Player Matchup

Da Ji
Da Ji
RUBENS_MATERAZZI
Da Ji
Level 157
God Stats
4W - 4L
1,418 SR
Queue Stats
52W - 49L
1,487 Elo+
Party 2
Atlas
Atlas
SHARKTOWN
Atlas
Level 61
God Stats
1W - 6L
1,304 SR
Queue Stats
150W - 156L
1,513 Elo+
Party 3
Sun Wukong
Sun Wukong
WONKTIME
Sun Wukong
Level 5
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 3L
1,318 Elo+
Party 3
Cabrakan
Cabrakan
Xendroxus
Cabrakan
Level 72
God Stats
3W - 5L
1,458 SR
Queue Stats
169W - 181L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
xX_PabloCastro4
Kukulkan
Level 122
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 2
Team Averages
Level 83
1,452 SR
1,480 Elo+

VS

Team Averages
Level 135
1,563 SR
1,579 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Disctrasan
Geb
Level 111
God Stats
5W - 2L
1,666 SR
Queue Stats
187W - 102L
1,663 Elo+
Party 1
Ao Kuang
Ao Kuang
brkoo
Ao Kuang
Level 141
God Stats
3W - 0L
1,665 SR
Queue Stats
192W - 184L
1,504 Elo+
Solo
Skadi
Skadi
icyangel
Skadi
Level 141
God Stats
3W - 2L
1,455 SR
Queue Stats
174W - 114L
1,647 Elo+
Party 1
Zeus
Zeus
lortigaballar
Zeus
Level 99
God Stats
22W - 14L
1,593 SR
Queue Stats
129W - 67L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,473
719
5,971
5,922
2,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
SHARKTOWN
Atlas
11
1 / 2 / 4
6,545
727
4,269
9,692
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
WONKTIME
Sun Wukong
11
0 / 7 / 4
5,885
654
3,140
10,607
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Xendroxus
Cabrakan
12
1 / 3 / 3
6,516
724
5,352
9,424
9,679
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
14
2 / 2 / 1
7,029
781
5,947
6,896
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
7 / 1 / 4
8,027
892
9,166
7,294
2,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
14
7 / 1 / 4
8,027
892
9,166
7,294
2,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 9
7,061
785
4,920
8,089
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
brkoo
Ao Kuang
14
3 / 0 / 6
7,463
829
4,704
8,082
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
icyangel
Skadi
14
2 / 1 / 9
7,046
783
8,995
5,397
1,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 4
6,817
757
9,984
5,501
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
6
Kills
23
16
Deaths
7
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
4
9
W
Ullr
 
Ullr
7
1
4
9
W
1
1
9
5.5
L
2
2
3
1.75
L
Atlas
SHARKTOWN
Atlas
1
2
4
1.5
L
Sun Wukong
WONKTIME
Sun Wukong
0
7
4
0.29
L
Cabrakan
Xendroxus
Cabrakan
1
3
3
0.83
W
Ao Kuang
brkoo
Ao Kuang
3
0
6
6
W
Skadi
icyangel
Skadi
2
1
9
6.5
W
3
3
4
1.67
L
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
46,935
42,541
Taken
41,657
28,116
Mitigated
20,131
4,053
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,166
3,346
0
1,130
7,294
2,868
577
3,507
3,699
0
26,678
W
Ullr
 
Ullr
9,166
3,346
0
1,130
7,294
2,868
577
3,507
3,699
0
26,678
W
4,920
603
0
1,813
8,089
7,278
0
4,515
3,451
9,675
0
L
5,971
1,026
0
0
5,922
2,239
0
1,650
4,176
0
11,335
L
Atlas
SHARKTOWN
Atlas
4,269
1,435
0
1,618
9,692
6,443
0
6,314
3,274
12,332
0
L
Sun Wukong
WONKTIME
Sun Wukong
3,140
482
0
640
10,607
7,244
0
4,665
5,856
0
6,164
L
Cabrakan
Xendroxus
Cabrakan
5,352
481
0
742
9,424
9,679
0
4,203
5,112
17,160
0
W
Ao Kuang
brkoo
Ao Kuang
4,704
1,192
0
3,648
8,082
3,106
427
3,042
4,983
26,463
0
W
Skadi
icyangel
Skadi
8,995
2,722
0
1,427
5,397
1,927
147
1,709
3,595
0
24,817
W
9,984
505
0
530
5,501
2,084
130
2,795
2,706
20,120
0
L
Kukulkan
5,947
511
57
996
6,896
2,511
0
2,381
4,515
26,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
44,441
126
Minions Killed
206
0
Camps Cleared
0
827,122
Distance Traveled
1,178,996
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,027
892
42
5
0
192,341
1
W
Ullr
8,027
892
42
5
0
192,341
1
W
Geb
7,061
785
6
1
0
208,059
4
L
Da Ji
6,473
719
16
2
0
199,641
0
L
Atlas
6,545
727
10
1
0
128,430
0
L
Sun Wukong
5,885
654
15
2
0
186,617
0
L
Cabrakan
6,516
724
29
3
0
154,518
1
W
Ao Kuang
7,463
829
50
6
0
188,201
2
W
Skadi
7,046
783
37
4
0
204,123
1
W
Zeus
6,817
757
29
3
0
193,931
3
L
Kukulkan
7,029
781
56
6
0
157,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role