Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AnbuVenteicher
Thanatos
Level 126
God Stats
4W - 3L
1,444 SR
Queue Stats
73W - 70L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
Firstmajorwoody
Jormungandr
Level 69
God Stats
8W - 11L
1,574 SR
Queue Stats
15W - 23L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
friendlytweeker
Ah Muzen Cab
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,560 Elo+
Solo
Team Averages
Level 138
1,503 SR
1,510 Elo+

VS

Team Averages
Level 116
1,492 SR
1,544 Elo+
Nemesis
Nemesis
Branit
Nemesis
Level 120
God Stats
24W - 15L
1,497 SR
Queue Stats
537W - 516L
1,525 Elo+
Solo
Hel
Hel
ChampionOfMiraak
Hel
Level 139
God Stats
6W - 6L
1,576 SR
Queue Stats
42W - 42L
1,647 Elo+
Solo
Cu Chulainn
Cu Chulainn
Eiffel_A_Beast
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,623 Elo+
Solo
Izanami
Izanami
GangnamStar
Izanami
Level 126
God Stats
46W - 24L
1,738 SR
Queue Stats
375W - 365L
1,563 Elo+
Solo
Cthulhu
Cthulhu
Jorgeehf
Cthulhu
Level 71
God Stats
3W - 2L
1,148 SR
Queue Stats
87W - 137L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 0 / 3
6,306
631
3,251
5,995
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
10
3 / 0 / 3
6,306
631
3,251
5,995
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
 
Skadi
10
1 / 3 / 0
6,147
615
3,203
4,932
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
 
Skadi
10
1 / 3 / 0
6,147
615
3,203
4,932
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
12
5 / 1 / 1
6,749
675
4,876
6,678
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Firstmajorwoody
Jormungandr
11
1 / 2 / 6
6,531
653
3,400
5,060
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
friendlytweeker
Ah Muzen Cab
10
1 / 2 / 4
5,958
596
4,938
6,751
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Branit
Nemesis
11
3 / 2 / 0
6,430
643
2,935
7,060
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 0 / 1
4,477
448
728
1,606
306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Eiffel_A_Beast
Cu Chulainn
9
0 / 2 / 2
5,471
547
1,555
5,166
2,078
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
GangnamStar
Izanami
11
4 / 3 / 1
6,570
657
4,708
7,236
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Jorgeehf
Cthulhu
9
1 / 4 / 3
5,818
582
3,062
7,927
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
8
11
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
W
Skadi
 
Skadi
1
3
0
0.33
W
Skadi
 
Skadi
1
3
0
0.33
W
Thanatos
5
1
1
5.5
L
Nemesis
Branit
Nemesis
3
2
0
1.5
L
0
0
1
0.5
L
Cu Chulainn
Eiffel_A_Beast
Cu Chulainn
0
2
2
0.5
W
Jormungandr
Firstmajorwoody
Jormungandr
1
2
6
2
L
Izanami
GangnamStar
Izanami
4
3
1
1.5
L
Cthulhu
Jorgeehf
Cthulhu
1
4
3
0.63
W
Ah Muzen Cab
friendlytweeker
Ah Muzen Cab
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,122
Damage
12,988
40,343
Taken
28,995
15,457
Mitigated
10,812
18,941
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,251
708
728
2,648
5,995
3,328
0
939
5,056
22,675
0
W
Baron Samedi
 
Baron Samedi
3,251
708
728
2,648
5,995
3,328
0
939
5,056
22,675
0
W
Skadi
 
Skadi
3,203
1,567
0
1,107
4,932
1,099
1,820
266
4,666
0
35,992
W
Skadi
 
Skadi
3,203
1,567
0
1,107
4,932
1,099
1,820
266
4,666
0
35,992
W
Thanatos
4,876
1,455
0
6,410
6,678
2,527
0
465
6,181
0
38,818
L
Nemesis
Branit
Nemesis
2,935
1,006
0
1,677
7,060
2,507
0
1,796
5,264
0
32,916
L
728
85
80
902
1,606
306
0
405
1,201
10,871
0
L
Cu Chulainn
Eiffel_A_Beast
Cu Chulainn
1,555
168
0
728
5,166
2,078
748
575
4,591
0
23,013
W
Jormungandr
Firstmajorwoody
Jormungandr
3,400
1,344
0
500
5,060
2,379
78
486
4,500
33,822
0
L
Izanami
GangnamStar
Izanami
4,708
2,851
0
1,999
7,236
2,110
0
1,474
5,762
0
45,179
L
Cthulhu
Jorgeehf
Cthulhu
3,062
29
85
720
7,927
3,811
0
2,401
5,526
14,406
0
W
Ah Muzen Cab
friendlytweeker
Ah Muzen Cab
4,938
2,805
0
3,065
6,751
1,697
0
1,528
5,223
0
34,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
28,766
418
Minions Killed
269
0
Camps Cleared
0
1,356,932
Distance Traveled
827,777
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,306
631
37
4
0
168,686
4
W
Baron Samedi
6,306
631
37
4
0
168,686
4
W
Skadi
6,147
615
76
8
0
181,847
2
W
Skadi
6,147
615
76
8
0
181,847
2
W
Thanatos
6,749
675
64
6
0
250,217
3
L
Nemesis
6,430
643
73
7
0
221,382
1
L
Hel
4,477
448
26
3
0
80,954
1
L
Cu Chulainn
5,471
547
38
4
0
175,276
1
W
Jormungandr
6,531
653
67
7
0
211,970
2
L
Izanami
6,570
657
101
10
0
181,627
3
L
Cthulhu
5,818
582
31
3
0
168,538
1
W
Ah Muzen Cab
5,958
596
61
6
0
193,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role