Player Matchup

Fafnir
Fafnir
Scipiosin
Fafnir
Level 139
God Stats
1W - 1L
1,756 SR
Queue Stats
96W - 53L
1,684 Elo+
Party 3
Anubis
Anubis
WaitinOnGameData
Anubis
Level 159
God Stats
5W - 0L
1,685 SR
Queue Stats
254W - 94L
1,733 Elo+
Party 3
Hercules
Hercules
WalkerWarning
Hercules
Level 103
God Stats
4W - 3L
1,536 SR
Queue Stats
5W - 10L
1,577 Elo+
Party 3
Team Averages
Level 134
1,659 SR
1,665 Elo+

VS

Team Averages
Level 99
1,483 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SlepoiDED
Nu Wa
Level 68
God Stats
6W - 11L
1,432 SR
Queue Stats
222W - 252L
1,456 Elo+
Party 2
Thanatos
Thanatos
Хлипкий
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 254L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Scipiosin
Fafnir
13
2 / 0 / 15
9,902
825
4,750
8,781
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
11 / 0 / 5
10,237
853
10,965
6,503
2,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
WalkerWarning
Hercules
13
4 / 0 / 11
8,783
732
4,139
7,207
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 8 / 0
6,776
565
3,642
10,957
1,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
 
Izanami
10
0 / 8 / 0
6,776
565
3,642
10,957
1,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
SlepoiDED
Nu Wa
10
0 / 3 / 0
6,440
537
4,537
3,855
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
11
0 / 6 / 0
6,521
543
4,044
6,859
2,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
25
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
0
0
L
Izanami
 
Izanami
0
8
0
0
W
Fafnir
Scipiosin
Fafnir
2
0
15
9.5
L
Nu Wa
SlepoiDED
Nu Wa
0
3
0
0
W
11
0
5
13.5
W
Hercules
WalkerWarning
Hercules
4
0
11
9.5
L
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,854
Damage
15,865
22,491
Taken
32,628
22,166
Mitigated
6,159
8,952
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,642
2,077
0
644
10,957
1,696
0
8,519
2,280
0
23,029
L
Izanami
 
Izanami
3,642
2,077
0
644
10,957
1,696
0
8,519
2,280
0
23,029
W
Fafnir
Scipiosin
Fafnir
4,750
972
0
2,782
8,781
11,496
655
1,883
6,416
13,814
0
L
Nu Wa
SlepoiDED
Nu Wa
4,537
1,031
0
0
3,855
431
0
3,731
124
16,436
0
W
10,965
859
0
3,380
6,503
2,764
1,878
850
5,410
65,943
0
W
Hercules
WalkerWarning
Hercules
4,139
963
0
2,790
7,207
7,906
220
1,694
5,228
267
12,767
L
Thanatos
4,044
52
0
1,979
6,859
2,336
0
3,558
3,096
0
8,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,922
Gold Earned
26,513
158
Minions Killed
137
8
Camps Cleared
3
612,542
Distance Traveled
597,325
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,776
565
50
4
1
132,464
2
L
Izanami
6,776
565
50
4
1
132,464
2
W
Fafnir
9,902
825
13
1
0
213,588
1
L
Nu Wa
6,440
537
24
2
1
155,319
2
W
Anubis
10,237
853
127
11
8
188,130
1
W
Hercules
8,783
732
18
2
0
210,824
1
L
Thanatos
6,521
543
13
1
0
177,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role