Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
BigXexy713
Chaac
Gold IV
Level 156
God Stats
117W - 70L
1,643 SR
Queue Stats
409W - 407L
1,105 MMR
Solo
Loki
Loki
Silver I
Mastahh-Killer
Loki
Silver I
Level 113
God Stats
72W - 61L
1,494 SR
Queue Stats
125W - 120L
1,229 MMR
Solo
Jing Wei
Jing Wei
Silver I
PaPoDEEG20
Jing Wei
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 160L
1,253 MMR
Solo
Medusa
Medusa
Silver I
iSxmuXV
Medusa
Silver I
Level 99
God Stats
1W - 2L
1,393 SR
Queue Stats
58W - 71L
1,233 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,505 SR
1,303 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,485 SR
1,169 MMR
Arachne
Arachne
Silver V
Blood_Meridian89
Arachne
Silver V
Level 127
God Stats
52W - 38L
1,575 SR
Queue Stats
257W - 259L
1,229 MMR
Solo
Neith
Neith
Gold V
ChumSoup
Neith
Gold V
Level 89
God Stats
1W - 0L
1,211 SR
Queue Stats
117W - 126L
1,209 MMR
Solo
Atlas
Atlas
Silver IV
ThirtyRocket243
Atlas
Silver IV
Level 45
God Stats
34W - 33L
1,445 SR
Queue Stats
520W - 530L
888 MMR
Solo
Zeus
Zeus
Gold I
santiago2408
Zeus
Gold I
Level 160
God Stats
4W - 1L
1,652 SR
Queue Stats
247W - 241L
1,222 MMR
Solo
Kali
Kali
Gold V
xXCourtney153Xx
Kali
Gold V
Level 158
God Stats
58W - 54L
1,541 SR
Queue Stats
477W - 465L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 2
7,512
537
3,422
5,200
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
 
Merlin
13
0 / 2 / 2
7,512
537
3,422
5,200
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
12
2 / 2 / 0
7,165
512
3,765
8,672
3,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 1 / 1
7,015
501
4,038
7,160
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
PaPoDEEG20
Jing Wei
12
0 / 2 / 0
7,226
516
3,338
6,566
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
iSxmuXV
Medusa
13
1 / 4 / 1
7,694
550
6,610
10,436
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Guan YuBastetAgniPersephone

VS

Bans
IzanamiCliodhnaShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
8,686
620
5,643
9,667
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
ChumSoup
Neith
12
1 / 2 / 2
7,461
533
5,128
9,126
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 4
7,071
505
2,957
10,706
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 1 / 1
8,327
595
4,587
4,947
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 2
7,857
561
4,521
8,710
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
11
13
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
2
0.5
L
Merlin
 
Merlin
0
2
2
0.5
L
Chaac
2
2
0
1
W
4
0
0
4
W
Neith
ChumSoup
Neith
1
2
2
1
L
2
1
1
2.5
L
Jing Wei
PaPoDEEG20
Jing Wei
0
2
0
0
W
1
1
4
3
L
Medusa
iSxmuXV
Medusa
1
4
1
0.38
W
2
1
1
2.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,595
Damage
22,836
43,234
Taken
43,156
12,768
Mitigated
20,111
11,137
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,422
0
0
1,070
5,200
1,296
34
2,949
2,251
50,433
0
L
Merlin
 
Merlin
3,422
0
0
1,070
5,200
1,296
34
2,949
2,251
50,433
0
L
Chaac
3,765
1,193
0
2,331
8,672
3,434
0
1,380
7,292
0
41,431
W
5,643
3,290
0
7,518
9,667
4,677
308
0
9,667
0
54,254
W
Neith
ChumSoup
Neith
5,128
2,017
240
4,400
9,126
2,279
589
0
9,126
0
48,524
L
4,038
1,162
0
1,465
7,160
1,848
0
1,270
5,890
0
36,300
L
Jing Wei
PaPoDEEG20
Jing Wei
3,338
1,751
0
2,485
6,566
2,232
464
0
6,566
0
40,453
W
2,957
1,077
0
2,294
10,706
7,784
91
631
10,075
20,465
0
L
Medusa
iSxmuXV
Medusa
6,610
1,365
0
2,716
10,436
2,662
1,014
1,945
8,491
0
54,464
W
4,587
657
0
221
4,947
1,509
0
1,937
3,010
57,395
0
W
4,521
2,025
0
4,275
8,710
3,862
454
854
7,856
0
50,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
39,402
573
Minions Killed
453
0
Camps Cleared
0
1,551,588
Distance Traveled
1,416,973
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,512
537
107
8
0
263,545
5
L
Merlin
7,512
537
107
8
0
263,545
5
L
Chaac
7,165
512
81
6
0
235,979
0
W
Arachne
8,686
620
128
9
0
330,705
3
W
Neith
7,461
533
94
7
0
261,179
3
L
Loki
7,015
501
64
5
0
286,460
4
L
Jing Wei
7,226
516
102
7
0
255,041
4
W
Atlas
7,071
505
27
2
0
272,169
8
L
Medusa
7,694
550
112
8
0
247,018
0
W
Zeus
8,327
595
118
8
0
247,340
5
W
Kali
7,857
561
86
6
0
305,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role