Player Matchup

Ares
Ares
AzerothVes
Ares
Level 42
God Stats
6W - 6L
1,500 SR
Queue Stats
212W - 221L
1,428 Elo+
Solo
Chernobog
Chernobog
Comando10
Chernobog
Level 47
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Bakasura
Bakasura
Feutan
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Party 2
Poseidon
Poseidon
FunnyApple
Poseidon
Level 158
God Stats
5W - 2L
1,838 SR
Queue Stats
296W - 277L
1,534 Elo+
Party 3
Sun Wukong
Sun Wukong
lpls
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,352 Elo+
Party 3
Team Averages
Level 57
1,525 SR
1,360 Elo+

VS

Team Averages
Level 76
1,504 SR
1,447 Elo+
Mulan
Mulan
Clowniac
Mulan
Level 119
God Stats
11W - 8L
1,569 SR
Queue Stats
124W - 135L
1,443 Elo+
Solo
Thoth
Thoth
Mathiasbn123
Thoth
Level 45
God Stats
3W - 2L
1,568 SR
Queue Stats
133W - 143L
1,444 Elo+
Solo
Thor
Thor
Trav_Boss24
Thor
Level 99
God Stats
1W - 3L
1,269 SR
Queue Stats
167W - 160L
1,516 Elo+
Party 1
Fafnir
Fafnir
WizardDelRey
Fafnir
Level 109
God Stats
5W - 4L
1,614 SR
Queue Stats
74W - 69L
1,429 Elo+
Solo
Hachiman
Hachiman
krazo82
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
9,700
462
10,099
24,066
25,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Comando10
Chernobog
14
3 / 6 / 5
9,475
451
10,020
16,973
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Feutan
Bakasura
14
3 / 8 / 2
8,681
413
6,620
18,203
5,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
FunnyApple
Poseidon
18
5 / 7 / 4
11,532
549
11,346
11,673
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
lpls
Sun Wukong
12
0 / 8 / 1
8,196
390
6,294
17,429
7,819
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Clowniac
Mulan
17
3 / 3 / 15
10,683
509
11,870
22,995
20,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
16 / 3 / 3
12,122
577
22,166
10,278
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 1 / 9
12,105
576
13,303
14,839
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
15
6 / 3 / 9
10,374
494
12,779
15,491
17,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
krazo82
Hachiman
15
0 / 4 / 1
9,013
429
4,337
9,409
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
14
Kills
34
34
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Mulan
Clowniac
Mulan
3
3
15
3.5
L
Chernobog
Comando10
Chernobog
3
6
5
0.92
L
Bakasura
Feutan
Bakasura
3
8
2
0.5
L
Poseidon
FunnyApple
Poseidon
5
7
4
1
W
16
3
3
5.83
W
9
1
9
13.5
W
Fafnir
6
3
9
3.5
W
Hachiman
krazo82
Hachiman
0
4
1
0.13
L
Sun Wukong
lpls
Sun Wukong
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,379
Damage
64,455
88,344
Taken
73,012
46,523
Mitigated
49,269
17,235
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,099
561
269
3,452
24,066
25,959
0
9,754
14,125
34,745
0
W
Mulan
Clowniac
Mulan
11,870
2,105
0
7,480
22,995
20,401
0
6,436
16,201
0
53,496
L
Chernobog
Comando10
Chernobog
10,020
6,957
447
4,998
16,973
4,687
1,156
5,227
11,673
0
52,840
L
Bakasura
Feutan
Bakasura
6,620
5,154
0
6,494
18,203
5,214
148
6,560
11,515
0
39,895
L
Poseidon
FunnyApple
Poseidon
11,346
1,081
0
894
11,673
2,844
454
5,265
6,297
91,653
0
W
22,166
1,792
0
2,472
10,278
3,433
2,652
4,549
5,597
87,592
0
W
13,303
2,635
0
4,919
14,839
5,477
809
3,968
10,339
0
92,283
W
Fafnir
12,779
2,195
0
5,275
15,491
17,349
1,845
5,217
10,164
50,106
0
W
Hachiman
krazo82
Hachiman
4,337
3,646
0
2,505
9,409
2,609
1,020
1,275
8,064
0
47,741
L
Sun Wukong
lpls
Sun Wukong
6,294
1,049
0
681
17,429
7,819
810
7,212
9,789
0
33,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
54,297
413
Minions Killed
528
0
Camps Cleared
0
1,782,449
Distance Traveled
1,953,591
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,700
462
35
2
0
365,357
0
W
Mulan
10,683
509
58
3
0
382,032
12
L
Chernobog
9,475
451
80
4
0
335,451
0
L
Bakasura
8,681
413
65
3
0
370,466
0
L
Poseidon
11,532
549
170
8
0
351,840
5
W
Thoth
12,122
577
140
7
0
402,305
2
W
Thor
12,105
576
153
7
0
448,243
1
W
Fafnir
10,374
494
77
4
0
358,908
2
W
Hachiman
9,013
429
100
5
0
362,103
1
L
Sun Wukong
8,196
390
63
3
0
359,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role