damage
58,106
88,353
Taken
102,313
47,037
Mitigated
56,205
42,316
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,173
2,931
126
3,253
19,598
15,645
0
3,766
15,580
45,963
0
L
Atlas
 
Atlas
10,173
2,931
126
3,253
19,598
15,645
0
3,766
15,580
45,963
0
W
Jormungandr
InternalUzi
Jormungandr
8,012
2,419
417
6,555
19,872
18,395
1,247
7,823
11,088
100,182
0
L
Cthulhu
Sistrum23
Cthulhu
13,397
358
150
2,776
17,890
12,214
0
5,960
11,930
78,191
0
L
Thor
12,000
2,365
0
1,112
19,016
6,523
0
4,829
13,799
0
89,443
W
23,164
19,695
0
9,948
19,019
6,528
5,580
5,087
13,722
0
164,536
W
Camazotz
TyrWrecks
Camazotz
11,529
2,424
0
12,756
20,210
8,407
0
4,802
15,162
0
80,497
L
Ah Muzen Cab
ewaldo515
Ah Muzen Cab
8,588
2,864
0
3,774
16,466
3,875
646
352
16,114
0
78,100
L
3,775
709
0
707
9,745
2,303
0
2,385
7,136
32,814
0
W
10,060
2,206
2,330
5,475
19,087
10,570
3,720
6,130
11,704
0
50,207
W
10,144
833
193
4,642
10,165
3,137
2,527
2,538
7,581
77,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,003
Gold Earned
55,717
769
Minions Killed
645
0
Camps Cleared
0
2,190,353
Distance Traveled
2,363,878
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,320
378
63
3
0
427,255
4
L
Atlas
8,320
378
63
3
0
427,255
4
W
Jormungandr
14,354
652
208
9
0
394,445
8
L
Cthulhu
10,355
471
159
7
0
413,928
7
L
Thor
10,691
486
135
6
0
395,777
4
W
Izanami
16,359
744
238
11
0
408,787
4
W
Camazotz
13,306
605
109
5
0
473,555
1
L
Ah Muzen Cab
10,500
477
148
7
0
383,029
2
L
Poseidon
7,531
342
77
4
0
316,634
1
W
Ne Zha
13,204
600
73
3
0
474,888
10
W
Agni
12,780
581
141
6
0
438,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role