Player Matchup

Odin
Odin
BOOSTINGGTI
Odin
Level 126
God Stats
30W - 16L
1,578 SR
Queue Stats
109W - 94L
1,504 Elo+
Party 1
Ares
Ares
CaptKillshot78
Ares
Level 65
God Stats
60W - 67L
1,468 SR
Queue Stats
502W - 553L
1,384 Elo+
Solo
Ah Puch
Ah Puch
DTG Venomous
Ah Puch
Level 96
God Stats
3W - 0L
1,593 SR
Queue Stats
14W - 14L
1,382 Elo+
Solo
Bastet
Bastet
M0GU3L18
Bastet
Level 89
God Stats
7W - 12L
1,427 SR
Queue Stats
286W - 324L
1,346 Elo+
Solo
Hachiman
Hachiman
x-medusssa
Hachiman
Level 65
God Stats
4W - 2L
1,639 SR
Queue Stats
122W - 111L
1,435 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,410 Elo+

VS

Team Averages
Level 70
1,418 SR
1,345 Elo+
Terra
Terra
BehmoSupremo
Terra
Level 77
God Stats
0W - 2L
1,282 SR
Queue Stats
95W - 93L
1,362 Elo+
Solo
Izanami
Izanami
LookBehindYou750
Izanami
Level 56
God Stats
13W - 8L
1,653 SR
Queue Stats
188W - 216L
1,392 Elo+
Solo
Horus
Horus
Melo74141973
Horus
Level 92
God Stats
13W - 12L
1,333 SR
Queue Stats
707W - 712L
1,334 Elo+
Solo
Chernobog
Chernobog
irishspike21
Chernobog
Level 42
God Stats
13W - 11L
1,466 SR
Queue Stats
42W - 46L
1,302 Elo+
Solo
Zeus
Zeus
piffcity
Zeus
Level 82
God Stats
1W - 4L
1,355 SR
Queue Stats
322W - 315L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,820
525
4,764
7,994
5,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 4
6,473
498
1,190
10,639
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
DTG Venomous
Ah Puch
12
5 / 1 / 1
7,300
562
4,637
2,531
800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
M0GU3L18
Bastet
12
1 / 0 / 4
7,179
552
5,134
8,253
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
x-medusssa
Hachiman
10
1 / 2 / 6
6,274
483
5,505
7,048
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,316
486
2,593
11,262
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 2
6,714
516
3,971
6,354
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
6,068
467
1,190
8,379
3,316
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
irishspike21
Chernobog
11
2 / 3 / 0
7,108
547
2,066
7,219
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
1 / 1 / 1
7,485
576
6,541
4,353
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
6
7
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
1
4
2
0.5
W
0
2
4
1
W
Ah Puch
DTG Venomous
Ah Puch
5
1
1
5.5
L
1
3
2
0.67
W
Bastet
M0GU3L18
Bastet
1
0
4
3
L
1
1
0
1
L
Chernobog
irishspike21
Chernobog
2
3
0
0.67
L
Zeus
1
1
1
1.5
W
Hachiman
x-medusssa
Hachiman
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
16,361
36,465
Taken
37,567
18,473
Mitigated
14,435
12,958
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,764
744
0
1,629
7,994
5,006
95
2,009
5,985
1,991
22,372
L
2,593
504
271
2,800
11,262
6,555
0
3,289
7,875
10,703
0
W
1,190
62
315
3,797
10,639
8,053
86
2,105
8,534
22,151
0
W
Ah Puch
DTG Venomous
Ah Puch
4,637
45
0
444
2,531
800
423
629
1,902
43,029
0
L
3,971
2,676
0
2,022
6,354
1,589
0
1,123
5,198
0
51,606
W
Bastet
M0GU3L18
Bastet
5,134
769
0
4,148
8,253
2,822
1,153
3,440
4,813
0
43,541
L
1,190
665
71
2,779
8,379
3,316
0
0
8,269
0
28,693
L
Chernobog
irishspike21
Chernobog
2,066
1,431
0
2,608
7,219
1,903
976
1,181
5,882
0
28,637
L
Zeus
6,541
306
0
1,917
4,353
1,072
312
771
3,547
48,828
0
W
Hachiman
x-medusssa
Hachiman
5,505
3,084
0
2,625
7,048
1,792
538
951
6,097
0
33,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
33,691
287
Minions Killed
354
0
Camps Cleared
0
1,277,700
Distance Traveled
1,153,857
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,820
525
40
3
0
248,598
2
L
Terra
6,316
486
20
2
0
248,511
0
W
Ares
6,473
498
28
2
0
271,701
2
W
Ah Puch
7,300
562
78
6
0
268,981
0
L
Izanami
6,714
516
104
8
0
221,624
3
W
Bastet
7,179
552
89
7
0
270,308
1
L
Horus
6,068
467
61
5
0
200,149
1
L
Chernobog
7,108
547
63
5
0
256,112
0
L
Zeus
7,485
576
106
8
0
227,461
5
W
Hachiman
6,274
483
52
4
0
218,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role