Player Matchup

Hera
Hera
Maomirr
Hera
Level 75
God Stats
1W - 0L
1,705 SR
Queue Stats
17W - 34L
1,006 Elo+
Party 2
Shiva
Shiva
ProtonBlade
Shiva
Level 63
God Stats
2W - 4L
1,763 SR
Queue Stats
31W - 46L
1,211 Elo+
Party 2
Ymir
Ymir
WonkerMeistro
Ymir
Level 67
God Stats
4W - 1L
1,318 SR
Queue Stats
49W - 61L
1,157 Elo+
Party 2
Team Averages
Level 68
1,595 SR
1,125 Elo+

VS

Team Averages
Level 79
1,568 SR
1,437 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Su1tanat
Discordia
Level 64
God Stats
0W - 1L
1,729 SR
Queue Stats
12W - 24L
1,370 Elo+
Solo
Neith
Neith
Supersusssss
Neith
Level 6
God Stats
2W - 5L
1,545 SR
Queue Stats
6W - 16L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Maomirr
Hera
12
3 / 1 / 9
7,702
770
5,225
5,594
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 5
8,616
862
8,855
11,028
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 11
8,368
837
3,648
9,287
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 5 / 1
6,307
631
5,333
8,102
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
 
Sun Wukong
10
2 / 5 / 1
6,307
631
5,333
8,102
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Su1tanat
Discordia
10
1 / 4 / 3
6,277
628
7,512
5,403
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 3
6,211
621
4,271
7,023
2,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
4
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
W
Hera
Maomirr
Hera
3
1
9
7.5
W
9
0
5
11.5
L
Discordia
Su1tanat
Discordia
1
4
3
0.63
L
0
5
3
0.3
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,728
Damage
22,449
25,909
Taken
28,630
19,087
Mitigated
12,880
9,031
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,333
1,096
0
1,142
8,102
4,562
0
1,853
5,988
0
13,283
L
Sun Wukong
 
Sun Wukong
5,333
1,096
0
1,142
8,102
4,562
0
1,853
5,988
0
13,283
W
Hera
Maomirr
Hera
5,225
1,762
0
2,061
5,594
1,734
1,082
1,939
3,598
16,539
0
W
8,855
2,028
235
3,646
11,028
9,059
1,109
4,070
6,688
0
36,717
L
Discordia
Su1tanat
Discordia
7,512
103
0
420
5,403
1,563
0
2,059
3,242
21,807
0
L
4,271
2,303
0
715
7,023
2,193
0
5,292
1,583
0
18,029
W
3,648
897
487
2,602
9,287
8,294
789
2,628
6,552
11,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
25,102
94
Minions Killed
98
5
Camps Cleared
4
534,994
Distance Traveled
632,617
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,307
631
17
2
1
168,800
3
L
Sun Wukong
6,307
631
17
2
1
168,800
3
W
Hera
7,702
770
30
3
1
182,350
2
W
Shiva
8,616
862
53
5
3
192,850
3
L
Discordia
6,277
628
33
3
2
142,773
2
L
Neith
6,211
621
31
3
0
152,244
2
W
Ymir
8,368
837
11
1
1
159,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role