Player Matchup

Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CDJason520
Janus
Level 160
God Stats
3W - 4L
1,506 SR
Queue Stats
140W - 168L
1,461 Elo+
Party 1
Arachne
Arachne
QRZ TriN1tY
Arachne
Level 39
God Stats
0W - 4L
1,311 SR
Queue Stats
3W - 14L
1,307 Elo+
Solo
Ne Zha
Ne Zha
TacoTarantino
Ne Zha
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 104L
1,387 Elo+
Solo
Sobek
Sobek
jdboyless01
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,444 Elo+
Solo
Team Averages
Level 59
1,469 SR
1,433 Elo+

VS

Team Averages
Level 41
1,475 SR
1,414 Elo+
Ares
Ares
AbimaelGuzman777
Ares
Level 38
God Stats
3W - 4L
1,305 SR
Queue Stats
146W - 177L
1,403 Elo+
Solo
Kali
Kali
AshyTrev
Kali
Level 44
God Stats
10W - 9L
1,580 SR
Queue Stats
89W - 121L
1,464 Elo+
Solo
Poseidon
Poseidon
Divingecho
Poseidon
Level 48
God Stats
2W - 0L
1,720 SR
Queue Stats
21W - 16L
1,356 Elo+
Solo
Chang'e
Chang'e
thesweetb143
Chang'e
Level 42
God Stats
14W - 12L
1,495 SR
Queue Stats
27W - 32L
1,432 Elo+
Solo
Neith
Neith
zThe-Last-Hunter
Neith
Level 34
God Stats
5W - 6L
1,275 SR
Queue Stats
150W - 176L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 1
6,500
433
4,241
6,867
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
 
Neith
11
1 / 4 / 1
6,500
433
4,241
6,867
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
13
5 / 1 / 2
7,946
530
6,538
4,031
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
QRZ TriN1tY
Arachne
7
0 / 2 / 0
5,349
357
2,157
5,497
1,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 4
7,489
499
5,988
10,478
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
5,992
399
3,570
12,131
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
6,446
430
5,616
11,303
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
16
7 / 0 / 1
9,496
633
9,525
11,537
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Divingecho
Poseidon
12
1 / 3 / 1
7,218
481
398
3,442
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
thesweetb143
Chang'e
13
1 / 0 / 2
7,663
511
5,056
3,895
998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 4
7,250
483
5,771
7,771
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
11
15
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Neith
 
Neith
1
4
1
0.38
W
0
3
4
0.67
W
Kali
7
0
1
7.5
L
Janus
5
1
2
6
W
Poseidon
Divingecho
Poseidon
1
3
1
0.5
L
Arachne
QRZ TriN1tY
Arachne
0
2
0
0
L
2
3
4
1.33
L
0
1
1
0.5
W
Chang'e
thesweetb143
Chang'e
1
0
2
2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,735
Damage
26,366
45,871
Taken
37,948
18,077
Mitigated
16,623
11,372
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,241
1,733
0
1,194
6,867
2,315
0
2,467
4,356
0
37,932
L
Neith
 
Neith
4,241
1,733
0
1,194
6,867
2,315
0
2,467
4,356
0
37,932
W
5,616
53
0
1,966
11,303
6,762
0
3,055
7,718
19,590
0
W
Kali
9,525
4,549
0
2,301
11,537
4,685
922
2,494
9,043
0
74,610
L
Janus
6,538
243
0
722
4,031
1,025
0
555
3,474
45,004
0
W
Poseidon
Divingecho
Poseidon
398
63
0
180
3,442
1,064
100
2,040
1,402
31,580
0
L
Arachne
QRZ TriN1tY
Arachne
2,157
1,460
0
2,381
5,497
1,397
0
2,609
2,666
0
10,319
L
5,988
1,707
0
3,819
10,478
3,583
0
1,275
9,129
0
45,064
L
3,570
288
0
2,062
12,131
7,442
0
3,806
8,309
13,698
0
W
Chang'e
thesweetb143
Chang'e
5,056
144
101
1,690
3,895
998
1,293
79
3,816
40,339
0
W
5,771
2,166
0
3,104
7,771
3,114
0
2,440
5,331
0
43,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
38,073
396
Minions Killed
398
0
Camps Cleared
0
1,570,149
Distance Traveled
1,447,220
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,500
433
84
6
0
227,379
0
L
Neith
6,500
433
84
6
0
227,379
0
W
Ares
6,446
430
31
2
0
274,659
6
W
Kali
9,496
633
130
9
0
315,644
0
L
Janus
7,946
530
92
6
0
302,088
7
W
Poseidon
7,218
481
75
5
0
293,280
3
L
Arachne
5,349
357
27
2
0
219,529
0
L
Ne Zha
7,489
499
92
6
0
304,254
2
L
Sobek
5,992
399
17
1
0
289,520
2
W
Chang'e
7,663
511
96
6
0
288,321
3
W
Neith
7,250
483
66
4
0
275,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role