Player Matchup

Anubis
Anubis
FatNeekStorm
Anubis
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 66L
1,481 Elo+
Party 2
King Arthur
King Arthur
Fr1ct1on
King Arthur
Level 39
God Stats
3W - 1L
1,748 SR
Queue Stats
26W - 29L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marcer7
Tsukuyomi
Level 48
God Stats
3W - 3L
1,603 SR
Queue Stats
70W - 68L
1,545 Elo+
Solo
Olorun
Olorun
Shoump
Olorun
Level 41
God Stats
9W - 7L
1,859 SR
Queue Stats
47W - 39L
1,533 Elo+
Party 2
Odin
Odin
zapper2012
Odin
Level 84
God Stats
3W - 3L
1,779 SR
Queue Stats
288W - 263L
1,538 Elo+
Party 2
Team Averages
Level 60
1,698 SR
1,504 Elo+

VS

Team Averages
Level 100
1,702 SR
1,772 Elo+
Geb
Geb
Amaryliso
Geb
Level 115
God Stats
3W - 1L
1,158 SR
Queue Stats
223W - 289L
1,351 Elo+
Solo
Apollo
Apollo
AsdaManager
Apollo
Level 26
God Stats
4W - 1L
1,908 SR
Queue Stats
449W - 52L
2,030 Elo+
Party 1
Thanatos
Thanatos
Jawswhite
Thanatos
Level 157
God Stats
4W - 0L
1,848 SR
Queue Stats
504W - 122L
1,947 Elo+
Party 1
Sol
Sol
Mothertraxer1337
Sol
Level 47
God Stats
9W - 6L
1,630 SR
Queue Stats
137W - 165L
1,565 Elo+
Solo
Chang'e
Chang'e
Yolofredroking
Chang'e
Level 154
God Stats
11W - 1L
1,968 SR
Queue Stats
665W - 151L
1,969 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 12 / 5
11,496
500
19,565
21,654
9,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Fr1ct1on
King Arthur
14
0 / 8 / 1
8,823
384
6,383
26,619
18,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Marcer7
Tsukuyomi
16
4 / 12 / 3
10,412
453
11,612
24,840
8,857
Olorun
Shoump
Olorun
16
3 / 14 / 6
9,937
432
9,481
20,055
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 7 / 10
9,110
396
6,829
27,405
24,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 26
13,809
600
13,119
27,948
34,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
20
24 / 2 / 7
17,162
746
38,103
22,103
9,433
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Jawswhite
Thanatos
20
14 / 3 / 11
14,498
630
19,206
19,763
14,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 8 / 9
12,339
536
20,935
23,045
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 0 / 8
14,427
627
14,256
11,076
15,732
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
15
Kills
53
53
Deaths
17
25
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
4
26
4.75
W
Apollo
24
2
7
13.75
L
Anubis
8
12
5
0.88
L
King Arthur
Fr1ct1on
King Arthur
0
8
1
0.06
W
Thanatos
Jawswhite
Thanatos
14
3
11
6.5
L
Tsukuyomi
Marcer7
Tsukuyomi
4
12
3
0.46
W
4
8
9
1.06
L
Olorun
Shoump
Olorun
3
14
6
0.43
W
5
0
8
9
L
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,870
Damage
105,619
120,573
Taken
103,935
66,746
Mitigated
81,829
21,296
Healing
56,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,119
1,598
0
3,428
27,948
34,722
1,213
8,295
19,018
53,071
0
W
Apollo
38,103
32,664
0
12,102
22,103
9,433
1,656
5,487
16,616
0
159,919
L
Anubis
19,565
506
0
5,520
21,654
9,250
0
11,464
10,141
40,567
0
L
King Arthur
Fr1ct1on
King Arthur
6,383
1,138
0
1,492
26,619
18,326
0
11,094
14,604
0
47,405
W
Thanatos
Jawswhite
Thanatos
19,206
7,315
0
19,320
19,763
14,307
992
4,825
14,737
0
103,217
L
Tsukuyomi
Marcer7
Tsukuyomi
11,612
2,421
0
3,566
24,840
8,857
0
4,907
19,851
0
67,423
W
20,935
8,576
0
9,442
23,045
7,635
2,816
9,699
13,162
107,162
0
L
Olorun
Shoump
Olorun
9,481
4,316
802
3,166
20,055
5,884
418
9,144
10,867
39,100
0
W
14,256
2,064
3,507
9,057
11,076
15,732
213
787
10,289
103,403
0
L
6,829
1,046
967
5,783
27,405
24,429
0
10,369
16,800
47
32,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,778
Gold Earned
72,235
389
Minions Killed
766
0
Camps Cleared
0
1,891,071
Distance Traveled
2,232,604
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,809
600
60
3
0
431,623
7
W
Apollo
17,162
746
250
11
0
483,388
2
L
Anubis
11,496
500
48
2
0
289,996
7
L
King Arthur
8,823
384
94
4
0
393,679
1
W
Thanatos
14,498
630
136
6
0
511,195
0
L
Tsukuyomi
10,412
453
115
5
0
393,455
4
W
Sol
12,339
536
117
5
0
374,195
3
L
Olorun
9,937
432
66
3
0
384,536
6
W
Chang'e
14,427
627
203
9
0
432,203
2
L
Odin
9,110
396
66
3
0
429,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role