Player Matchup

Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Cnidαriα
Sol
Level 160
God Stats
4W - 5L
1,728 SR
Queue Stats
180W - 152L
1,672 Elo+
Solo
Ymir
Ymir
Drumaki22
Ymir
Level 128
God Stats
2W - 4L
1,465 SR
Queue Stats
5W - 17L
1,269 Elo+
Solo
Anhur
Anhur
Javaman013
Anhur
Level 115
God Stats
1W - 4L
1,431 SR
Queue Stats
559W - 592L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
zSun4703
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 138L
1,470 Elo+
Solo
Team Averages
Level 120
1,521 SR
1,481 Elo+

VS

Team Averages
Level 78
1,568 SR
1,563 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
RaboDeGirafa
Horus
Level 29
God Stats
36W - 20L
1,938 SR
Queue Stats
204W - 122L
1,723 Elo+
Party 2
Jormungandr
Jormungandr
RivetingJack645
Jormungandr
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 322L
1,449 Elo+
Solo
Chiron
Chiron
XeraTaka
Chiron
Level 99
God Stats
19W - 9L
1,493 SR
Queue Stats
143W - 70L
1,732 Elo+
Party 2
Mulan
Mulan
stevson777
Mulan
Level 105
God Stats
14W - 12L
1,475 SR
Queue Stats
44W - 36L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 2 / 0
5,581
558
4,746
6,866
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
 
Serqet
10
3 / 2 / 0
5,581
558
4,746
6,866
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
5,943
594
5,022
4,512
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
6
0 / 5 / 1
4,496
450
1,535
9,914
2,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
7
0 / 5 / 1
4,377
438
3,019
6,760
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
zSun4703
Sun Wukong
9
0 / 2 / 0
4,762
476
1,447
7,530
3,149
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 3
5,545
555
2,325
5,399
1,869
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
10
2 / 1 / 3
5,545
555
2,325
5,399
1,869
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 6
5,812
581
3,813
8,690
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
RivetingJack645
Jormungandr
11
2 / 0 / 0
6,015
602
5,440
4,594
4,565
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
XeraTaka
Chiron
11
9 / 0 / 4
7,096
710
10,324
5,084
1,219
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
9
0 / 2 / 3
5,169
517
1,728
5,939
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
17
17
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
0
1.5
L
Serqet
 
Serqet
3
2
0
1.5
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
L
1
1
2
2
L
Ymir
0
5
1
0.1
L
Anhur
0
5
1
0.1
W
2
1
6
5
W
Jormungandr
RivetingJack645
Jormungandr
2
0
0
2
W
Chiron
XeraTaka
Chiron
9
0
4
11
W
Mulan
0
2
3
0.75
L
Sun Wukong
zSun4703
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
25,955
42,448
Taken
35,105
11,986
Mitigated
15,414
15,646
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,746
558
0
3,997
6,866
2,180
0
942
5,924
0
28,244
L
Serqet
 
Serqet
4,746
558
0
3,997
6,866
2,180
0
942
5,924
0
28,244
W
Baron Samedi
 
Baron Samedi
2,325
133
714
2,220
5,399
1,869
585
2,287
2,734
29,128
0
W
Baron Samedi
 
Baron Samedi
2,325
133
714
2,220
5,399
1,869
585
2,287
2,734
29,128
0
L
5,022
1,797
0
2,578
4,512
1,206
0
995
3,517
40,621
0
L
Ymir
1,535
357
598
1,403
9,914
2,391
0
712
9,202
15,138
0
L
Anhur
3,019
1,438
0
1,195
6,760
880
0
132
6,628
0
17,434
W
3,813
2,208
363
2,676
8,690
3,790
0
2,097
6,593
0
13,866
W
Jormungandr
RivetingJack645
Jormungandr
5,440
2,195
0
1,336
4,594
4,565
225
0
4,408
34,036
0
W
Chiron
XeraTaka
Chiron
10,324
5,210
603
1,885
5,084
1,219
744
568
4,378
0
42,303
W
Mulan
1,728
526
0
1,144
5,939
2,102
0
1,605
4,334
0
29,658
L
Sun Wukong
zSun4703
Sun Wukong
1,447
326
0
1,878
7,530
3,149
70
4,984
2,546
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
35,182
298
Minions Killed
350
0
Camps Cleared
0
1,155,072
Distance Traveled
1,138,054
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,581
558
61
6
0
218,058
2
L
Serqet
5,581
558
61
6
0
218,058
2
W
Baron Samedi
5,545
555
61
6
0
200,876
5
W
Baron Samedi
5,545
555
61
6
0
200,876
5
L
Sol
5,943
594
82
8
0
202,957
3
L
Ymir
4,496
450
23
2
0
158,940
2
L
Anhur
4,377
438
28
3
0
162,651
0
W
Horus
5,812
581
18
2
0
184,479
3
W
Jormungandr
6,015
602
69
7
0
175,481
2
W
Chiron
7,096
710
72
7
0
183,803
1
W
Mulan
5,169
517
69
7
0
192,539
2
L
Sun Wukong
4,762
476
43
4
0
194,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role