Player Matchup

Camazotz
Camazotz
DeathBySpook
Camazotz
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 132L
1,733 Elo+
Party 3
Sol
Sol
Ghoulligan
Sol
Level 129
God Stats
2W - 3L
1,838 SR
Queue Stats
281W - 205L
1,708 Elo+
Party 3
Cliodhna
Cliodhna
JetStreak202
Cliodhna
Level 126
God Stats
34W - 17L
1,771 SR
Queue Stats
221W - 122L
1,726 Elo+
Party 3
Danzaburou
Danzaburou
Mattattack7c
Danzaburou
Level 26
God Stats
52W - 21L
1,666 SR
Queue Stats
100W - 47L
1,661 Elo+
Party 3
Jormungandr
Jormungandr
SenatorGorilla
Jormungandr
Level 112
God Stats
28W - 10L
1,651 SR
Queue Stats
92W - 58L
1,645 Elo+
Party 3
Team Averages
Level 103
1,685 SR
1,695 Elo+

VS

Team Averages
Level 90
1,516 SR
1,516 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HeadachyImp8096
Fenrir
Level 4
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Murphdragon10
He Bo
Level 81
God Stats
1W - 2L
1,653 SR
Queue Stats
56W - 43L
1,553 Elo+
Party 1
Mulan
Mulan
MysteryPie1
Mulan
Level 47
God Stats
3W - 4L
1,477 SR
Queue Stats
30W - 25L
1,512 Elo+
Party 1
Sol
Sol
NERPYDERPY12
Sol
Level 89
God Stats
1W - 1L
1,717 SR
Queue Stats
57W - 49L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DeathBySpook
Camazotz
15
4 / 2 / 8
8,460
846
5,680
8,184
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 0 / 5
8,987
899
10,159
4,427
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
JetStreak202
Cliodhna
16
11 / 1 / 8
9,342
934
14,581
8,879
3,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Mattattack7c
Danzaburou
14
1 / 4 / 4
7,669
767
4,341
8,231
3,081
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SenatorGorilla
Jormungandr
14
1 / 0 / 13
8,320
832
5,925
8,221
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
5 / 1 / 0
7,832
783
6,774
10,435
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
 
Bacchus
14
5 / 1 / 0
7,832
783
6,774
10,435
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 6 / 3
6,203
620
1,040
8,184
4,608
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 2
7,434
743
6,977
6,437
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 6 / 5
7,123
712
7,090
13,564
10,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 3
6,767
677
5,863
9,023
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
23
Kills
12
7
Deaths
24
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
1
0
5
L
Bacchus
 
Bacchus
5
1
0
5
W
Camazotz
DeathBySpook
Camazotz
4
2
8
4
W
6
0
5
8.5
L
0
6
3
0.25
W
Cliodhna
JetStreak202
Cliodhna
11
1
8
15
W
Danzaburou
Mattattack7c
Danzaburou
1
4
4
0.75
L
1
4
2
0.5
L
1
6
5
0.58
L
0
6
3
0.25
W
Jormungandr
SenatorGorilla
Jormungandr
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,686
Damage
34,518
37,942
Taken
58,078
21,712
Mitigated
51,618
11,723
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,774
828
0
2,610
10,435
15,261
0
2,933
7,385
13,768
0
L
Bacchus
 
Bacchus
6,774
828
0
2,610
10,435
15,261
0
2,933
7,385
13,768
0
W
Camazotz
DeathBySpook
Camazotz
5,680
1,433
0
3,441
8,184
6,851
0
3,302
4,746
0
20,633
W
10,159
3,849
0
1,966
4,427
1,664
4,656
2,117
2,210
35,918
0
L
1,040
130
0
24
8,184
4,608
0
2,445
5,647
0
1,418
W
Cliodhna
JetStreak202
Cliodhna
14,581
2,279
0
2,886
8,879
3,694
560
3,820
5,013
0
35,488
W
Danzaburou
Mattattack7c
Danzaburou
4,341
2,426
0
927
8,231
3,081
508
4,952
3,223
0
20,417
L
6,977
40
0
908
6,437
2,245
0
2,636
3,549
23,513
0
L
7,090
1,363
123
1,812
13,564
10,581
0
5,584
7,601
0
21,897
L
5,863
1,220
0
689
9,023
3,662
0
1,938
6,878
21,497
1,751
W
Jormungandr
SenatorGorilla
Jormungandr
5,925
1,868
0
2,503
8,221
6,422
576
4,525
3,445
21,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,778
Gold Earned
43,191
225
Minions Killed
154
0
Camps Cleared
0
1,078,666
Distance Traveled
1,093,357
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,832
783
11
1
0
196,459
0
L
Bacchus
7,832
783
11
1
0
196,459
0
W
Camazotz
8,460
846
33
3
0
235,524
0
W
Sol
8,987
899
70
7
0
200,355
3
L
Fenrir
6,203
620
0
0
0
147,664
0
W
Cliodhna
9,342
934
47
5
0
252,221
4
W
Danzaburou
7,669
767
33
3
0
194,457
3
L
He Bo
7,434
743
53
5
0
196,378
0
L
Mulan
7,123
712
34
3
0
184,262
1
L
Sol
6,767
677
45
5
0
172,135
1
W
Jormungandr
8,320
832
42
4
0
196,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role