Player Matchup

Nemesis
Nemesis
Gold V
AwakenOkami
Nemesis
Gold V
Level 107
God Stats
10W - 12L
1,519 SR
Queue Stats
93W - 85L
1,331 MMR
Party 2
Bacchus
Bacchus
Gold V
LagasaurusRx177
Bacchus
Gold V
Level 127
God Stats
38W - 42L
1,611 SR
Queue Stats
432W - 424L
1,339 MMR
Solo
Thoth
Thoth
Gold IV
MORNDOG
Thoth
Gold IV
Level 126
God Stats
2W - 4L
1,178 SR
Queue Stats
399W - 407L
1,341 MMR
Solo
Heimdallr
Heimdallr
Silver I
TheHollowWorld
Heimdallr
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 144L
1,141 MMR
Party 2
Ymir
Ymir
Gold IV
Ticitac
Ymir
Gold IV
Level 147
God Stats
2W - 4L
1,281 SR
Queue Stats
109W - 116L
1,341 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,418 SR
1,299 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,565 SR
1,373 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold IV
Dei7
Poseidon
Gold IV
Level 160
God Stats
90W - 79L
1,530 SR
Queue Stats
299W - 302L
1,368 MMR
Solo
Guan Yu
Guan Yu
Silver I
FoxyMW
Guan Yu
Silver I
Level 63
God Stats
3W - 3L
1,544 SR
Queue Stats
171W - 169L
1,216 MMR
Solo
Arachne
Arachne
Gold V
SorryICan
Arachne
Gold V
Level 77
God Stats
23W - 10L
1,815 SR
Queue Stats
122W - 119L
1,332 MMR
Solo
Nike
Nike
Silver III
zao01owned
Nike
Silver III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 56L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AwakenOkami
Nemesis
17
6 / 2 / 5
10,660
533
11,877
14,126
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 6
8,666
433
7,784
14,197
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
MORNDOG
Thoth
18
3 / 5 / 3
10,717
536
10,031
10,504
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TheHollowWorld
Heimdallr
16
1 / 5 / 4
9,637
482
7,549
12,763
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Ticitac
Ymir
17
2 / 4 / 3
9,942
497
9,533
17,814
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasGilgameshKali

VS

Bans
CliodhnaShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
2 / 3 / 5
10,928
546
9,368
13,413
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
 
Hou Yi
17
2 / 3 / 5
10,928
546
9,368
13,413
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Dei7
Poseidon
20
8 / 2 / 5
14,136
707
16,921
12,086
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
FoxyMW
Guan Yu
16
4 / 1 / 8
11,126
556
5,540
17,893
21,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SorryICan
Arachne
18
4 / 3 / 8
11,576
579
10,044
17,223
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 4 / 4
10,408
520
10,253
15,843
11,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
13
Kills
21
19
Deaths
16
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
3
5
1.5
W
Hou Yi
 
Hou Yi
2
3
5
1.5
L
Nemesis
AwakenOkami
Nemesis
6
2
5
4.25
W
Poseidon
Dei7
Poseidon
8
2
5
5.25
W
Guan Yu
FoxyMW
Guan Yu
4
1
8
8
L
1
3
6
1.33
L
Thoth
MORNDOG
Thoth
3
5
3
0.9
W
Arachne
SorryICan
Arachne
4
3
8
2.67
L
Heimdallr
TheHollowWorld
Heimdallr
1
5
4
0.6
L
Ymir
Ticitac
Ymir
2
4
3
0.88
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,774
Damage
61,494
69,404
Taken
89,871
46,466
Mitigated
53,260
12,148
Healing
29,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,368
4,376
0
4,060
13,413
4,079
3,314
3,196
10,173
0
78,918
W
Hou Yi
 
Hou Yi
9,368
4,376
0
4,060
13,413
4,079
3,314
3,196
10,173
0
78,918
L
Nemesis
AwakenOkami
Nemesis
11,877
5,643
0
4,638
14,126
6,622
0
3,009
11,007
0
79,189
W
Poseidon
Dei7
Poseidon
16,921
1,810
0
4,023
12,086
3,921
598
3,448
8,595
143,620
0
W
Guan Yu
FoxyMW
Guan Yu
5,540
835
1,794
6,266
17,893
21,659
417
6,026
11,756
0
34,384
L
7,784
709
0
2,223
14,197
14,434
0
4,639
9,447
21,651
0
L
Thoth
MORNDOG
Thoth
10,031
654
0
1,582
10,504
3,582
0
4,576
5,885
83,363
0
W
Arachne
SorryICan
Arachne
10,044
4,797
0
5,486
17,223
8,337
2,315
7,156
9,430
0
90,877
L
Heimdallr
TheHollowWorld
Heimdallr
7,549
1,577
0
1,939
12,763
3,994
894
1,168
11,552
0
65,604
L
Ymir
Ticitac
Ymir
9,533
1,470
0
1,766
17,814
17,834
0
5,720
11,579
62,525
0
W
10,253
801
0
3,737
15,843
11,185
154
6,805
8,668
10,025
45,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,622
Gold Earned
69,102
578
Minions Killed
803
0
Camps Cleared
0
1,901,670
Distance Traveled
2,414,221
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,928
546
136
7
0
392,271
8
W
Hou Yi
10,928
546
136
7
0
392,271
8
L
Nemesis
10,660
533
121
6
0
447,156
4
W
Poseidon
14,136
707
237
12
0
395,605
4
W
Guan Yu
11,126
556
52
3
0
405,899
7
L
Bacchus
8,666
433
18
1
0
389,105
6
L
Thoth
10,717
536
171
9
0
366,974
6
W
Arachne
11,576
579
135
7
0
511,310
6
L
Heimdallr
9,637
482
140
7
0
365,989
8
L
Ymir
9,942
497
128
6
0
332,446
8
W
Nike
10,408
520
107
5
0
316,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role