Player Matchup

Bacchus
Bacchus
DevilProxy
Bacchus
Level 49
God Stats
3W - 1L
1,495 SR
Queue Stats
133W - 134L
1,439 Elo+
Party 1
Medusa
Medusa
Dominiq321
Medusa
Level 29
God Stats
8W - 3L
1,867 SR
Queue Stats
90W - 94L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
RubeusHagriid
Baron Samedi
Level 87
God Stats
7W - 3L
1,527 SR
Queue Stats
129W - 122L
1,488 Elo+
Party 1
Team Averages
Level 55
1,629 SR
1,438 Elo+

VS

Team Averages
Level 41
1,385 SR
1,408 Elo+
Ra
Ra
Marshadont
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,703 Elo+
Party 2
Jing Wei
Jing Wei
Nightcore2570
Jing Wei
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,261 Elo+
Party 2
Bellona
Bellona
OnzWolf
Bellona
Level 4
God Stats
0W - 3L
1,154 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DevilProxy
Bacchus
15
5 / 1 / 14
11,674
834
10,952
13,964
21,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Dominiq321
Medusa
16
15 / 5 / 6
12,300
879
19,451
14,909
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
RubeusHagriid
Baron Samedi
16
6 / 3 / 18
12,762
912
18,620
25,019
31,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 4
9,720
694
10,115
16,053
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Nightcore2570
Jing Wei
14
2 / 8 / 5
10,125
723
12,570
16,764
6,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
OnzWolf
Bellona
12
5 / 6 / 3
10,138
724
16,121
21,752
24,119
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
26
Kills
9
9
Deaths
26
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DevilProxy
Bacchus
5
1
14
12
W
Medusa
Dominiq321
Medusa
15
5
6
3.6
L
2
12
4
0.33
L
Jing Wei
Nightcore2570
Jing Wei
2
8
5
0.56
L
Bellona
OnzWolf
Bellona
5
6
3
1.08
W
Baron Samedi
RubeusHagriid
Baron Samedi
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,023
Damage
38,806
53,892
Taken
54,569
59,260
Mitigated
37,116
18,310
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DevilProxy
Bacchus
10,952
1,241
0
924
13,964
21,716
266
2,923
11,041
20,253
0
W
Medusa
Dominiq321
Medusa
19,451
9,573
0
326
14,909
6,246
2,360
3,604
11,305
0
50,697
L
10,115
1,638
671
1,295
16,053
6,482
0
9,402
6,651
37,792
0
L
Jing Wei
Nightcore2570
Jing Wei
12,570
7,885
221
2,168
16,764
6,515
0
11,701
5,063
0
34,009
L
Bellona
OnzWolf
Bellona
16,121
3,598
60
1,583
21,752
24,119
0
8,469
13,283
0
22,801
W
Baron Samedi
RubeusHagriid
Baron Samedi
18,620
3,932
5,675
11,385
25,019
31,298
546
4,395
20,624
43,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
29,983
97
Minions Killed
104
8
Camps Cleared
2
766,388
Distance Traveled
716,725
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,674
834
17
1
2
276,896
2
W
Medusa
12,300
879
44
3
2
244,181
0
L
Ra
9,720
694
45
3
2
202,150
1
L
Jing Wei
10,125
723
47
3
0
251,901
0
L
Bellona
10,138
724
12
1
0
262,674
2
W
Baron Samedi
12,762
912
36
3
4
245,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role