Player Matchup

Bellona
Bellona
BlA_cKt_HuN_dEr_
Bellona
Level 112
God Stats
1W - 5L
1,500 SR
Queue Stats
340W - 355L
1,402 Elo+
Solo
Tiamat
Tiamat
CrYpTiC JaMeSiE
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,375 Elo+
Solo
Medusa
Medusa
Lilbiscuit74
Medusa
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 75L
1,282 Elo+
Party 2
Cliodhna
Cliodhna
SiR0 4scoopS
Cliodhna
Level 64
God Stats
7W - 10L
1,453 SR
Queue Stats
68W - 79L
1,356 Elo+
Party 2
Ymir
Ymir
YuureiOokami
Ymir
Level 149
God Stats
5W - 6L
1,610 SR
Queue Stats
181W - 174L
1,446 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,372 Elo+

VS

Team Averages
Level 56
1,393 SR
1,343 Elo+
Eset
Eset
Bjornragnar8
Eset
Level 75
God Stats
10W - 13L
1,500 SR
Queue Stats
566W - 592L
1,358 Elo+
Solo
Medusa
Medusa
VaToS II LoCoS
Medusa
Level 103
God Stats
35W - 41L
1,403 SR
Queue Stats
408W - 468L
1,348 Elo+
Party 1
Bastet
Bastet
besseralsjojo
Bastet
Level 25
God Stats
5W - 11L
1,321 SR
Queue Stats
159W - 174L
1,345 Elo+
Party 1
Fenrir
Fenrir
iquaLiTaTeR
Fenrir
Level 40
God Stats
3W - 4L
1,242 SR
Queue Stats
21W - 32L
1,306 Elo+
Party 1
Mulan
Mulan
jojomojo158
Mulan
Level 38
God Stats
33W - 36L
1,502 SR
Queue Stats
247W - 277L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 3
9,867
519
13,881
19,329
13,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 8 / 5
8,868
467
3,634
12,171
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
12
1 / 6 / 0
7,640
402
2,530
8,832
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
SiR0 4scoopS
Cliodhna
14
4 / 6 / 4
9,318
490
8,332
13,207
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 3 / 2
10,319
543
14,965
14,397
11,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
10,245
539
8,214
10,554
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 4 / 5
10,254
540
12,742
13,537
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 5 / 4
10,857
571
10,628
15,960
6,017
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
15
7 / 4 / 7
9,890
521
10,541
17,828
11,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 1 / 0
10,907
574
4,570
15,933
6,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
17
Kills
31
32
Deaths
18
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
7
9
3
0.94
L
1
8
5
0.44
L
Medusa
1
6
0
0.17
L
Cliodhna
SiR0 4scoopS
Cliodhna
4
6
4
1
W
9
4
5
2.88
L
4
3
2
1.67
W
10
5
4
2.4
W
Fenrir
7
4
7
2.63
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,342
Damage
46,695
67,936
Taken
73,812
35,135
Mitigated
32,413
12,891
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,214
565
0
2,110
10,554
3,575
285
1,263
9,248
57,328
0
L
13,881
6,424
0
2,895
19,329
13,555
730
2,440
16,492
0
51,050
L
3,634
113
0
1,881
12,171
4,487
0
2,212
9,683
38,171
0
L
Medusa
2,530
1,339
0
1,193
8,832
2,051
0
0
8,727
0
28,492
L
Cliodhna
SiR0 4scoopS
Cliodhna
8,332
347
0
2,480
13,207
3,853
0
295
12,592
0
43,275
W
12,742
4,134
494
3,288
13,537
4,759
1,937
2,003
11,534
0
59,228
L
14,965
2,468
0
4,442
14,397
11,189
0
2,707
11,573
56,707
0
W
10,628
3,385
0
2,915
15,960
6,017
471
2,275
13,570
0
71,139
W
Fenrir
10,541
1,822
567
5,210
17,828
11,526
478
1,917
15,871
0
35,942
W
4,570
331
0
4,567
15,933
6,536
2,870
10,254
4,990
0
66,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
52,153
367
Minions Killed
504
0
Camps Cleared
0
1,580,693
Distance Traveled
1,750,315
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,245
539
111
6
0
315,050
5
L
Bellona
9,867
519
66
3
0
287,354
1
L
Tiamat
8,868
467
75
4
0
323,530
5
L
Medusa
7,640
402
58
3
0
305,499
0
L
Cliodhna
9,318
490
66
3
0
363,761
0
W
Medusa
10,254
540
97
5
0
362,737
0
L
Ymir
10,319
543
102
5
0
300,549
8
W
Bastet
10,857
571
100
5
0
326,924
0
W
Fenrir
9,890
521
41
2
0
378,849
1
W
Mulan
10,907
574
155
8
0
366,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role