Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JesusTheBestGod
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,500 Elo+

VS

Team Averages
Level 127
1,687 SR
1,420 Elo+
Arachne
Arachne
Dinapolis
Arachne
Level 107
God Stats
3W - 2L
1,795 SR
Queue Stats
30W - 31L
1,595 Elo+
Solo
Hercules
Hercules
GrinReaper03
Hercules
Level 128
God Stats
3W - 3L
1,766 SR
Queue Stats
107W - 149L
1,433 Elo+
Solo
Chronos
Chronos
NlK0LaZ
Chronos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 2
6,311
789
1,715
3,903
1,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
 
Izanami
10
3 / 1 / 2
6,311
789
1,715
3,903
1,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
 
Sol
11
2 / 0 / 3
6,309
789
6,751
2,919
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
 
Sol
11
2 / 0 / 3
6,309
789
6,751
2,919
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
JesusTheBestGod
Cu Chulainn
9
0 / 1 / 5
5,475
684
2,871
3,822
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dinapolis
Arachne
9
1 / 3 / 1
5,468
684
2,054
4,613
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
GrinReaper03
Hercules
8
1 / 2 / 0
5,274
659
3,221
8,303
5,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
NlK0LaZ
Chronos
7
0 / 0 / 1
4,804
601
1,701
1,379
441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
3
Deaths
5
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
W
Izanami
 
Izanami
3
1
2
4
W
Sol
 
Sol
2
0
3
3.5
W
Sol
 
Sol
2
0
3
3.5
L
Arachne
Dinapolis
Arachne
1
3
1
0.5
L
Hercules
GrinReaper03
Hercules
1
2
0
0.5
W
Cu Chulainn
JesusTheBestGod
Cu Chulainn
0
1
5
2.5
L
Chronos
NlK0LaZ
Chronos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
6,976
17,466
Taken
14,295
6,376
Mitigated
7,220
4,710
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,715
1,027
0
570
3,903
1,227
205
489
3,366
0
19,182
W
Izanami
 
Izanami
1,715
1,027
0
570
3,903
1,227
205
489
3,366
0
19,182
W
Sol
 
Sol
6,751
2,694
0
1,161
2,919
869
1,038
542
2,261
23,476
0
W
Sol
 
Sol
6,751
2,694
0
1,161
2,919
869
1,038
542
2,261
23,476
0
L
Arachne
Dinapolis
Arachne
2,054
1,601
0
284
4,613
1,765
0
1,818
2,547
0
5,147
L
Hercules
GrinReaper03
Hercules
3,221
924
0
1,649
8,303
5,014
0
4,489
3,285
0
12,156
W
Cu Chulainn
JesusTheBestGod
Cu Chulainn
2,871
816
0
1,248
3,822
2,184
0
618
3,089
991
9,195
L
Chronos
NlK0LaZ
Chronos
1,701
712
0
592
1,379
441
0
461
862
9,907
1,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
15,546
222
Minions Killed
54
7
Camps Cleared
2
753,121
Distance Traveled
347,879
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,311
789
58
7
3
151,117
2
W
Izanami
6,311
789
58
7
3
151,117
2
W
Sol
6,309
789
43
5
0
160,790
3
W
Sol
6,309
789
43
5
0
160,790
3
L
Arachne
5,468
684
13
2
0
134,066
2
L
Hercules
5,274
659
25
3
1
148,893
2
W
Cu Chulainn
5,475
684
20
3
1
129,307
2
L
Chronos
4,804
601
16
2
1
64,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role