Player Matchup

Gilgamesh
Gilgamesh
Silver II
Njuni
Gilgamesh
Silver II
Level 39
God Stats
1W - 1L
1,509 SR
Queue Stats
3W - 4L
1,524 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
PlaneLemming63
Ah Muzen Cab
Gold V
Level 118
God Stats
1W - 2L
1,252 SR
Queue Stats
27W - 34L
1,521 MMR
Solo
Agni
Agni
Silver II
Tomy60850
Agni
Silver II
Level 75
God Stats
2W - 2L
1,653 SR
Queue Stats
4W - 7L
1,469 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 77
1,471 SR
1,505 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,420 SR
1,400 MMR
Ymir
Ymir
Bronze III
Joker-Woker
Ymir
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
La_TaRaNTuLaH
Kukulkan
Bronze III
Level 58
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Viictor_9827
Hou Yi
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Njuni
Gilgamesh
15
5 / 1 / 9
10,001
769
12,624
15,903
17,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PlaneLemming63
Ah Muzen Cab
14
2 / 2 / 8
9,297
715
8,048
9,827
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
7 / 2 / 5
10,459
805
15,526
5,988
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ShivaAtlasZeusHeraPersephone

VS

Bans
AwilixSolKaliPoseidonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,767
674
6,143
19,018
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
La_TaRaNTuLaH
Kukulkan
13
3 / 2 / 1
9,097
700
10,628
8,501
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
13
1 / 5 / 4
8,599
661
6,939
13,460
3,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
5
5
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Kukulkan
La_TaRaNTuLaH
Kukulkan
3
2
1
1.75
W
Gilgamesh
Njuni
Gilgamesh
5
1
9
9.5
W
Ah Muzen Cab
PlaneLemming63
Ah Muzen Cab
2
2
8
3
W
Agni
7
2
5
4.75
L
Hou Yi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
23,710
31,718
Taken
40,979
24,368
Mitigated
17,886
10,760
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,143
1,068
62
3,806
19,018
12,334
0
7,167
10,917
18,007
0
L
Kukulkan
La_TaRaNTuLaH
Kukulkan
10,628
49
0
0
8,501
2,059
0
3,590
4,530
40,090
0
W
Gilgamesh
Njuni
Gilgamesh
12,624
4,035
82
3,097
15,903
17,791
359
8,756
7,147
0
29,279
W
Ah Muzen Cab
PlaneLemming63
Ah Muzen Cab
8,048
2,683
0
5,112
9,827
4,294
2,259
5,480
4,347
0
34,322
W
Agni
15,526
1,257
0
2,469
5,988
2,283
67
3,158
2,830
44,929
0
L
Hou Yi
6,939
2,659
0
2,103
13,460
3,493
0
3,986
8,803
0
26,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
26,463
161
Minions Killed
167
8
Camps Cleared
4
761,773
Distance Traveled
667,596
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,767
674
23
2
1
204,567
0
L
Kukulkan
9,097
700
79
6
3
233,021
3
W
Gilgamesh
10,001
769
27
2
1
274,162
2
W
Ah Muzen Cab
9,297
715
57
4
4
240,262
3
W
Agni
10,459
805
77
6
3
247,349
4
L
Hou Yi
8,599
661
65
5
0
230,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role