Player Matchup

Cerberus
Cerberus
Goatsecx
Cerberus
Level 58
God Stats
6W - 17L
1,205 SR
Queue Stats
86W - 153L
1,226 Elo+
Solo
Bakasura
Bakasura
XiLo_Laartiste27
Bakasura
Level 85
God Stats
0W - 2L
1,219 SR
Queue Stats
48W - 128L
1,131 Elo+
Party 1
Neith
Neith
Z-aRiStOcRaTe-Z
Neith
Level 25
God Stats
13W - 32L
1,162 SR
Queue Stats
47W - 125L
1,131 Elo+
Party 1
Team Averages
Level 56
1,195 SR
1,163 Elo+

VS

Team Averages
Level 89
1,407 SR
1,359 Elo+
Awilix
Awilix
 
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ChiSavage079
Danzaburou
Level 106
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Hel
Hel
Riley04Snyders
Hel
Level 34
God Stats
22W - 33L
1,322 SR
Queue Stats
48W - 68L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Goatsecx
Cerberus
12
3 / 7 / 3
8,864
682
7,242
20,640
15,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 9 / 2
8,437
649
5,194
18,345
7,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 5 / 2
9,051
696
7,948
13,890
5,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
15 / 0 / 4
11,407
877
15,861
10,591
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
 
Awilix
17
15 / 0 / 4
11,407
877
15,861
10,591
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ChiSavage079
Danzaburou
15
6 / 3 / 12
10,352
796
17,857
10,791
3,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 12
9,342
719
7,616
9,457
2,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
8
Kills
36
21
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
15
0
4
17
W
Awilix
 
Awilix
15
0
4
17
W
Danzaburou
ChiSavage079
Danzaburou
6
3
12
4
L
Cerberus
Goatsecx
Cerberus
3
7
3
0.64
W
0
5
12
1.2
L
2
9
2
0.33
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,384
Damage
57,195
52,875
Taken
41,430
27,675
Mitigated
18,766
10,822
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,861
8,341
0
880
10,591
6,099
0
3,203
7,333
0
36,186
W
Awilix
 
Awilix
15,861
8,341
0
880
10,591
6,099
0
3,203
7,333
0
36,186
W
Danzaburou
ChiSavage079
Danzaburou
17,857
7,826
261
2,150
10,791
3,965
1,232
3,374
7,339
0
47,053
L
Cerberus
Goatsecx
Cerberus
7,242
634
245
3,566
20,640
15,240
0
2,918
17,722
23,957
0
W
7,616
670
1,457
3,133
9,457
2,603
986
1,625
7,579
33,274
0
L
5,194
3,866
215
2,358
18,345
7,313
0
3,133
15,212
0
12,110
L
7,948
3,649
69
4,369
13,890
5,122
137
2,039
11,851
0
25,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
42,508
137
Minions Killed
176
3
Camps Cleared
11
580,608
Distance Traveled
946,418
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,407
877
35
3
5
269,048
0
W
Awilix
11,407
877
35
3
5
269,048
0
W
Danzaburou
10,352
796
60
5
0
208,039
1
L
Cerberus
8,864
682
52
4
0
199,183
0
W
Hel
9,342
719
46
4
1
200,283
2
L
Bakasura
8,437
649
33
3
1
194,601
0
L
Neith
9,051
696
52
4
2
186,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role