Player Matchup

Hera
Hera
GABZtheSHIZ
Hera
Level 139
God Stats
47W - 16L
1,544 SR
Queue Stats
1,434W - 1,023L
1,539 Elo+
Party 2
Ares
Ares
JustXpired
Ares
Level 149
God Stats
9W - 7L
1,500 SR
Queue Stats
688W - 715L
1,482 Elo+
Party 1
Ganesha
Ganesha
PiratePartyPaul
Ganesha
Level 139
God Stats
2W - 2L
1,710 SR
Queue Stats
61W - 63L
1,651 Elo+
Party 2
Chang'e
Chang'e
TheRedDeimos
Chang'e
Level 58
God Stats
1W - 1L
1,101 SR
Queue Stats
17W - 16L
1,534 Elo+
Party 1
Nike
Nike
xDesperateNinja
Nike
Level 105
God Stats
4W - 6L
1,414 SR
Queue Stats
603W - 592L
1,485 Elo+
Solo
Team Averages
Level 118
1,454 SR
1,539 Elo+

VS

Team Averages
Level 126
1,667 SR
1,535 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AlphaArez
Janus
Level 102
God Stats
4W - 1L
2,090 SR
Queue Stats
183W - 133L
1,565 Elo+
Party 3
Atlas
Atlas
TateNoFurro
Atlas
Level 120
God Stats
1W - 1L
1,671 SR
Queue Stats
36W - 38L
1,535 Elo+
Solo
Horus
Horus
TidyWhitey
Horus
Level 89
God Stats
2W - 4L
1,739 SR
Queue Stats
381W - 393L
1,584 Elo+
Solo
Serqet
Serqet
cacasdsd
Serqet
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 173L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 11
9,410
941
16,038
8,407
5,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 12
9,217
922
11,106
12,402
15,619
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
0 / 1 / 24
9,353
935
9,224
13,387
15,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
TheRedDeimos
Chang'e
15
4 / 1 / 14
8,882
888
8,645
8,565
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

15
8 / 2 / 12
9,562
956
10,987
12,849
17,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 6 / 6
7,289
729
10,079
13,593
15,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
 
Mulan
12
1 / 6 / 6
7,289
729
10,079
13,593
15,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
AlphaArez
Janus
15
2 / 6 / 3
8,043
804
11,550
9,003
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 4
8,220
822
7,609
13,664
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Horus
16
3 / 3 / 5
8,453
845
7,234
15,942
13,970
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
cacasdsd
Serqet
11
1 / 4 / 1
6,740
674
3,341
10,044
7,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
24
Kills
10
9
Deaths
30
73
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
6
0.67
L
Mulan
 
Mulan
1
6
6
0.67
L
Janus
AlphaArez
Janus
2
6
3
0.58
W
6
3
11
3.83
W
6
2
12
6
W
0
1
24
12
L
2
5
4
0.8
W
Chang'e
TheRedDeimos
Chang'e
4
1
14
11
L
Horus
3
3
5
1.83
L
Serqet
cacasdsd
Serqet
1
4
1
0.38
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,000
Damage
49,892
55,610
Taken
75,839
58,935
Mitigated
78,084
18,094
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,079
2,375
1,104
1,135
13,593
15,622
0
9,121
4,472
0
15,349
L
Mulan
 
Mulan
10,079
2,375
1,104
1,135
13,593
15,622
0
9,121
4,472
0
15,349
L
Janus
AlphaArez
Janus
11,550
962
635
568
9,003
4,092
0
6,794
2,209
28,091
0
W
16,038
4,370
1,269
379
8,407
5,299
888
2,790
5,553
35,926
0
W
11,106
575
144
753
12,402
15,619
418
4,430
7,734
15,388
0
W
9,224
656
1,048
2,427
13,387
15,374
1,030
5,037
8,259
15,627
0
L
7,609
2,468
0
887
13,664
20,795
0
10,107
3,557
21,307
0
W
Chang'e
TheRedDeimos
Chang'e
8,645
1,699
7,086
3,118
8,565
5,352
1,231
3,760
4,414
17,364
0
L
Horus
7,234
3,270
3,184
3,870
15,942
13,970
0
11,162
4,780
122
15,847
L
Serqet
cacasdsd
Serqet
3,341
304
1,209
1,753
10,044
7,983
0
7,829
2,215
0
4,415
W
10,987
975
550
1,320
12,849
17,291
386
3,252
9,128
0
19,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
46,034
104
Minions Killed
94
0
Camps Cleared
0
964,008
Distance Traveled
1,088,587
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,289
729
8
1
0
184,863
0
L
Mulan
7,289
729
8
1
0
184,863
0
L
Janus
8,043
804
38
4
0
131,567
1
W
Hera
9,410
941
49
5
0
167,618
0
W
Ares
9,217
922
5
1
0
208,868
4
W
Ganesha
9,353
935
0
0
0
199,838
0
L
Atlas
8,220
822
18
2
0
190,309
1
W
Chang'e
8,882
888
27
3
0
185,573
0
L
Horus
8,453
845
18
2
0
198,882
0
L
Serqet
6,740
674
4
0
0
198,103
3
W
Nike
9,562
956
23
2
0
202,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role