Player Matchup

Amaterasu
Amaterasu
BloodyTama
Amaterasu
Level 87
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 10L
1,233 Elo+
Party 1
Zeus
Zeus
Brony 101
Zeus
Level 82
God Stats
8W - 3L
1,891 SR
Queue Stats
250W - 255L
1,492 Elo+
Solo
Loki
Loki
Dark Defender98
Loki
Level 122
God Stats
9W - 5L
1,800 SR
Queue Stats
66W - 59L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
Ramiroelvampiro
Ne Zha
Level 29
God Stats
11W - 7L
1,563 SR
Queue Stats
120W - 145L
1,527 Elo+
Solo
Thoth
Thoth
soviet reaperXP
Thoth
Level 158
God Stats
1W - 4L
1,476 SR
Queue Stats
48W - 48L
1,470 Elo+
Party 1
Team Averages
Level 96
1,690 SR
1,449 Elo+

VS

Team Averages
Level 104
1,555 SR
1,533 Elo+
Neith
Neith
Chailight
Neith
Level 134
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 71L
1,733 Elo+
Party 2
Ra
Ra
Luna1223
Ra
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 30L
1,733 Elo+
Party 2
Geb
Geb
Ralph2631
Geb
Level 118
God Stats
1W - 5L
1,436 SR
Queue Stats
97W - 137L
1,394 Elo+
Party 3
Odin
Odin
THZ_LJWAS
Odin
Level 120
God Stats
1W - 4L
1,618 SR
Queue Stats
99W - 122L
1,504 Elo+
Party 3
Serqet
Serqet
TheMaze83
Serqet
Level 64
God Stats
1W - 3L
1,722 SR
Queue Stats
2W - 10L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BloodyTama
Amaterasu
17
2 / 4 / 16
10,355
740
4,783
18,109
13,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
18
10 / 2 / 6
11,669
834
23,711
7,012
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 4 / 16
12,032
859
11,718
11,165
4,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 2 / 8
10,644
760
9,069
11,112
7,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
8 / 3 / 13
11,899
850
18,083
11,629
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chailight
Neith
18
6 / 9 / 1
11,344
810
9,447
22,107
7,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
3 / 10 / 5
9,902
707
9,833
17,993
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 5
9,204
657
4,773
9,754
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
17
1 / 8 / 6
9,889
706
6,415
17,353
10,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
TheMaze83
Serqet
13
0 / 4 / 3
8,100
579
103
7,146
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
35
Kills
11
15
Deaths
35
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BloodyTama
Amaterasu
2
4
16
2.5
W
Zeus
10
2
6
6.5
L
Neith
Chailight
Neith
6
9
1
0.72
W
10
4
16
4.5
L
3
10
5
0.55
L
1
4
5
0.88
W
5
2
8
4.5
L
Odin
1
8
6
0.5
L
Serqet
TheMaze83
Serqet
0
4
3
0.38
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,364
Damage
30,571
59,027
Taken
74,353
33,997
Mitigated
32,254
12,755
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BloodyTama
Amaterasu
4,783
1,480
262
6,981
18,109
13,475
606
4,412
13,566
0
15,648
W
Zeus
23,711
2,333
0
224
7,012
2,822
3,708
2,037
4,861
50,967
0
L
Neith
Chailight
Neith
9,447
3,055
0
1,968
22,107
7,066
0
11,311
10,796
0
32,303
W
11,718
2,698
0
615
11,165
4,947
648
2,315
8,781
0
40,473
L
9,833
903
1,212
2,434
17,993
6,200
0
11,700
6,293
37,476
0
L
4,773
327
0
903
9,754
5,279
0
5,118
4,636
16,107
0
W
9,069
3,699
0
2,463
11,112
7,973
2,429
3,829
7,161
0
34,085
L
Odin
6,415
1,366
0
1,404
17,353
10,831
0
9,598
7,755
0
20,358
L
Serqet
TheMaze83
Serqet
103
103
22
20
7,146
2,878
0
4,067
3,079
0
328
W
18,083
1,494
0
2,210
11,629
4,780
2,532
2,013
9,573
61,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,599
Gold Earned
48,439
273
Minions Killed
165
0
Camps Cleared
0
1,477,739
Distance Traveled
992,081
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,355
740
19
1
0
307,254
0
W
Zeus
11,669
834
51
4
0
274,924
2
L
Neith
11,344
810
47
3
0
207,372
1
W
Loki
12,032
859
57
4
0
297,812
1
L
Ra
9,902
707
66
5
0
239,932
0
L
Geb
9,204
657
15
1
0
126,717
2
W
Ne Zha
10,644
760
61
4
0
309,783
3
L
Odin
9,889
706
37
3
0
225,629
0
L
Serqet
8,100
579
0
0
0
192,431
5
W
Thoth
11,899
850
85
6
0
287,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role