Player Matchup

Hachiman
Hachiman
RM Calisto
Hachiman
Level 103
God Stats
22W - 11L
1,573 SR
Queue Stats
68W - 47L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
TaruShushu
Jormungandr
Level 148
God Stats
6W - 3L
1,583 SR
Queue Stats
78W - 83L
1,634 Elo+
Solo
Vulcan
Vulcan
ninshuashurah
Vulcan
Level 142
God Stats
2W - 1L
1,402 SR
Queue Stats
89W - 91L
1,570 Elo+
Party 1
Team Averages
Level 131
1,520 SR
1,598 Elo+

VS

Team Averages
Level 97
1,551 SR
1,524 Elo+
Sun Wukong
Sun Wukong
KID_DINOMITE10
Sun Wukong
Level 61
God Stats
3W - 2L
1,810 SR
Queue Stats
110W - 112L
1,493 Elo+
Solo
Kukulkan
Kukulkan
LeKouzak
Kukulkan
Level 69
God Stats
4W - 4L
1,512 SR
Queue Stats
4W - 6L
1,409 Elo+
Solo
Anhur
Anhur
SB ECH0
Anhur
Level 160
God Stats
0W - 1L
1,331 SR
Queue Stats
157W - 134L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RM Calisto
Hachiman
16
7 / 0 / 3
10,617
758
10,589
8,333
3,058
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
TaruShushu
Jormungandr
14
0 / 1 / 7
9,090
649
7,891
13,246
15,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 6
10,117
723
11,851
2,700
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KID_DINOMITE10
Sun Wukong
14
0 / 1 / 1
8,197
586
4,786
14,350
8,001
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
LeKouzak
Kukulkan
13
0 / 4 / 0
8,222
587
3,577
6,251
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
SB ECH0
Anhur
12
1 / 5 / 0
8,075
577
6,883
13,590
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
KID_DINOMITE10
Sun Wukong
0
1
1
0.5
L
Kukulkan
LeKouzak
Kukulkan
0
4
0
0
W
Hachiman
RM Calisto
Hachiman
7
0
3
8.5
L
Anhur
SB ECH0
Anhur
1
5
0
0.2
W
Jormungandr
TaruShushu
Jormungandr
0
1
7
3.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
15,246
24,279
Taken
34,191
19,179
Mitigated
14,323
5,588
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
KID_DINOMITE10
Sun Wukong
4,786
497
0
1,678
14,350
8,001
0
8,990
5,360
0
27,153
L
Kukulkan
LeKouzak
Kukulkan
3,577
197
0
246
6,251
2,316
0
3,906
2,345
37,663
0
W
Hachiman
RM Calisto
Hachiman
10,589
5,668
0
3,505
8,333
3,058
1,711
1,969
6,364
0
40,761
L
Anhur
SB ECH0
Anhur
6,883
3,405
0
491
13,590
4,006
0
7,296
6,294
0
25,371
W
Jormungandr
TaruShushu
Jormungandr
7,891
1,350
0
1,644
13,246
15,303
499
1,983
11,263
38,961
0
W
11,851
8,459
0
439
2,700
818
531
0
2,700
42,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
24,494
177
Minions Killed
174
6
Camps Cleared
6
790,104
Distance Traveled
748,162
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,197
586
51
4
1
286,200
3
L
Kukulkan
8,222
587
74
5
3
234,505
4
W
Hachiman
10,617
758
71
5
2
266,410
3
L
Anhur
8,075
577
49
4
2
227,457
5
W
Jormungandr
9,090
649
51
4
2
242,237
4
W
Vulcan
10,117
723
55
4
2
281,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role