Player Matchup

Nox
Nox
 
Nox
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Denzdebale
Osiris
Level 121
God Stats
9W - 14L
1,700 SR
Queue Stats
365W - 336L
1,651 Elo+
Solo
Hou Yi
Hou Yi
KhuntMuffin
Hou Yi
Level 159
God Stats
1W - 2L
1,348 SR
Queue Stats
19W - 26L
1,497 Elo+
Solo
Team Averages
Level 122
1,512 SR
1,537 Elo+

VS

Team Averages
Level 51
1,714 SR
1,509 Elo+
Bacchus
Bacchus
SAKIMORI
Bacchus
Level 65
God Stats
0W - 1L
1,721 SR
Queue Stats
5W - 8L
1,590 Elo+
Party 1
Merlin
Merlin
kaishu12
Merlin
Level 68
God Stats
2W - 1L
1,893 SR
Queue Stats
32W - 29L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
nyatyutyo
Erlang Shen
Level 21
God Stats
1W - 2L
1,528 SR
Queue Stats
9W - 19L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 0 / 8
10,766
769
13,462
7,498
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
 
Nox
17
5 / 0 / 8
10,766
769
13,462
7,498
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Denzdebale
Osiris
16
5 / 0 / 8
10,488
749
13,943
11,714
8,353
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
15
3 / 6 / 7
9,863
705
9,680
14,193
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SAKIMORI
Bacchus
12
2 / 5 / 4
9,581
684
6,025
15,767
18,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
kaishu12
Merlin
14
3 / 4 / 3
9,240
660
12,368
10,715
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
nyatyutyo
Erlang Shen
14
1 / 4 / 5
8,547
611
6,195
15,748
11,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
6
6
Deaths
13
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
8
9
W
Nox
 
Nox
5
0
8
9
W
Osiris
Denzdebale
Osiris
5
0
8
9
W
Hou Yi
3
6
7
1.08
L
Bacchus
SAKIMORI
Bacchus
2
5
4
0.8
L
Merlin
kaishu12
Merlin
3
4
3
1.13
L
Erlang Shen
nyatyutyo
Erlang Shen
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,547
Damage
24,588
40,903
Taken
42,230
18,038
Mitigated
34,280
7,603
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,462
434
99
1,318
7,498
2,622
1,325
4,262
3,236
43,164
0
W
Nox
 
Nox
13,462
434
99
1,318
7,498
2,622
1,325
4,262
3,236
43,164
0
W
Osiris
Denzdebale
Osiris
13,943
2,053
0
608
11,714
8,353
382
6,295
5,419
0
36,621
W
Hou Yi
9,680
3,975
0
4,161
14,193
4,441
604
8,827
5,366
0
41,310
L
Bacchus
SAKIMORI
Bacchus
6,025
774
0
2,036
15,767
18,608
0
3,929
11,838
11,568
0
L
Merlin
kaishu12
Merlin
12,368
315
0
1,348
10,715
4,275
20
1,881
8,834
57,305
0
L
Erlang Shen
nyatyutyo
Erlang Shen
6,195
2,204
869
2,824
15,748
11,397
0
7,755
7,993
0
12,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
27,368
226
Minions Killed
137
12
Camps Cleared
4
1,038,017
Distance Traveled
762,981
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,766
769
62
4
4
274,267
4
W
Nox
10,766
769
62
4
4
274,267
4
W
Osiris
10,488
749
43
3
3
277,607
3
W
Hou Yi
9,863
705
59
4
1
211,876
2
L
Bacchus
9,581
684
16
1
0
257,648
1
L
Merlin
9,240
660
107
8
2
240,539
1
L
Erlang Shen
8,547
611
14
1
2
264,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role