Player Matchup

Terra
Terra
BeeboBlaster
Terra
Level 30
God Stats
2W - 0L
1,732 SR
Queue Stats
14W - 5L
1,870 Elo+
Solo
Baron Samedi
Baron Samedi
SlizzWizard
Baron Samedi
Level 160
God Stats
52W - 18L
1,815 SR
Queue Stats
435W - 295L
1,681 Elo+
Solo
Neith
Neith
arttron9286
Neith
Level 90
God Stats
14W - 25L
1,630 SR
Queue Stats
16W - 33L
1,306 Elo+
Solo
Team Averages
Level 93
1,726 SR
1,619 Elo+

VS

Team Averages
Level 42
1,473 SR
1,294 Elo+
Neith
Neith
ApKelebek
Neith
Level 61
God Stats
9W - 26L
1,419 SR
Queue Stats
15W - 36L
1,303 Elo+
Party 1
Sun Wukong
Sun Wukong
alexmija
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 37L
1,278 Elo+
Party 1
Nu Wa
Nu Wa
persephone002
Nu Wa
Level 49
God Stats
9W - 23L
1,500 SR
Queue Stats
14W - 36L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 14
8,152
815
7,465
9,640
8,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SlizzWizard
Baron Samedi
13
7 / 0 / 11
8,822
882
17,655
6,120
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 1 / 5
8,242
824
5,094
5,437
1,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApKelebek
Neith
9
0 / 6 / 0
5,789
579
5,082
10,869
3,170
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
alexmija
Sun Wukong
8
0 / 6 / 0
5,611
561
4,696
13,950
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,829
583
5,280
7,962
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
1
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
ApKelebek
Neith
0
6
0
0
W
3
0
14
10
W
Baron Samedi
SlizzWizard
Baron Samedi
7
0
11
12.5
L
Sun Wukong
alexmija
Sun Wukong
0
6
0
0
W
8
1
5
10.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
15,058
21,197
Taken
32,781
12,406
Mitigated
11,794
14,527
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ApKelebek
Neith
5,082
690
24
1,705
10,869
3,170
0
8,651
1,872
0
16,748
W
7,465
1,028
1,734
4,932
9,640
8,263
790
2,429
6,700
21,073
0
W
Baron Samedi
SlizzWizard
Baron Samedi
17,655
468
2,105
3,806
6,120
2,311
1,380
1,292
4,584
46,720
0
L
Sun Wukong
alexmija
Sun Wukong
4,696
932
0
1,263
13,950
6,479
0
8,977
4,708
0
11,735
W
5,094
2,879
331
1,619
5,437
1,832
622
1,342
3,779
0
21,626
L
5,280
1,311
113
316
7,962
2,145
0
6,922
748
16,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
17,229
124
Minions Killed
79
6
Camps Cleared
1
554,249
Distance Traveled
475,406
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,789
579
31
3
0
163,831
4
W
Terra
8,152
815
30
3
2
200,423
3
W
Baron Samedi
8,822
882
64
6
2
190,238
3
L
Sun Wukong
5,611
561
17
2
1
170,560
0
W
Neith
8,242
824
30
3
2
163,588
1
L
Nu Wa
5,829
583
31
3
0
141,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role