Player Matchup

Olorun
Olorun
EriqPlays
Olorun
Level 102
God Stats
20W - 14L
1,678 SR
Queue Stats
219W - 175L
1,580 Elo+
Party 1
King Arthur
King Arthur
Saisuke2154
King Arthur
Level 97
God Stats
27W - 18L
1,683 SR
Queue Stats
181W - 126L
1,588 Elo+
Party 1
Loki
Loki
XENO_Sniper32
Loki
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 145L
1,592 Elo+
Party 1
Team Averages
Level 99
1,620 SR
1,587 Elo+

VS

Team Averages
Level 41
1,443 SR
1,485 Elo+
Ra
Ra
LorenDC2001
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
crisadri
Medusa
Level 34
God Stats
6W - 4L
1,359 SR
Queue Stats
167W - 160L
1,487 Elo+
Party 2
Bacchus
Bacchus
javierthomas777
Bacchus
Level 87
God Stats
18W - 18L
1,471 SR
Queue Stats
154W - 138L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EriqPlays
Olorun
17
3 / 0 / 11
12,074
710
12,272
11,066
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Saisuke2154
King Arthur
17
7 / 5 / 8
12,767
751
16,311
20,862
20,261
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 3 / 6
12,333
725
8,871
11,977
4,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 5
10,196
600
4,538
13,074
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
crisadri
Medusa
16
4 / 3 / 4
11,770
692
12,298
14,451
5,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 5
11,665
686
8,989
16,572
23,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
8
8
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
EriqPlays
Olorun
3
0
11
8.5
L
1
11
5
0.32
W
King Arthur
Saisuke2154
King Arthur
7
5
8
2.2
W
6
3
6
3
L
Medusa
crisadri
Medusa
4
3
4
2
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,454
Damage
25,825
43,905
Taken
44,097
29,109
Mitigated
33,747
14,009
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
EriqPlays
Olorun
12,272
3,270
2,105
5,651
11,066
4,696
995
5,154
5,912
50,792
0
L
4,538
951
33
318
13,074
4,162
0
3,461
9,269
17,189
0
W
King Arthur
Saisuke2154
King Arthur
16,311
1,258
305
3,380
20,862
20,261
12
5,079
15,783
621
45,186
W
8,871
1,401
0
2,568
11,977
4,152
965
4,367
6,762
0
50,549
L
Medusa
crisadri
Medusa
12,298
3,518
723
2,416
14,451
5,907
0
2,081
12,182
0
57,992
L
8,989
439
179
2,800
16,572
23,678
0
6,035
10,056
21,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
33,631
203
Minions Killed
131
14
Camps Cleared
1
998,886
Distance Traveled
876,533
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,074
710
80
5
4
341,554
1
L
Ra
10,196
600
19
1
0
241,796
0
W
King Arthur
12,767
751
52
3
2
312,737
4
W
Loki
12,333
725
71
4
8
344,595
1
L
Medusa
11,770
692
91
5
1
309,285
1
L
Bacchus
11,665
686
21
1
0
325,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role