Player Matchup

Danzaburou
Danzaburou
Dracunculas
Danzaburou
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 123L
1,415 Elo+
Party 3
Fenrir
Fenrir
Epic Drengr
Fenrir
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
88W - 88L
1,389 Elo+
Solo
Xing Tian
Xing Tian
Saberius
Xing Tian
Level 145
God Stats
0W - 3L
1,284 SR
Queue Stats
182W - 180L
1,552 Elo+
Party 3
Thor
Thor
Xarly666
Thor
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 333L
1,422 Elo+
Party 1
Thoth
Thoth
juanjomsp27
Thoth
Level 86
God Stats
1W - 1L
1,698 SR
Queue Stats
102W - 118L
1,413 Elo+
Party 1
Team Averages
Level 105
1,497 SR
1,438 Elo+

VS

Team Averages
Level 121
1,508 SR
1,424 Elo+
Set
Set
BCC Beatle
Set
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 321L
1,439 Elo+
Party 2
King Arthur
King Arthur
BochkaKuparosa
King Arthur
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 15L
1,417 Elo+
Solo
Geb
Geb
IncredibleФак
Geb
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,283 Elo+
Solo
He Bo
He Bo
Marc1605
He Bo
Level 119
God Stats
9W - 6L
1,287 SR
Queue Stats
288W - 316L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Алластера
Danzaburou
Level 120
God Stats
12W - 4L
1,538 SR
Queue Stats
444W - 461L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dracunculas
Danzaburou
19
5 / 3 / 14
11,126
742
12,158
14,727
8,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
17
7 / 9 / 13
10,915
728
14,892
25,614
19,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Saberius
Xing Tian
19
4 / 3 / 16
10,979
732
10,577
22,906
34,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
17
3 / 5 / 12
10,441
696
13,098
16,241
8,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 4 / 10
11,695
780
21,139
10,510
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 15
11,935
796
12,911
13,822
9,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
BochkaKuparosa
King Arthur
16
2 / 5 / 12
10,370
691
12,096
24,327
25,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 5 / 13
11,115
741
12,597
17,765
21,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
Marc1605
He Bo
18
6 / 7 / 8
12,529
835
12,805
10,878
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
20
11 / 5 / 8
14,048
937
24,535
15,900
7,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
80
27
Kills
24
24
Deaths
27
65
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
5
15
2.3
W
King Arthur
BochkaKuparosa
King Arthur
2
5
12
1.6
L
Danzaburou
Dracunculas
Danzaburou
5
3
14
4
L
Fenrir
7
9
13
1.5
W
1
5
13
1.5
W
He Bo
Marc1605
He Bo
6
7
8
1.43
L
Xing Tian
Saberius
Xing Tian
4
3
16
4
L
Thor
3
5
12
1.8
L
8
4
10
3.25
W
Danzaburou
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,864
Damage
74,944
89,998
Taken
82,692
76,323
Mitigated
67,752
26,124
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,911
2,967
330
700
13,822
9,102
596
4,411
9,340
0
27,867
W
King Arthur
BochkaKuparosa
King Arthur
12,096
1,868
1,474
7,937
24,327
25,256
73
8,339
15,686
412
19,424
L
Danzaburou
Dracunculas
Danzaburou
12,158
6,360
672
3,103
14,727
8,643
2,602
4,757
9,970
0
25,936
L
Fenrir
14,892
2,869
2,021
5,943
25,614
19,421
608
6,360
18,750
0
23,188
W
12,597
1,455
0
942
17,765
21,236
0
6,251
11,323
21,330
0
W
He Bo
Marc1605
He Bo
12,805
154
141
733
10,878
4,161
794
4,782
5,986
23,866
0
L
Xing Tian
Saberius
Xing Tian
10,577
1,239
3,657
4,241
22,906
34,722
684
6,346
16,102
19,667
0
L
Thor
13,098
2,387
2,220
1,948
16,241
8,267
921
5,422
10,638
0
21,409
L
21,139
626
1,305
1,014
10,510
5,270
457
2,929
7,426
42,454
0
W
Danzaburou
24,535
10,812
936
4,825
15,900
7,997
3,992
7,933
7,813
0
59,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,156
Gold Earned
59,997
129
Minions Killed
158
0
Camps Cleared
0
1,371,679
Distance Traveled
1,329,606
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,935
796
27
2
0
290,719
0
W
King Arthur
10,370
691
23
2
0
294,076
0
L
Danzaburou
11,126
742
29
2
0
266,554
0
L
Fenrir
10,915
728
20
1
0
252,827
1
W
Geb
11,115
741
13
1
0
237,093
5
W
He Bo
12,529
835
25
2
0
274,518
0
L
Xing Tian
10,979
732
16
1
0
299,266
1
L
Thor
10,441
696
13
1
0
273,888
0
L
Thoth
11,695
780
51
3
0
279,144
0
W
Danzaburou
14,048
937
70
5
0
233,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role