Player Matchup

Hercules
Hercules
Hodders040705
Hercules
Level 56
God Stats
6W - 4L
1,402 SR
Queue Stats
91W - 71L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
Mr Wurman
Sylvanus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,452 Elo+
Party 1
Khepri
Khepri
ShootToThrill66
Khepri
Level 103
God Stats
6W - 2L
1,679 SR
Queue Stats
167W - 133L
1,434 Elo+
Party 1
Team Averages
Level 73
1,527 SR
1,450 Elo+

VS

Team Averages
Level 85
1,487 SR
1,465 Elo+
Discordia
Discordia
Gonzi00
Discordia
Level 43
God Stats
5W - 3L
1,532 SR
Queue Stats
21W - 18L
1,419 Elo+
Solo
Hou Yi
Hou Yi
RobertAvodka
Hou Yi
Level 86
God Stats
2W - 0L
1,745 SR
Queue Stats
31W - 24L
1,563 Elo+
Solo
Hercules
Hercules
badrosko_tj
Hercules
Level 125
God Stats
2W - 6L
1,184 SR
Queue Stats
371W - 482L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hodders040705
Hercules
16
4 / 7 / 2
11,980
599
14,285
26,916
25,430
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Mr Wurman
Sylvanus
17
2 / 5 / 3
12,427
621
7,651
28,322
26,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 1 / 6
12,360
618
8,506
17,108
23,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gonzi00
Discordia
18
2 / 3 / 10
12,962
648
21,743
9,235
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
19
6 / 3 / 6
13,821
691
29,565
17,380
6,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
badrosko_tj
Hercules
19
5 / 1 / 8
13,571
679
14,649
22,744
21,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
13
13
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Gonzi00
Discordia
2
3
10
2.33
L
Hercules
Hodders040705
Hercules
4
7
2
0.71
L
Sylvanus
Mr Wurman
Sylvanus
2
5
3
0.7
W
Hou Yi
6
3
6
3
L
1
1
6
4
W
Hercules
badrosko_tj
Hercules
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
65,957
72,346
Taken
49,359
76,066
Mitigated
31,762
25,816
Healing
21,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Gonzi00
Discordia
21,743
461
210
2,454
9,235
3,259
778
3,934
5,301
67,962
0
L
Hercules
Hodders040705
Hercules
14,285
3,886
671
6,325
26,916
25,430
0
8,663
17,753
0
44,162
L
Sylvanus
Mr Wurman
Sylvanus
7,651
1,270
5,435
11,661
28,322
26,764
0
8,199
19,774
25,641
0
W
Hou Yi
29,565
17,511
518
5,504
17,380
6,816
593
5,845
11,535
0
91,635
L
8,506
388
184
1,540
17,108
23,872
0
5,176
11,508
38,611
0
W
Hercules
badrosko_tj
Hercules
14,649
2,837
0
13,237
22,744
21,687
459
7,290
15,454
0
43,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
40,354
150
Minions Killed
243
4
Camps Cleared
14
1,006,504
Distance Traveled
1,075,243
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,962
648
95
5
1
370,592
4
L
Hercules
11,980
599
57
3
4
364,215
1
L
Sylvanus
12,427
621
44
2
0
297,017
1
W
Hou Yi
13,821
691
93
5
8
348,739
2
L
Khepri
12,360
618
49
2
0
345,272
3
W
Hercules
13,571
679
55
3
5
355,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role