Player Matchup

Gilgamesh
Gilgamesh
CalumChis
Gilgamesh
Level 127
God Stats
2W - 0L
1,883 SR
Queue Stats
13W - 11L
1,390 Elo+
Party 2
Chiron
Chiron
DragonBorn010
Chiron
Level 123
God Stats
2W - 0L
1,736 SR
Queue Stats
67W - 79L
1,519 Elo+
Solo
Zeus
Zeus
OMGitsWheezy
Zeus
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 89L
1,541 Elo+
Party 2
Team Averages
Level 124
1,706 SR
1,483 Elo+

VS

Team Averages
Level 98
1,214 SR
1,482 Elo+
Atlas
Atlas
LegendKillerDue_
Atlas
Level 91
God Stats
0W - 4L
1,009 SR
Queue Stats
94W - 123L
1,449 Elo+
Party 1
Thanatos
Thanatos
TeXD3V1L
Thanatos
Level 89
God Stats
0W - 2L
1,347 SR
Queue Stats
5W - 6L
1,511 Elo+
Solo
Hel
Hel
xxiKiLLZyxx
Hel
Level 115
God Stats
0W - 2L
1,286 SR
Queue Stats
83W - 71L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CalumChis
Gilgamesh
13
0 / 5 / 12
9,699
647
8,035
13,594
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 1 / 10
11,449
763
15,893
12,113
4,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 2 / 4
12,452
830
27,783
11,357
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
10,250
683
11,278
22,666
29,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TeXD3V1L
Thanatos
15
4 / 4 / 3
9,998
667
12,379
17,320
10,627
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 6 / 5
10,915
728
7,314
18,062
8,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
14
Kills
8
8
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CalumChis
Gilgamesh
0
5
12
1.2
W
4
1
10
9
L
1
4
5
0.88
W
10
2
4
6
L
Thanatos
TeXD3V1L
Thanatos
4
4
3
1.38
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,711
Damage
30,971
37,064
Taken
58,048
14,902
Mitigated
48,542
10,406
Healing
24,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CalumChis
Gilgamesh
8,035
3,030
0
306
13,594
6,549
525
4,597
8,997
0
14,819
W
15,893
6,888
1,217
5,682
12,113
4,165
1,322
6,564
5,494
0
59,145
L
11,278
3,688
0
4,059
22,666
29,718
154
10,562
12,104
24,781
0
W
27,783
2,710
0
3,201
11,357
4,188
823
8,040
3,317
58,478
0
L
Thanatos
TeXD3V1L
Thanatos
12,379
3,597
81
6,884
17,320
10,627
659
7,408
9,912
0
27,437
L
7,314
178
5,110
8,373
18,062
8,197
458
10,052
8,010
39,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
31,163
184
Minions Killed
144
8
Camps Cleared
4
796,699
Distance Traveled
844,852
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,699
647
18
1
1
264,253
0
W
Chiron
11,449
763
89
6
2
276,800
4
L
Atlas
10,250
683
30
2
1
273,321
3
W
Zeus
12,452
830
77
5
5
255,646
4
L
Thanatos
9,998
667
43
3
3
303,558
5
L
Hel
10,915
728
71
5
0
267,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role