Player Matchup

Zeus
Zeus
JellyFamMatty
Zeus
Level 67
God Stats
4W - 1L
1,402 SR
Queue Stats
21W - 4L
1,630 Elo+
Party 2
Ares
Ares
MrPresident_99
Ares
Level 25
God Stats
11W - 2L
1,554 SR
Queue Stats
45W - 51L
1,240 Elo+
Party 2
Gilgamesh
Gilgamesh
zcrot511
Gilgamesh
Level 87
God Stats
7W - 2L
1,433 SR
Queue Stats
38W - 42L
1,356 Elo+
Party 2
Team Averages
Level 60
1,463 SR
1,409 Elo+

VS

Team Averages
Level 38
1,561 SR
1,469 Elo+
Geb
Geb
charles_grise333
Geb
Level 49
God Stats
0W - 4L
1,367 SR
Queue Stats
26W - 59L
1,288 Elo+
Party 1
Neith
Neith
dabeachwood118
Neith
Level 3
God Stats
2W - 1L
1,724 SR
Queue Stats
4W - 7L
1,754 Elo+
Party 1
Danzaburou
Danzaburou
pichblack644
Danzaburou
Level 63
God Stats
8W - 8L
1,591 SR
Queue Stats
17W - 23L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 3
9,348
935
15,965
3,962
1,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 16
8,096
810
3,065
8,654
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
zcrot511
Gilgamesh
12
2 / 0 / 15
7,476
748
6,565
8,121
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,146
615
3,638
14,107
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 6 / 0
5,672
567
3,036
7,794
2,247
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
pichblack644
Danzaburou
9
0 / 6 / 0
5,690
569
3,687
8,085
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
17
Kills
0
0
Deaths
17
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
14
0
3
15.5
W
1
0
16
9
L
0
5
0
0
L
0
6
0
0
L
Danzaburou
pichblack644
Danzaburou
0
6
0
0
W
Gilgamesh
zcrot511
Gilgamesh
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,595
Damage
10,361
20,737
Taken
29,986
17,396
Mitigated
12,397
5,306
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,965
2,015
131
1,143
3,962
1,806
1,271
627
3,335
36,615
0
W
3,065
131
0
2,965
8,654
7,952
440
1,571
7,083
8,728
0
L
3,638
380
57
1,212
14,107
8,004
75
8,361
5,538
13,457
0
L
3,036
1,503
0
567
7,794
2,247
599
5,543
2,216
0
12,620
L
Danzaburou
pichblack644
Danzaburou
3,687
1,494
166
726
8,085
2,146
468
5,466
2,501
0
14,488
W
Gilgamesh
zcrot511
Gilgamesh
6,565
1,194
0
1,067
8,121
7,638
1,200
1,749
6,372
0
19,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
17,508
93
Minions Killed
61
5
Camps Cleared
2
505,850
Distance Traveled
418,073
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,348
935
61
6
3
153,143
1
W
Ares
8,096
810
4
0
0
179,624
0
L
Geb
6,146
615
17
2
0
155,057
2
L
Neith
5,672
567
26
3
1
135,036
1
L
Danzaburou
5,690
569
18
2
1
127,980
0
W
Gilgamesh
7,476
748
28
3
2
173,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role