Player Matchup

Athena
Athena
Gold IV
KO_tulu
Athena
Gold IV
Level 103
God Stats
0W - 4L
1,199 SR
Queue Stats
311W - 334L
1,383 MMR
Solo
Danzaburou
Danzaburou
Silver II
KertenKeLe15-_
Danzaburou
Silver II
Level 155
God Stats
2W - 3L
1,828 SR
Queue Stats
48W - 54L
1,395 MMR
Party 1
Janus
Janus
Gold IV
Kilax--
Janus
Gold IV
Level 103
God Stats
5W - 4L
1,566 SR
Queue Stats
58W - 61L
1,347 MMR
Solo
Awilix
Awilix
Gold V
PabloskyTM1
Awilix
Gold V
Level 68
God Stats
4W - 5L
1,281 SR
Queue Stats
107W - 99L
1,401 MMR
Party 1
Horus
Horus
Gold V
Tolmos_Latigo22
Horus
Gold V
Level 110
God Stats
85W - 66L
1,557 SR
Queue Stats
180W - 179L
1,361 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,486 SR
1,378 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,590 SR
1,378 MMR
Chaac
Chaac
Gold II
Cansdale1
Chaac
Gold II
Level 157
God Stats
43W - 29L
1,619 SR
Queue Stats
728W - 741L
1,361 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Fachala_13
Hun Batz
Bronze III
Level 88
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 5L
1,408 MMR
Solo
Merlin
Merlin
Bronze IV
Percy110
Merlin
Bronze IV
Level 128
God Stats
4W - 1L
1,567 SR
Queue Stats
37W - 15L
1,416 MMR
Solo
Ganesha
Ganesha
Silver III
VaflerMotAids
Ganesha
Silver III
Level 160
God Stats
2W - 4L
1,583 SR
Queue Stats
22W - 23L
1,366 MMR
Solo
Charybdis
Charybdis
Gold V
psys_x
Charybdis
Gold V
Level 141
God Stats
13W - 14L
1,491 SR
Queue Stats
191W - 189L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KO_tulu
Athena
15
3 / 7 / 14
10,925
455
8,592
24,668
30,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
KertenKeLe15-_
Danzaburou
18
3 / 6 / 8
12,274
511
14,781
19,124
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Kilax--
Janus
20
10 / 3 / 4
12,895
537
18,029
12,623
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
19
6 / 10 / 9
12,204
509
15,124
24,472
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 4 / 9
12,140
506
12,980
21,999
23,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliAtlasShiva

VS

Bans
BastetLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cansdale1
Chaac
19
4 / 8 / 11
12,961
540
18,301
27,566
22,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hun Batz
Fachala_13
Hun Batz
20
7 / 7 / 14
14,490
604
16,178
19,084
10,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Percy110
Merlin
20
13 / 5 / 6
14,407
600
20,357
13,812
4,777
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
16
0 / 5 / 24
11,748
490
7,729
17,966
15,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
psys_x
Charybdis
18
4 / 4 / 10
11,990
500
12,082
16,754
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
93
29
Kills
28
30
Deaths
29
44
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cansdale1
Chaac
4
8
11
1.19
W
Hun Batz
Fachala_13
Hun Batz
7
7
14
2
L
Athena
KO_tulu
Athena
3
7
14
1.43
L
Danzaburou
KertenKeLe15-_
Danzaburou
3
6
8
1.17
L
Janus
Kilax--
Janus
10
3
4
4
L
Awilix
6
10
9
1.05
W
Merlin
Percy110
Merlin
13
5
6
3.2
L
7
4
9
2.88
W
Ganesha
0
5
24
2.4
W
Charybdis
psys_x
Charybdis
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,506
Damage
74,647
102,886
Taken
95,182
73,091
Mitigated
57,526
22,922
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cansdale1
Chaac
18,301
2,699
0
9,142
27,566
22,295
168
7,851
18,629
0
87,113
W
Hun Batz
Fachala_13
Hun Batz
16,178
4,792
0
3,365
19,084
10,048
711
5,341
13,743
0
102,714
L
Athena
KO_tulu
Athena
8,592
2,703
0
3,337
24,668
30,043
39
6,817
17,851
24,127
0
L
Danzaburou
KertenKeLe15-_
Danzaburou
14,781
7,072
0
5,250
19,124
7,429
1,819
4,424
14,700
0
101,123
L
Janus
Kilax--
Janus
18,029
432
0
750
12,623
3,544
0
6,376
6,247
98,592
0
L
Awilix
15,124
5,548
0
4,375
24,472
8,656
0
8,729
15,743
0
90,145
W
Merlin
Percy110
Merlin
20,357
797
0
1,965
13,812
4,777
1,331
5,445
8,367
102,190
0
L
12,980
5,170
2,477
6,733
21,999
23,419
1,016
6,616
15,053
0
73,745
W
Ganesha
7,729
530
1,183
2,246
17,966
15,205
35
5,440
12,526
25,935
0
W
Charybdis
psys_x
Charybdis
12,082
5,041
0
7,205
16,754
5,201
4,477
2,888
13,866
0
86,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,438
Gold Earned
65,596
598
Minions Killed
576
0
Camps Cleared
0
2,323,819
Distance Traveled
2,308,142
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,961
540
151
6
0
427,365
0
W
Hun Batz
14,490
604
141
6
0
510,909
2
L
Athena
10,925
455
25
1
0
493,845
6
L
Danzaburou
12,274
511
170
7
0
403,122
4
L
Janus
12,895
537
155
6
0
522,302
4
L
Awilix
12,204
509
124
5
0
466,476
2
W
Merlin
14,407
600
147
6
0
447,381
5
L
Horus
12,140
506
124
5
0
438,074
5
W
Ganesha
11,748
490
8
0
0
476,502
12
W
Charybdis
11,990
500
129
5
0
445,985
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role