Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Epimethues
Arachne
Level 35
God Stats
311W - 110L
1,857 SR
Queue Stats
335W - 138L
1,782 Elo+
Party 2
Cliodhna
Cliodhna
Mommy69Dommy
Cliodhna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
oHondo
Shiva
Level 57
God Stats
9W - 3L
1,842 SR
Queue Stats
289W - 108L
1,799 Elo+
Party 2
Zeus
Zeus
tristmegitus
Zeus
Level 67
God Stats
29W - 16L
1,999 SR
Queue Stats
161W - 115L
1,722 Elo+
Party 2
Team Averages
Level 84
1,700 SR
1,634 Elo+

VS

Team Averages
Level 83
1,523 SR
1,467 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DUKE_NETS58
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 389L
1,481 Elo+
Solo
Shiva
Shiva
TheOculists
Shiva
Level 111
God Stats
19W - 16L
1,635 SR
Queue Stats
96W - 87L
1,534 Elo+
Solo
Kali
Kali
idontknow00
Kali
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 30L
1,375 Elo+
Solo
Anubis
Anubis
moneyhunterpapi
Anubis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 49L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
3 / 1 / 4
4,842
605
3,923
5,952
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
 
Gilgamesh
8
3 / 1 / 4
4,842
605
3,923
5,952
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Epimethues
Arachne
9
4 / 1 / 1
5,090
636
2,338
4,576
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
Mommy69Dommy
Cliodhna
8
3 / 1 / 3
4,995
624
4,741
5,015
1,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
oHondo
Shiva
11
4 / 0 / 0
6,163
770
4,107
3,976
2,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 0 / 2
4,954
619
4,562
2,369
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 1 / 0
4,321
540
1,521
4,549
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
 
Xbalanque
8
0 / 1 / 0
4,321
540
1,521
4,549
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DUKE_NETS58
Baron Samedi
6
1 / 3 / 1
4,299
537
1,554
5,231
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 4 / 0
3,665
458
1,560
5,508
1,506
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 4 / 2
4,094
512
1,864
6,468
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 4 / 0
4,390
549
2,449
5,067
1,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
3
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
4
5
W
Gilgamesh
 
Gilgamesh
3
1
4
5
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Baron Samedi
DUKE_NETS58
Baron Samedi
1
3
1
0.5
W
Arachne
Epimethues
Arachne
4
1
1
4.5
W
Cliodhna
Mommy69Dommy
Cliodhna
3
1
3
4.5
L
0
4
0
0
L
0
4
2
0.25
L
2
4
0
0.5
W
Shiva
oHondo
Shiva
4
0
0
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
10,469
27,840
Taken
31,372
9,425
Mitigated
10,590
8,741
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,923
1,582
0
1,888
5,952
1,824
0
584
5,368
0
20,443
W
Gilgamesh
 
Gilgamesh
3,923
1,582
0
1,888
5,952
1,824
0
584
5,368
0
20,443
L
Xbalanque
 
Xbalanque
1,521
757
0
2,091
4,549
1,260
0
1,506
2,861
0
22,303
L
Xbalanque
 
Xbalanque
1,521
757
0
2,091
4,549
1,260
0
1,506
2,861
0
22,303
L
Baron Samedi
DUKE_NETS58
Baron Samedi
1,554
267
121
1,899
5,231
3,206
0
1,041
3,988
11,981
0
W
Arachne
Epimethues
Arachne
2,338
1,691
0
2,238
4,576
1,614
270
1,471
2,909
0
14,843
W
Cliodhna
Mommy69Dommy
Cliodhna
4,741
283
0
991
5,015
1,156
236
1,795
3,220
0
26,922
L
1,560
299
0
776
5,508
1,506
0
0
5,508
0
13,463
L
1,864
1,039
0
454
6,468
1,441
0
985
5,401
0
14,972
L
2,449
120
0
980
5,067
1,917
0
516
4,503
11,585
0
W
Shiva
oHondo
Shiva
4,107
1,430
0
1,170
3,976
2,572
0
0
3,976
0
35,885
W
4,562
631
0
566
2,369
435
46
153
2,216
22,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
25,090
304
Minions Killed
200
0
Camps Cleared
0
1,014,297
Distance Traveled
811,329
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,842
605
42
5
0
177,781
2
W
Gilgamesh
4,842
605
42
5
0
177,781
2
L
Xbalanque
4,321
540
51
6
0
130,349
1
L
Xbalanque
4,321
540
51
6
0
130,349
1
L
Baron Samedi
4,299
537
18
2
0
136,526
1
W
Arachne
5,090
636
37
5
0
170,464
3
W
Cliodhna
4,995
624
54
7
0
157,662
0
L
Shiva
3,665
458
23
3
0
123,890
2
L
Kali
4,094
512
27
3
0
153,369
0
L
Anubis
4,390
549
30
4
0
136,846
0
W
Shiva
6,163
770
82
10
0
163,589
2
W
Zeus
4,954
619
47
6
0
167,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role