Player Matchup

He Bo
He Bo
CFE15
He Bo
Level 117
God Stats
1W - 4L
1,291 SR
Queue Stats
298W - 332L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
akumpunen
Gilgamesh
Level 99
God Stats
22W - 12L
1,694 SR
Queue Stats
99W - 112L
1,477 Elo+
Party 1
Cerberus
Cerberus
alex1023001
Cerberus
Level 82
God Stats
40W - 31L
1,734 SR
Queue Stats
218W - 207L
1,478 Elo+
Party 1
Team Averages
Level 99
1,573 SR
1,466 Elo+

VS

Team Averages
Level 69
1,579 SR
1,563 Elo+
Achilles
Achilles
Shepherd BETR
Achilles
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 76L
1,579 Elo+
Party 2
Chiron
Chiron
StillMrTea
Chiron
Level 69
God Stats
9W - 2L
1,710 SR
Queue Stats
27W - 14L
1,602 Elo+
Party 2
Merlin
Merlin
Yo Candyman
Merlin
Level 31
God Stats
7W - 12L
1,528 SR
Queue Stats
342W - 365L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CFE15
He Bo
15
6 / 8 / 6
12,367
651
13,313
14,307
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
akumpunen
Gilgamesh
18
5 / 3 / 7
12,263
645
17,488
18,673
12,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
alex1023001
Cerberus
15
1 / 6 / 9
11,696
616
9,073
23,470
29,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Shepherd BETR
Achilles
15
2 / 7 / 10
11,741
618
11,632
23,558
17,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
StillMrTea
Chiron
19
13 / 2 / 3
14,424
759
23,101
19,661
5,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
17
2 / 3 / 9
12,407
653
14,642
7,125
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
12
Kills
17
17
Deaths
12
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
CFE15
He Bo
6
8
6
1.13
W
Achilles
Shepherd BETR
Achilles
2
7
10
1
W
Chiron
StillMrTea
Chiron
13
2
3
7.25
W
Merlin
2
3
9
2.17
L
Gilgamesh
akumpunen
Gilgamesh
5
3
7
2.83
L
Cerberus
alex1023001
Cerberus
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,874
Damage
49,375
56,450
Taken
50,344
45,508
Mitigated
24,486
5,071
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CFE15
He Bo
13,313
1,282
0
389
14,307
3,453
390
791
13,168
45,772
0
W
Achilles
Shepherd BETR
Achilles
11,632
3,517
154
2,539
23,558
17,405
192
9,484
14,074
49
26,738
W
Chiron
StillMrTea
Chiron
23,101
5,930
1,448
9,179
19,661
5,124
2,307
10,470
9,191
0
69,017
W
Merlin
14,642
777
0
1,566
7,125
1,957
269
3,062
4,063
45,034
0
L
Gilgamesh
akumpunen
Gilgamesh
17,488
3,343
0
646
18,673
12,183
1,092
6,606
11,420
0
56,518
L
Cerberus
alex1023001
Cerberus
9,073
207
0
4,036
23,470
29,872
171
6,446
15,973
24,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
38,572
210
Minions Killed
173
7
Camps Cleared
9
970,996
Distance Traveled
991,332
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,367
651
80
4
5
303,097
3
W
Achilles
11,741
618
23
1
4
310,824
2
W
Chiron
14,424
759
94
5
1
354,312
1
W
Merlin
12,407
653
56
3
4
326,196
1
L
Gilgamesh
12,263
645
72
4
2
372,603
2
L
Cerberus
11,696
616
58
3
0
295,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role