Player Matchup

Athena
Athena
Gold III
FirexieFay
Athena
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,584 MMR
Solo
Hou Yi
Hou Yi
Platinum V
FluffyFreddo
Hou Yi
Platinum V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 287L
1,648 MMR
Solo
Persephone
Persephone
Bronze III
Im4Juan
Persephone
Bronze III
Level 120
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 1L
1,554 MMR
Solo
Da Ji
Da Ji
Gold III
Kouman61
Da Ji
Gold III
Level 148
God Stats
12W - 19L
1,552 SR
Queue Stats
404W - 417L
1,646 MMR
Solo
Cabrakan
Cabrakan
Gold III
Th3CAbr0k3n
Cabrakan
Gold III
Level 64
God Stats
29W - 21L
1,517 SR
Queue Stats
119W - 116L
1,555 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,520 SR
1,597 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,587 SR
1,596 MMR
Ravana
Ravana
Silver I
Bigdizza
Ravana
Silver I
Level 49
God Stats
5W - 8L
1,771 SR
Queue Stats
58W - 61L
1,620 MMR
Party 2
Merlin
Merlin
Silver I
Kislyak
Merlin
Silver I
Level 157
God Stats
8W - 8L
1,662 SR
Queue Stats
63W - 52L
1,642 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Schattenritter1
Cu Chulainn
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,539 MMR
Solo
Geb
Geb
Silver I
jokerbain
Geb
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,543 MMR
Party 2
Neith
Neith
Bronze V
ǺrhiKot
Neith
Bronze V
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 93L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FirexieFay
Athena
18
1 / 3 / 14
12,822
513
6,084
21,286
30,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
20
5 / 4 / 6
14,990
600
12,671
17,143
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Im4Juan
Persephone
20
3 / 1 / 9
14,878
595
7,977
10,027
4,366
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Kouman61
Da Ji
20
11 / 3 / 6
14,774
591
17,826
17,803
8,612
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cabrakan
Th3CAbr0k3n
Cabrakan
20
11 / 3 / 8
15,587
623
19,565
23,166
24,862
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetDanzaburouGilgameshCliodhna

VS

Bans
AtlasFenrirThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bigdizza
Ravana
20
5 / 5 / 3
12,435
497
11,757
15,246
10,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Kislyak
Merlin
19
2 / 7 / 4
11,882
475
9,066
14,382
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Schattenritter1
Cu Chulainn
16
1 / 9 / 1
10,445
418
6,228
19,429
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 5 / 5
10,901
436
10,461
20,415
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
ǺrhiKot
Neith
20
3 / 5 / 4
12,777
511
18,456
17,225
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
31
Kills
14
14
Deaths
31
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
Bigdizza
Ravana
5
5
3
1.3
W
Athena
FirexieFay
Athena
1
3
14
2.67
W
Hou Yi
5
4
6
2
W
Persephone
Im4Juan
Persephone
3
1
9
7.5
L
Merlin
Kislyak
Merlin
2
7
4
0.57
W
Da Ji
Kouman61
Da Ji
11
3
6
4.67
L
Cu Chulainn
Schattenritter1
Cu Chulainn
1
9
1
0.17
W
Cabrakan
Th3CAbr0k3n
Cabrakan
11
3
8
5
L
3
5
5
1.1
L
Neith
ǺrhiKot
Neith
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,123
Damage
55,968
89,425
Taken
86,697
75,708
Mitigated
58,287
34,655
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Bigdizza
Ravana
11,757
3,028
1
3,581
15,246
10,381
625
7,765
7,425
0
88,104
W
Athena
FirexieFay
Athena
6,084
1,398
0
3,794
21,286
30,758
25
5,430
15,773
34,675
0
W
Hou Yi
12,671
7,424
0
8,685
17,143
7,110
4,239
1,277
15,790
0
132,790
W
Persephone
Im4Juan
Persephone
7,977
910
101
3,672
10,027
4,366
736
2,502
7,489
135,909
0
L
Merlin
Kislyak
Merlin
9,066
303
0
2,618
14,382
4,876
699
5,075
9,227
107,323
0
W
Da Ji
Kouman61
Da Ji
17,826
5,913
0
7,862
17,803
8,612
599
3,998
13,642
0
94,017
L
Cu Chulainn
Schattenritter1
Cu Chulainn
6,228
991
0
1,372
19,429
14,571
0
5,643
13,626
7,185
52,662
W
Cabrakan
Th3CAbr0k3n
Cabrakan
19,565
2,023
306
10,235
23,166
24,862
239
8,017
14,790
99,866
0
L
10,461
1,009
0
2,866
20,415
22,151
0
10,900
9,515
31,135
2,392
L
Neith
ǺrhiKot
Neith
18,456
8,073
0
5,475
17,225
6,308
3,074
4,243
12,982
0
116,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,051
Gold Earned
58,440
742
Minions Killed
671
0
Camps Cleared
0
2,540,944
Distance Traveled
2,350,929
47
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,435
497
144
6
0
537,228
4
W
Athena
12,822
513
36
1
0
571,805
12
W
Hou Yi
14,990
600
210
8
0
454,534
11
W
Persephone
14,878
595
210
8
0
512,778
5
L
Merlin
11,882
475
188
8
0
433,364
0
W
Da Ji
14,774
591
98
4
0
525,628
10
L
Cu Chulainn
10,445
418
98
4
0
434,606
4
W
Cabrakan
15,587
623
188
8
0
476,199
9
L
Geb
10,901
436
40
2
0
512,668
13
L
Neith
12,777
511
201
8
0
433,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role